All right - since it's summer, my car is (now) in need of repair, and I can't seem to find a Shadowrun group in my area, I'm slowly creating characters to get myself used to the rules system, and to either have options for myself when I find a group or to have an opposing group of characters should I wind up needing to form a group. I've already used you great folks to hammer out my Rigger/Hacker hybrid, so I'm hoping that I see an equal amount of help with my Covert Ops Specialist here. Stats follow, guidelines for advice follow the stats.
[ Spoiler ]
Human: 0
Attributes: 200
Bod 3, Reac 4 (8 ), Agi 4 (6), Str 3 (5), Cha 3, Int 4, Log 3 (5), Will 3, Edge 3
Essence 0.75
Skills: 162
Athletics Skill Group 2 (4*)
Blades (Knives) 4 (+2)
Con 2
Electronics Skill Group 3
Electronic Warfare 2
Hacking 3
Locksmith 1
Perception 2 (7)
Pistols (Semi-automatics) 3 (+2)
Stealth Skill Group 4
Knowledge Skills: 24 free points
Black Ops Groups 2
Corporate Politics 3
Corporate Security Procedure 4
Safe Houses 3
Sci-Fi Literature 4
Security Systems 4
Language Skills:
English N
German 2
Japanese 2
Qualities: +16
Martial Arts (Ninjutsu) 5
- +1 die on Infiltration tests
- Off-Hand Training (Blades)
- Two Weapon Style
Erased 5
Restricted Gear 5
Records on File +10
In Debt +25
Contacts: 6
Fixer (Connection 5/Loyalty 1)
Equipment: 48 (265,000 Y)
Gear & Lifestyle: Chameleon Suit, Area Jammer 4, White Noise Generator 6, Autopicker 5, Keycard Copier 6, Maglock Sequencer 4, Maglock Passkey 4, Cellular Glove Molder 3, Small Tube of Nanopaste Disguise x2, Grapple Gun w/Climbing Gear, 200 meters of Stealth Rope, Catalyst Stick, Rappelling Gloves, Gecko Tape Gloves, Wire Clippers, Monofilament Chainsaw, Gas Mask, Low Lifestyle (1 month)
Vehicles: Suzuki Mirage (Anti-theft System, Motorcycle Gyro Stabilization)
Weapons: Colt Government 2066 w/Internal Smartlink, Silencer, Quick Draw Holster, 5 clips each of Stick n Shock ammo and Ex Explosive ammo; Short Bladed Cougar Fineblade Knife x2, Long Bladed Cougar Fineblade Knife x2, Vibro Blade Knife, Ceramic Knife x2
Augmentations: Cerebral Booster 2, Genewipe, Print Removal, Muscle Toner 2, Muscle Augmentation 2, Synthacardium 2*, Attention Coprocessor 3, Cybereyes 3 (Flare Compensation, Low Light, Thermographic, Smartlink, Vision Enhancement 2, Vision Magnification), Datajack, Reaction Enhancers 2, Wired Reflexes 2
Matrix Gear: Transys Avalon Commlink (Response 4, Signal 4, Firewall 5, System 5), Sim Module, AR Gloves
Programs: Browse 5, Edit 5, Scan 5, Decrypt 5, Exploit 5, Stealth 5
As for feedback, I'd like to keep the character Human and keep Int and Logic at 4+ (both out of personal preference). The aim of this character is to be a castoff from a corporate Black Ops team (whether the team was disbanded or this character is the only surviving member (or both) remains to be decided), so I'm aiming for a lot of capability - mainly B&E, but also capable in combat and able to extract data from systems in the B&E target location. I'm open to suggestions, and will continuously update the first post here with any changes that I choose to incorporate. Thanks in advance, folks, and I look forward to hearing what you have to say!
P.S. - I plan on asking for critiques on three more characters to round out my options/team, and they'll be trickling in - they'll be a Wiccan Mage (with Pacifist!), a Gunslinger Adept specializing in Pistols (a shameless ripoff from the BBB, but with my spin!), and a Hacker/Technomancer (haven't decided which way to go on that one yet!). I hope that you'll all be up for helping me with these as I continue, and I'll eventually post them all as a single team, possibly with some background, once I'm through tweaking them with critique from you fine people.