QUOTE (Jaid @ Sep 2 2009, 06:16 AM)
making a pixie hacker is not substantially different from making any other hacker. buy a commlink, add in every program at the highest rating you can use, throw in the appropriate skills, and you're done.
(on a side note, cybering up is a good idea for a hacker... there's some 'ware that adds to all hacking checks, and some gene mods that improve skill checks for logic-linked skills... ie pretty much all hacking skills. not to mention the simsense booster, of course. regardless, it still isn't very different from any other hacker, as far as the setup... you just have less BP leftover at the end to figure out what to do with)
The problem there is that -everything- you buy for a pixie as far as cyberware has to be Delta. I need to be able to think about the advantages and disadvantages of everything I do- especially with the way it eats into his ability to fly.. and at a bit over a foot high, flying is important.
I had someone say that your stats don't matter for hacking, just your programs- is that true?
QUOTE (The Jake @ Sep 2 2009, 07:47 AM)
Well technically by the rules you cannot start with deltaware - and being Uneducated is such a massive flaw with zero gain you are technically 60BP down the hole, but who am I to argue?
I'd look at making an Adept Hacker. That way you can focus on giving yourself Improved Ability (Hacking), (Computer), Eiditic Memory, Analytics and some other odds and ends and have some good reasons why you want to retain your magic.
Oh BTW, you don't need a datajack to be a hacker. Trodes work just fine now. I'd look at using Restricted Gear to deck out your commlink personally. Resources will be less of an issue with this build as a lot will go into buffing your Magic attribute to make being an Adept worthwhile. Consider getting Improved Initiative if you want some combat ability (why however as a pixie is beyond me).
- J.
PS: I would seriously reconsider being a pixie. Maaaaybe if you're using karmagen instead but even then... I can't mentally fathom it.
I've thought about the Trodes, but there was this massive argument in one of the other threads that lead me to think that a datajack would be better if my GM will allow the hardware, and other folks have told me they're really easy to jam, if I knew fer sure there was a way to stop people from jamming them while hes working that -would- be ideal
Heh, actually buying off the Uneducated flaw was calculated into my 50 bp in the hole from the start, and yes, I know that making the pixie hacker is not the most numbers economic way to do things, its a challenge, and I like challenges, both in chargen, and in play.
A few people have mentioned it might be a good idea to go ahead and make him an adept hacker (I would not be putting him bodily into combat no) is there anything besides improved ability(hacking) that you guys find shiny that way?