I am currently the GM of four unfortunate souls:) I am pretty new to shadowrun, and no one but me has even heard of the game (i'm sort of a missionary in this context). I got the bacics down, but i get confused when things get complicated. Awakened world is halfway done and the matrix section... if any one of my players decide to hack into somewhere i'll spontaneously combust

I know that given enough time and practice anything is possible, but sometimes i feel like i'm preparing for the finals rather than reading a rulebook. As you can guess, that defeats the whole "having fun" concept.
Even worse, my players knows squat, which means i have to teach something that i have learned just now. They all have sr4a pdf (some have all the books), but are reluctant to read through the whole book. The good thing is all of them are veteran players and don't have munchkin urges (usually). I limited them to the main rulebook.
An example: It took us about 6 hours the create 3 characters (fourth one was sick). And they still have some finishing touches to take care of. And one them is thinking about recreating the character. And they already had the general idea (street samurai, dwarf with shotgun, hacker, gun adept). The game hasn't started yet = they know nothing about rules.
Any help is appreciated.
p.s : if any designer is reading this, please don't get the wrong idea.