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durthang
I think that the IE and GD angle is an important one. These guys are by far the most powerful individuals in the Sixth World. Either through Surge or some other means, these super powered freaks (super heroes) start showing up and throwing a wrench into their Machiavellian plans, what do you think they’re going to do?

Keeping in mind that these “heroes” have just recently discovered their powers and haven’t had much time to organize, how long do we honestly think they’ll survive. Like the drakes who are just now springing up, their either going to find themselves in some immortal’s pocket, or dead.

Either that, or completely re-write the storyline, replacing key immortals with super “heroes” (ie. Dr. Doom for Lowfyr etc…)
durthang
QUOTE
It's simply that, being a gritty cyberpunk world, SR has few native heros so nobody tends to react that way (Except perhaps Dunkelzahn).



Crimsondude 2.0’s theory about Dunkie teaching Aztlan blood magic might change your mind about that.

Link
toturi
QUOTE (durthang)
I think that the IE and GD angle is an important one. These guys are by far the most powerful individuals in the Sixth World. Either through Surge or some other means, these super powered freaks (super heroes) start showing up and throwing a wrench into their Machiavellian plans, what do you think they’re going to do?

Keeping in mind that these “heroes” have just recently discovered their powers and haven’t had much time to organize, how long do we honestly think they’ll survive. Like the drakes who are just now springing up, their either going to find themselves in some immortal’s pocket, or dead.

Either that, or completely re-write the storyline, replacing key immortals with super “heroes” (ie. Dr. Doom for Lowfyr etc…)

Superman developed his powers slowly from birth. No sudden "I've the power" He-man shit. So the GDs and IEs aren't going to have a line on him until he did the save the world things.

Spidey learnt his powers within days.

Banner? Well, the first time he got angry, a hell lot of stuff went "boom". No control, no learning curve at all.

Bats? Well, he is SKILLED, and a mundane. So no contest there.

Wolverine? I remember a storyline that had him remembering fighting in the Spanish civil war.

Apocalypse? As the first mutant and the origin behind all that shit about Egyptian pharoahs, I'll put him in the same range as any IE you care to name.

You want to talk gods? Try Thor.

How about Diana, princess of the Amazons? Maybe Diana, Princess of Tir nOg?
durthang
QUOTE
Superman developed his powers slowly from birth. No sudden "I've the power" He-man shit. So the GDs and IEs aren't going to have a line on him until he did the save the world things.

Spidey learnt his powers within days.

Banner? Well, the first time he got angry, a hell lot of stuff went "boom". No control, no learning curve at all.

Bats? Well, he is SKILLED, and a mundane. So no contest there.

Wolverine? I remember a storyline that had him remembering fighting in the Spanish civil war.

Apocalypse? As the first mutant and the origin behind all that shit about Egyptian pharoahs, I'll put him in the same range as any IE you care to name.

You want to talk gods? Try Thor.

How about Diana, princess of the Amazons? Maybe Diana, Princess of Tir nOg?


I was aware of a number of those backgrounds. The problem is, most of them would not fit into the framework of what Prototype said s/he was trying to do.

QUOTE
as part of this I'm looking to rewrite a fair bit of the background of SR to account for the new 'powers' that will be springing up around the globe.

I plan to have Superman show up sometime around 2048-2049 and then other heroes phase in thereafter... maybe Batman in 2050, Spider-man in 2055 and so on


While I may be wrong, but this leads me to believe that the super powers will not be appearing in his/her game until 2048. This means that Superman may have slowly gained his powers and just didn’t draw any attention to them until this year, but Apocalypse gaining his powers in the Ancient world is out.

To make someone like Apocalypse work one either needs to change his back-story, or radically change the SR timeline to account for him. Hence the last part of my own post:

QUOTE
Either that, or completely re-write the storyline, replacing key immortals with super “heroes” (ie. Dr. Doom for Lowfyr etc…)
hobgoblin
or basicly he is pulling a smoke and mirrors act. dont forget leonardo (the elf) smile.gif

basicly the world of shaodwrun fits wolverine more then superman as this is no place for a boyscout. wolverine have 3-4 diffrent versions of his life in his head, he is not sure about his past, he only knows what he is doing now and it appears to be the right thing to do (mutch like some shadowrunners out there). welcome to the world of karma.
toturi
Don't forget the Hobgoblin and his good pal the Green Goblin too!

The Mandarin could possibly gotten his powers straight out of the box. My preeeciiioouses!
hobgoblin
bingo, those bat blades they toss around can be some variation of dikoted trowing knifes or stars. the pumpkin bombs are most likely combo high explosive and white phosporus or something like that. glider is a drone and glove gun is a converted ares laser gun smile.gif

the mandarin i dont know mutch about tho...
Prototype
When I said I'd have Supes show up around 2048, I meant that was when he'd unveil himself to the world... obviously his ship crashed here years before that and he was growing up etc.

Apocalypse woud've been kicking around but in the shadows.

It's like most comics, these super-powered individuals have been around for ages... but there is usually a definable date or period after which super-powered individuals become more commonplace or noticed.

Ie. in the Marvel Universe you have the FF getting their powers, then within a short period Spidey, X-Men, etc. start cropping up. Super-powered guys existed before the FF, but that's when the 'heroic age' kicked off.

I was thinking about IEs and GDs, most likely a lot of heroes would be challenged by these sorts of individuals in the same way as Vandal Savage is a challenge or in the same way most powerful comic book mystics are challenging.

But they probably wouldn't go all out after them... there'd obviously be some power-scaling... I mean, if Supes ran into a dragon in the comics I'm sure it would be portrayed as challenging, but he'd probably beat it. A spellcasting GD would probably be a fair fight for him, so the dragon most likely would avoid such a confrontation!
Glyph
But would an IE's thoughts be "Hey, these new guys could kill me!", or would they be "Hey, these new guys could kill my enemies!" In other words, the IE/Great Dragon relationship to heroes would be more like the one between Spider-Man/Daredevil and the Kingpin, or even Superman and Lex Luthor, rather than super-hero vs. Baron Zemo, Magneto, etc. Heroes don't just go frag the villain; they work within the system as much as they can (unless you're going the Authority route, which would probably actually fit Shadowrun's "feel" better). So Superman might shut down an illegal operation by a megacorp, and try to eventually get enough evidence to put, say, Lofwyr away, but he wouldn't just burst into his office and beat him up.
Neon Tiger
QUOTE (maergrethe)
Those two cents are good ones, but that's just two superheroes out of what, two dozen? I'm not saying it can't be done. . .just that it's an aspect to consider that I personally think is more important than whether or not the character can be created--or how. The how and whether or not aren't as important as why.

I was waiting for other dumpshockers to write backgrounds for other heroes, but I guess there won't be any.

Well, here's other example:

X-Men: As someone stated before, maybe there's a great dragon as Professor X. The X-Men would be some kind of special force that battle against magical threats such as toxics, insect spirits, vampires, blood spirits and what you have.
Prototype
Professor X could just be a 'mutant' with 'psionic' powers (ie. magic) self initiated to high levels he could have mind probe, detect mutant, control thoughts, etc. with some sort of 'mutant' ability that lets him use these in a larger scale way - though maybe that's just a sort of metamagic!

I reckon Wolverine is just gonna be a totally exceptional human with Adamantium Bone Lacing (+4 Body, +3 Ballistic/Impact, Barrier Rating 90 to break!) and similar adamantium spurs ([Str + 4]D maybe, a 'cut' above Dikote), Regeneration and a whole bunch of enhanced senses. He's probably some sort of adept with improved abilities and senses from that. Don't forget to give him ambidexterity so that his Cyber-Implant Combat of 8 (or maybe 9 or 10???) starts off with 12 dice!

Some of the other heroes, mainly high-str/toughness ones are tough to build in SR without either being too tough, or too vulnerable.

I was thinking that a lot of origin stories don't need too much work whereas others would need vast editing...

For example, Iron Man... given 2060's medicine Tony Stark could just have a heart grown for him and have no need of his life support suit. Maybe this would take away his drive to build it... but if he had some sort of bio-rejection or someting then maybe it'd still push him to build the Iron Man suit. Which, btw, would probably be rigged and just ultimate in 2060!!!
toturi
It is easy to water down Logan if you want.

An alternative build fir Wolverine without having too many extras.

I'll maybe out him as a koborokuru, with immunities to Immortal Flower (immunity gives immunity to drawbacks of the drug) and some man-made toxin/drug/disease(maybe Ebola-Plus, remember legacy virus?). Auto-injector for Immortal Flower(for Regeneration, without the drawbacks), titanium bone lacing, muscle augmentation, cyber-spurs with dikote.
Fortune
QUOTE (toturi)
immunity gives immunity to drawbacks of the drug

I'd never rule that way. In my mind, Immunity means immunity, as in the substance has no effect on the character. Whether the effect is good or bad is immaterial.
toturi
It is your game. Flavour states no effect but game mechanics state no ill effects.
durthang
QUOTE (toturi)
It is your game. Flavour states no effect but game mechanics state no ill effects.

As you said, you can do whatever you want in your game.

On the other hand, ruling that immunity only cancels out the negative affects, while leaving the good ones makes no sense. I would imagine that the rules are written no ill affects simply because the writers didn't expect players to take an immunity to a chemical with positive ones.
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