So, I've been gamemastering my first few sessions of shadowrun and it is all going pretty well.
Except I have a few issues with hacker. Now, one specific question and one general wondering:
Tracking: Can the Hacker always find the original node. I mean if he is going against the hacker then it is different game, but when someone calls you, can hacker easily (say he has high program Track and high Computer skill) Track down the caller and triangulate his location??
Hacker can intercept the wireless traffic, so then each time when someone calls somebody else, hacker can intercept wireless traffic, decrypt it, track it and triangulate both the caller and receiver? I understand that there are countermeasure programs, but can really easily triangulate every non-hacker of his interest?
And then I have a general wondering - does the hacker take a lot of game-time for all of you? I mean his activities are quite extensive (in out of game time, not in-game time) - regular datasearch of every potential lead, hacking in every nearby hotel or suspicious place, hacking in every home nearby target, hacking in every camera near some target location, hacking in transport grid. I mean with ubiquitous matric the search possibilities are limited only by imagination. Is this a problem also for others or maybe there is some nice streamlining suggestions?
Thanks.