QUOTE (Karoline @ Jan 17 2010, 07:12 AM)
![*](http://forums.dumpshock.com/style_images/greenmotiv/post_snapback.gif)
Lets see... first off being detected doesn't automatically kick you out, it just means the spider is going to be alerted and you're going to be fighting against some ICe but that is about the extent of what usually happens.
Okay, somewhere I'd read that the node stops accepting commands from the intruder, which if there are no Spiders in the system, makes it so you can't do anything anyway, so logging off and trying again seems like the only course you have available. Or am I not up to speed on hacker rules still? (I used to play the right hand gunbunny all the time, this hacking is new to me)
I was also under the impression that once the system identifies you and triggers an alert, it directs forces to your location (be they IC or a Spider or what not). And if the system knows you're there, how is it that it doesn't paint a huge red arrow on you so everything else can see you?
QUOTE (Karoline @ Jan 17 2010, 07:12 AM)
![*](http://forums.dumpshock.com/style_images/greenmotiv/post_snapback.gif)
Second a rating 7 firewall should (According to the book) be exceptionally rare (Like cutting edge military rare)
It was a military node, and we didn't have a choice but to go after it. Unfortunately, the TM in the group is not crazy optimized, so the dice she is throwing around isn't all that impressive.
QUOTE (Karoline @ Jan 17 2010, 07:12 AM)
![*](http://forums.dumpshock.com/style_images/greenmotiv/post_snapback.gif)
Thirdly, yeah, if you can't get through a firewall in one or two rolls the rules are basically set up so that you'll be found out. I think this is to encourage cybercombat and prevent every two bit hacker being able to get into a system on the fly in a second and then not be worried about all the fancy and expensive ICe running around a high grade system.
But doesn't the IC/Spider/etc see you now that the system has identified you?