I'm a big time fan of all your works, a devourer of the SR Core books and I need your help.
I just need some input on how to introduce Shadowrun to my players. I need to pitch it to them in a way that will grab their interest and give them a brief overview of the 6th World.
So the pitch. I suppose it comes down to find out what your players are interested in and change your missions/quests to include that. Two of the players are girls and (I think) like more of the social interaction, role-playing and witty comebacks, investigative and making a change to the (6th) world through their actions. The other two players are boys and, while I'm sure they don't mind the aforementioned aspects, for them its more about awesome abilities and skills, graphic description of PC caused mayhem and destruction, pulling off awesome stunts and pimping their character out to have the biggest, baddest guns/swords/etc. This shouldn't be too hard to put together, should it? Is there anything I should be aware of?
I also need a brief introduction (not a full history - there will be time for that later if I get them interested) of Shadowrun to give them. Can you recommend any?
One of the boys has read to FREAKIN FANTASTIC Wolf and Raven which I gave him. One of the girls has put up with me reading smart and funny snippets of this website to her (God bless gamer GFs

So I was thinking of putting together a brief 1 page-ish intro for them. What are some key points? (In rough groupings)
Advance of technology. SINs and Big Brother tracking. Wireless capabilities, Matrix and Augmented Reality. Cybernetics and Bioware. (Not sure if I'm going to add nanotech or geneware to my game yet)
Wars. Plagues (VITAS) and Disasters. (Not that important? Leave out?)
The resurgence of magic. SURGE and metahumanity. Dragons and other meta-critters. Magic = Power
(Leads to)
Break up of governments (NAN). The Rise of the megacorps and extraterritoriality. Gap between the Haves (Corp CEOs), Wage-slaves and the Have-Nots (SINless).
(Leads to)
The Shadows - in the cracks between have and have-nots. Shadowrunners - what they are, what they do, why they do?
So that’s the general gist of it. Did I miss any major points?
Any advice or hints would be greatly appreciated!