QUOTE (Omenowl @ Jan 26 2010, 03:06 AM)

Under the current system either the player succeeds with bonus successes or he fails with magic. The resisting player has no way of affecting damage so they will take fairly high damage regardless of their resistance. I instead propose a slight complication
As usual it is an opposed test. The mage has to get 1 net success to affect the opponent. The opponent however gets the benefit of having their gross successes also subtract from the damage.
Example The mage casts a force 6 powerbolt. The opponent scores 3 succeses and the mage 4 successes. The mage gets the 1 net success, but the DV is reduced by 3. The opponent takes 3P damage.
The usual comparison for combat spells is the firearm, which also has a set DV. When being shot at you get to dodge and resist the damage, where dodging reduces the net hits (or avoids damage entirely) thus resulting in less of a DV increase from attacker successes and damage resistance directly reduces the DV after that. Indirect combat spells work just the same. Direct combat spells skip the dodge test which is a big bonus, but indirect spells have their own advantages so yes, combat spells are comparatively dangerous. But then they're meant to be – it takes more BP/karma to cast a F6 powerbolt competantly than to fire a gun competantly and on top of that you need to deal with the drain.
I'm afraid your model is just a downpowered (IMHO inferior) version of RAW. Your version stops the mage from increasing the DV through his superior ability AND allows opposing hits to reduce the DV. Under RAW, without any hits the target would be facing a DV of 10 (6 + 4 net hits) and there's an extra point of DV lost through calling the net hit the 'success' hit, so your rule change would mean a decrease of 7DV for 3 hits in this example.
Suppose the mage rolled 8 hits and the defender rolled 1 hit. Should the base DV of 6
really go down to 5...? You have successfully countered the superiority of combat spells and simultaneously anyone's desire to ever learn one.