Alienation
Alienation is a spell that renders the target unable to communicate with the outside world. They are invisible, intangible and odorless. They can not be seen by thermographic or normal vision. Those who fail to make a perception may accidently hit them with a car or fire through them. It also renders their aura invisible as well.
Alienation (Realistic, Multi-Sense)
Type: M • Range: LOS • Duration: S • DV: (F ÷ 2) + 2
Spell Attributes:
Anyone who might perceive the subject must first successfully resist the spell. Simply make one Spellcasting Test and use the hits scored as the threshold for anyone that resists at a later point.
So by my math it gets the following modifiers:
Illusion Spelll
Its Mana only (I think cameras and such would work, but not cybernetics)
It’s a sustained spell, trying to think of a way to make it fire and forget, but its not working with the current rules.
Its multisensory.
Its an Illusion that Hides or Conceals.
So for drain I’m looking at (F/2)+ 2.
For some odd reason its not feeling right to me. Any suggestions? For the recorded I’m trying to recreate the Alienation Power from SR3.