Hi y'all. I know this has been brough up before, but me and dumpshock search function are not friends. (Also, I'm not sure if a final answer was ever settled on, though I think I recall a Dev throwing us a few ).
When mod-ing vehicles, how does the math work?
Are the "-10%" to statistics cumulative (for example)? (So smart tires and sidecar would drop your motorcycle by -40% accel and spd, as opposed to -20 & -20).
What about costs, on modifications that are (for example) spd x accel x body? Do you use the base spd & accel, or do you recalculate after each mod?
Thanks.