QUOTE (grendel504 @ Mar 23 2010, 08:38 PM)
How long do you GM's generally give your players (in days) to prepare for the run?
Game time - a few days to one week, baring rush jobs.
Real time - no more than two hours for a typical run, never more than four hours. That's roughly half a game session for my group. That's pure planning time after legwork and recon.
I'm flexible with plans though. I'm aware of the fact that the players had less real planning time than their characters, so if they forgot something minor, say an extra piece of gear or an extra piece of legwork, I allow them to modify their plan on the fly. This actually comes up very rarely, but I leave the option open.