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Trax
So, with Augmentation finally coming out (hopefully) next week, Arsenal won't be long after that (/me prays Oh please, oh please oh please!).

Personally, I can't wait to see all the old weapons/vehicles back from the SR3 Cannon Companions, or their new SR4 versions.

One thing I really do hope that comes out and something I've been looking forward to ever since looking at multiple SR3 artwork, is a flying car. I was disappointed when there were no such vehicle in any of the books. Maybe with a little rule bending with the Rigger 3 book one could be made, but being the owner of the SR world's only flying car is as obvious as being the owner of a Mobile suit.

Another item I'd like to see are human-like drones, sorta like Avatars, or The Terminator. They look (meta)human, they act like it too, or at least like they've got a little cyber. But are all metal. Perfect for all those Parapalegic Dwarf runners out there who prefer to stay hidden, but be active in the world.

Hmm...they could maybe even give those new AI's in the Matrix a way to move around the physical world.
Jaid
rules for modifying vehicles, inlcuding sensor ratings.

also, attached to that, a good number of basic vehicle designs that can be modified readily.

the other main thing i'd be interested in is actually to see something like the similar models mechanic from one of the old rigger books (i think), not just for vehicles/drones but also for the various guns and so forth. just makes things that much nicer =P

also, if this isn't covered in augmentation, lots of new chemicals (toxins and drugs both). the current selection seems rather limited.
James McMurray
I'd love some simple but effective rules for vehicle design.

Prices for street drugs would be nice too.
odinson
I would kinda like all the vehicles and drones to be in their own rigger book. I would like weapons, weapon creation and customization rules, expanded unarmed combat rules and new electronics. I think that a really comprehensive vehicle book with optional rules would be better by itself.
Jaid
rigger books are the harbingers of a new edition =P

i'll settle for half a book on rigger stuff early on in the edition, thanks wink.gif

(alternately, i could also put it like this: there is no rigger book announced. not even a solid rumour of one, or a subtle hint that such a thing might ever even exist. either they're planning on putting it into arsenal, or they don't appear to have it planned ever. once again, i'll settle for arsenal).
hobgoblin
hell, right now a rigger is a hacker that specialize in controlling hardware.

so the rules for riggers will probably be split between arsenal (for the hardware, as in vehicles and weapons) and unwired (electronic warfare and similar).

to me thats the good side of SR4 as sr2 and 3 had the problems of near separate worlds of riggers, deckers and the rest. hell, if you tried to use the full content of the rigger books, the game risked taking on a paramilitary feel rather then some urban criminals with a modified get-away vehicle. rigger3 especially, with its ships and naval warfare coverage, gave this feel.

but jaid's post makes me wonder, will unwired be the new harbringer of a new edition?
Trax
Not for at least another 3 years. biggrin.gif
hobgoblin
we can only hope...
Zolhex
Didn't someone IE TPTB say something like December or something for Arsenal? I know Unwired is like January or February or at least that was the last date I heard.
MYST1C
IIRC it was already stated that there'll be no vehicle creation rules.
But there'll be a vehicle modification system.
hobgoblin
Lets just hope that those rules include numbers for stripping down a frame to near bare metal...
knasser

My wishlist for Arsenal? August 2007. wink.gif

But aside from that - tanks. I want to see some 2070 military vehicles.
James McMurray
I'd love a book all about riggers, but since one isn't scheduled to come out any time soon I want vehicle support in Arsenal to bring riggers closer to the versatility they had in previous editions.
Buster
A VTOL car would be great, probably priced somewhat north of a eurocar westwind sportscar. Ever since I was a kid, I was promised a flying car by the year 2000, so we need one in SR to make up for it!

Here's what I imagine an SR flying car would look like: http://www.moller.com.
You used to be able to buy their prototype on neiman-marcus.com for around 4 million dollars. It isn't there anymore, so someone must have bought it. I used to own stock in their company, but I finally decided to sell it because they really started sounding like Barnum & Bailey...all promises and hype and no delivery.
Buster
QUOTE (knasser)
My wishlist for Arsenal? August 2007. wink.gif

But aside from that - tanks. I want to see some 2070 military vehicles.

And mecha? biggrin.gif
knasser
QUOTE (Buster)
QUOTE (knasser @ Jul 22 2007, 04:30 AM)
My wishlist for Arsenal? August 2007. wink.gif

But aside from that - tanks. I want to see some 2070 military vehicles.

And mecha? biggrin.gif


But of course I want to see Mecha introduced into Shadowrun. I've always been convinced that giant bipedal vehicles made excellent military sense. I've often wondered why no modern army uses such a thing. The low, low centre of gravity that makes them so stable, the easily concealed profile against the skyline, the simplicity of transporting them by airlift or truck, the naturally braced, steady and recoil absorbing properties of the form as opposed to those rocky artilery platforms and flatbed missile launchers. Not to mention the discrete, protected location of the human pilot.

And given the obvious ease with which they'd negotiate sand, mud, overgrown areas, rivers and hills, I can't see them ever tumbling onto their steel bucket butts and screaming in a loudspeaker voice "Help, I've fallen and I can't get up."

My biggest fear is that Arsenal will not only fail to include Mecha, but wont have rules for dikoting them and having them possessed by my ally spirit.
Prime Mover
QUOTE

My biggest fear is that Arsenal will not only fail to include Mecha, but wont have rules for dikoting them and having them possessed by my ally spirit.


ROFL I do appreciate good sarcasm ;P
Ravor
QUOTE (knasser)
My biggest fear is that Arsenal will not only fail to include Mecha, but wont have rules for dikoting them and having them possessed by my ally spirit.


NNNNNNNNNNOOOOOOOOOO!!!!!!!!!! If they include those rules then that means we'd have to have sex with the mecha, and that just sounds ... painful.
knasser
QUOTE (Ravor @ Jul 22 2007, 03:40 PM)
QUOTE (knasser)
My biggest fear is that Arsenal will not only fail to include Mecha, but wont have rules for dikoting them and having them possessed by my ally spirit.


NNNNNNNNNNOOOOOOOOOO!!!!!!!!!! If they include those rules then that means we'd have to have sex with the mecha, and that just sounds ... painful.


At last a good reason for cyberlimbs? Well, not limbs, exactly, but I presume it comes free with the full leg and torso replacements.
pbangarth
And spending hardly any extra space, you could have one of each. Talk about a multi-tasking character!
Zen Shooter01
Knasser, don't overlook mecha's great load capacity and towing capacity compared to tracked or wheeled vehicles, not to mention the passenger room and the ease of mounting and dismounting the vehicle when it's leaking fuel and burning. smile.gif
Critias
I wish they'd just let Arsenal decide on one costume, grow as a character, and maybe even move up into the big leagues and off Winnick's "we're so trendy, check us out" Outsiders team and get the respect he deserves!

Oh wait, he's Red Arrow now, and in the JLA, so my Arsenal wish list came true!

Err...wait...what are you guys talking about?
knasser
QUOTE (Critias)
Err...wait...what are you guys talking about?


Cyber-genitalia, apparently. Gives a whole new meaning to "Augmented"

Come to think of it... everything comes with wireless in 2070, yes?
Lagomorph
QUOTE (knasser)
Come to think of it... everything comes with wireless in 2070, yes?

And just like cell phones , every thing in 2070 comes with a vibrate function..
Whipstitch
I want details about vehicle storage capacity, detailed (or at least general) dimensions of vehicles/items, storage capacity, storage capacity, concealability ratings and finally, storage capacity, but not necessarily in that order.


Oh, and a pickup truck. And details of vehicle storage capacity.
Ol' Scratch
QUOTE (Ravor)
NNNNNNNNNNOOOOOOOOOO!!!!!!!!!! If they include those rules then that means we'd have to have sex with the mecha, and that just sounds ... painful.

They already opened that can of worms by making Orgasm a canonical spell.
hobgoblin
QUOTE (Whipstitch @ Jul 22 2007, 07:12 PM)
I want details about vehicle storage capacity, detailed (or at least general) dimensions of vehicles/items, storage capacity, storage capacity, concealability ratings and finally, storage capacity, but not necessarily in that order.


Oh, and a pickup truck. And details of vehicle storage capacity.

im guessing that arsenal will reintroduce the cargo and load ratings from rigger3 and earlier.

this because they will be instrumental in having a working vehicle customization system.

as for a pickup truck. take the bulldog step-van and cut the top of it wink.gif

edit:

concealability ratings? didnt they drop those for a generic table?
FrankTrollman
QUOTE (Lagomorph)
QUOTE (knasser @ Jul 22 2007, 04:04 PM)
Come to think of it... everything comes with wireless in 2070, yes?

And just like cell phones , every thing in 2070 comes with a vibrate function..

Hey, the PS2 evetually got one (true, may not bework safe).

-Frank
Whipstitch
They did, actually, and I do like the idea of keeping it simple like that. But the table doesn't do much more than list some examples, really, which is a good start and quite adequate for determining concealability for handguns and the like. As it is now my group generally says anything over 6 inches in any one dimension (width/height etc.) is going to be less concealable than a light pistol and we go from there. It works quite well, really, but there's enough niggling items like forearm snap-blades, holoprojectors and mundane items in general that I'd love to see it delved into a bit more.
hobgoblin
i suspect its unlikely to happen as it seems that the general design philosophy of SR4 is generic vs specific. as in, its up to the individual group to create the specifics out of the generic info in the book. in other words, no more hand holding for the GM...
MITJA3000+
I wish it has pictures for every single weapon and vehicle.

I must say I am seriously concerned about the fact that we are now getting one book instead of two: we used to have Cannon Companion and Rigger3, now only Arsenal. My concern is of course the fact that they can only put so much stuff into one book. How well it will be executed, well, we'll just have to wait, but I for one am a big fan of extensive vehicle rules to make rigger characters appealing. This in addition to fact that it seems that they'll now add fiction and fluff into all books, I really wonder how well will they succeed. I am however really, really happy that we now have fluff in these new books, third edition core rulebooks were really somehow lacking.


I do indeed have concerns about Arsenal. I hardly can sleep at nights.
hobgoblin
well, much of the rigger3 was naval rules and vehicle design (hell, just the small print list of power plants was took some pages), and it seems that we will get a lot more of one basic design, and then a "similar products" list of names.

also, the book will be hardcover iirc. so if they can fill it up a bit more and make it worth the price (hardcover cant really be used for the size of books that rigger3, CC or M&M was imo) i say go for it.

but expecting a image pr item of gear, dont hold your breath...
stable_sort
Keep the modification rules for vehicles, drones, and firearms simple. Leave build rules out or keep them dead simple.

I know that some people like/want complex build & design rules, but it's a game, not an accounting sim. As a GM, I don't want players bringing in maxed-out guns, drones, and vehicles. SR4 has done pretty well at this so far.

Suggestion: provide worksheets for vehicle/gun/drone mods with options, stat modifiers, and cost modifiers listed.

I think that picking a base and up to 4 modifications is reasonable (and in line with the BBB's comlink modifications).

Rougn size categories & relevent skill (for drones) would be nice too.
Trax
I also second the motion of pictures for all the items.
Fortune
I second (or is it third?) the motion for 'alternate names / similar models' for all the nifty new (and even old) stuff. It takes very little space, and adds a ton of flavor to the game.
James McMurray
Please don't print pictures of every item. I'll be more than happy with pictures of some items, and the freed space being used to give me more toys I can use in the game.
Prime Mover
I'm all for art for all entries, as for amount of space , using small pictures as opposed to full or half page and can pack in dozens of representations for gear/vehicles/cyber etc.. in each of future core books.

Might be interested in some personal power armor hinted at in past products and rumored to be used by knights of Harlach. But nothing like the acpa's of another cyber product...something bit more scaled down from that. Enchanced version of Field of Fires military grade armor would be nice.
Trax
They should make a Shadowrun Wikipage with pictures for everything.

Ooh, now that Augmentation is out, how long until Arsenal?! WOOOOO! Can't wait.
Ravor
Yeah, I want my frigging lasers to mount on my frigging biodrone sharks. cyber.gif
Trax
Oh god, don't mention lasers..

CRAP! Too late, here come the people that want laser weapons.

/me takes cover.
Critias
I'm a big fan of artwork for many of the more visual items (firearms and any vehicles that might be in this one, mostly), and also of alternate brand names and whatnot. Variety is the spice of life, after all, but not every little tweak and change of a name brand needs a whole new stat bar. One of my favorite little touches in Rigger 3, for instance, was the listing of "also known as _______" sort of stuff after all the cars.
Ravor
Too late, I'm already here. cool.gif

Besides, Shadowrun has had lasers for awhile now, and they keep getting cheaper and more man-portable as time wears on. cyber.gif
Begby
QUOTE (Ravor @ Jul 27 2007, 02:14 AM)
Too late, I'm already here. cool.gif

Besides, Shadowrun has had lasers for awhile now, and they keep getting cheaper and more man-portable as time wears on.  cyber.gif

Mounting a Ares firelance on a troll? Hmmm... *ponders the possibility.

I would also name said troll Fyhebahr Ahpteek.

I'd like to see a little bit more about air to air combat and some air superiority fighters.
hobgoblin
QUOTE
I'd like to see a little bit more about air to air combat and some air superiority fighters.


no thanks, im getting flashbacks to the naval rules and gear already (including strapping a naval gun to a caterpillar chassis to build a tank, after a errata made it able to take a large turret, barely).
Rotbart van Dainig
What kind of implants would one have to expect in Arsenal?

With now the necessity of choosing implants carefully, it would be nice to know, instead of rebuilding characters over again.
hobgoblin
i dont think i have read anything about there being implants in arsenal.
Rotbart van Dainig
QUOTE (Synner)
QUOTE (Rotbart van Dainig)
QUOTE (Synner)
QUOTE
Oh, and BTW - what happened to the Tactical Computer?

Tactical Computers will be reintroduced in SR4 in Unwired.

Oh. Will Arsenal feature Implants, too?

I believe your confusion comes from (erroneously) assuming that an SR4 tactical computer will be anything other than a miltech commlink (implanted or not) with a specialized tactical software suite.

Arsenal will contain guns, vehicles, drones, chemtech, explosives, drugs, hazardous environment gear and miscellaneous runner gear (and yes, some may even have implanted variants or modular limb plug-ins).

Emphasis mine.
hobgoblin
hmm, well go fig.
Ravor
Hell, I'd like to know if there are any implants slated to come out in Unwired for the same reason. (Not really, I'm happily ignoring the new ruling for the way things have always been done since the start. cyber.gif)
Rotbart van Dainig
Heh. Oh, the wait...
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