Big D
Oct 24 2007, 04:37 PM
That'll last you for another 4 years, at least...
Magus
Oct 24 2007, 05:09 PM
QUOTE (FriendoftheDork) |
QUOTE (Penta @ Oct 23 2007, 11:35 PM) | Yes, but there was a canon reference (in SSG or thereabouts) to 9/11. In an airport security context.
So obviously it didn't diverge entirely. |
Yeah, and what about the reference to the Department of Homeland Security? That was established in 2002, as a direct result of 9/11 attacks. I'm talking about the reference in Runner Havens at least, although there are probably more.
Sure, 6th world history is different from ours - but I thought it was different in the way that it added to it, not changed what has actually happened in RL. As far as I know, everything up to the late 90s is just like in the RL. The Shiawase stuff and New York food riots obvously never happened in RL, but those do not prevent the possibility of the War on Terror, or the War on Drugs and the ecconomical decline in the states. And even in the previous editions of Shadowrun, terrorism was pretty much rampant and had been a fact, although other groups than just islamists were responsible.
So as long as what happens in RL and the SR backstory doesen't diverge too much, I see no reason not to include it in the game. Just like the old cyberpunk was based on the 80s with Japanaphobia, the strong corporations, terrorism and crime - the new Shadowrun should be at least somewhat based on the fears we have today - islamist terrorism (or others), wireless systems and "the Matrix" inspired styles.
People are free to keep their game as similar to the 80s style they want, but I want some of the new as well, being of the next generation (well adolescent in the 90s at least).
|
KIDS TODAY!! Young whippersnappers show some respect for your elders! lol
Kyoto Kid
Oct 24 2007, 05:45 PM
...hey now. Some of us have been around since
Risk (I still have a set with the wooden markers),
Mille Bournes, and
Uno were the still the popular weekend gaming diversions at college.
FrankTrollman
Oct 24 2007, 06:06 PM
QUOTE |
If distance and target size/mass don't matter, can a mage destroy the Moon with a target number of 1? (visible with naked eye, unrefined rock) |
I didn't notice this because I was doing other things and it's a stupid strawman. But fortunately for me, it's a stupid strawman, meaning that you just threw me a slow pitch. Good job.
You don't have target numbers in 4th edition. And "The Moon" is on the far side of very large Background Count (Rating 12 Mana Void, represent). So a majority of characters cannot cast a spell that will reach Luna at all. Hypothetically, if you were hard core enough to punch through that, you'd suffer a substantial dicepool penalty anyway (from Mana Void, not distance). Then you'd only have to beat the very low OR of whatever part of the Moon you targetted - which is generally one.
But here's the deal: getting a success doesn't "destroy the target" - it causes boxes of damage. It causes one box of damage per (reduced) Force of the spell, and one box of damage for each net hit of the spell. And our friend Luna is some 3,474,000m thick. How many "boxes" do you think it has?
Well, if we assume that The Moon is made out of something between "average" and "heavy" material (which is probably a bit generous to our powerbolter), then it has 6 "boxes" for roughly every 0.1 cubic meter (SR4, p. 157). And with a volume of 2.1958x10^19 cubic meters, that gives gentle Luna approximately 1.2 sextillion boxes.
So to answer you question fully: yes. If some player of mine shouted "AKIRA!" and shot a Powerbolt at the Moon, spent Edge, and then kept rolling sixes until he got Sextillion hits, I would have The Moon explode. No question.
Rules are rules.
-Frank
Kyoto Kid
Oct 24 2007, 06:16 PM
...back in 3rd ed, had a player re-roll a 6 six times (for a total result of 35 on an open test) So I guess given the odds, it could be possible...sometime.
bibliophile20
Oct 24 2007, 06:47 PM
Hey, long odds do happen. Like in the classic C.L.U.E. Files, a game is mentioned where 28 d6s all come up ones. Out of curiosity I calculated the odds on that: 6.1 times 10 to the 21st power... to one.
hyzmarca
Oct 24 2007, 08:10 PM
Back in 3rd, the mage could just cast the powerbolt at D damage level and destroy the moon with only 1 net success.
JBlades
Oct 24 2007, 08:17 PM
QUOTE (Kyoto Kid) |
...hey now. Some of us have been around since Risk (I still have a set with the wooden markers), Mille Bournes, and Uno were the still the popular weekend gaming diversions at college. |
And we had to roll our six siders uphill, both ways, in the snow!
(Just teasin ya a little, Kid.

)
Riley37
Oct 24 2007, 08:19 PM
My bad - I meant Threshold not Target - have never played pre-SR4, thus never dealt with actual target numbers. We agree on Threshold of 1 for unrefined rock, although that won't affect the remaining Apollo components on the moon. They might get munched by side effects of breaking the Moon in half with the theoretical 1.2 sextillion hits. Does Tycho Crater qualify as a weak point, requiring only sextillion-minus-one?
We have a fundamental disagreement about the role of rules. I would not allow such an attack to succeed because I'm Lawful; I would allow a sextillion-hit cross-void Powerbolt to destroy the moon because that's one heck of a story. (shrug) As a chaotic, I say "to each their own".
My goal was to get you, Frank, to acknowlege that target mass *can* matter. How much armor and boxes of damage for a 797 airliner? and how many mages can one-shot that, or whittle away enough before someone responds? I'll stipulate that there are *some* mages who can do so, even if the 797 is Warded, but I doubt that there are many with the means, the inclination, and the ability to get away afterwards (assuming that the airline owner tries to track the astral signature). Thus, I don't see ground-to-air attacks as so common that airlines give up on protecting airplanes.
Side topic: perhaps some of the emotional draw of airplane disasters as news sensations comes not just from the non-intuitiveness of powered flight, but also the phenomenon that many people have more or less fear or discomfort with air travel, so regardless of the actual hazard per passenger-mile, airplane disasters *feel* to some like a confirmation of their feelings... and that makes for a better-selling news story than an equivalent-casualties ferry sinking.
Perhaps a more useful question - does the game benefit from size/mass limits on other things, such as casting Invisibility on an airliner? or, for those who can cast through the void, the Moon? A powerful Trickster mage/shaman making the Moon invisible, and putting the spell on a sustaining focus or even Quickening, would be quite a prank.
Hm, most GMs allow designating a car or truck as "subject" at same threshold as a person, and making cars invisible at intersections as the traffic signal changes during rush hour, would be a cruel prank. If people often Awaken at adolescence, then it's probably happened in Seattle. If it's the unImproved "you don't see me" spell, then GridGuide will still perceive just fine, which makes it a less lethal prank.
And back to the original thread... is Improved Invisibility a viable way to ride Greyhound for free, or to stow away on trucks rather than hitchhiking with a raised thumb? I imagine airports having strong Wards at checkpoints, which would limit the Baggins Budget Flyer Plan.
Hm, so if a person were sick or aged, and needed a Sustained or Quickened spell to keep them alive, what do they do at Wards? Or a VIP with an expensive Quickened spell? Well, those people probably have alternatives to airports.
Finally, there was an amusing story on Dumpshock a while back involving the start of a street fight in SR3, a GM rolling initiative for bystanders as well as participants, a string of sixes, and the GM saying something like "At initiative 43, this random guy sees a fight starting and runs away." The players immediately put the fight on back burner because they wanted to chase the guy down and find out what magic or ware he was using. Took the GM a while to get the story back on track.
Riley37
Oct 24 2007, 08:29 PM
QUOTE (FrankTrollman) |
gentle Luna |
But Frank, is Luna really gentle? Some say that she's a harsh mistress.
Oh man. What happens to the Moon Maiden mentor spirit if someone makes the Moon invisible? Does she send all her followers dreams calling them to respond?
I'm thinking of other amusing things to make Invisible. The Sphinx, and then all the tourists demand refunds?
Ah, Shadowrun, such a playground of the mind.
kzt
Oct 24 2007, 08:34 PM
Per the actual, poorly written rules, a ward on an airplane doesn't help. A ward only provides a bonus to a roll that an inanimate object like an airplane doesn't get to make.
Kyoto Kid
Oct 24 2007, 08:40 PM
QUOTE (JBlades) |
QUOTE (Kyoto Kid @ Oct 24 2007, 10:45 AM) | ...hey now. Some of us have been around since Risk (I still have a set with the wooden markers), Mille Bournes, and Uno were the still the popular weekend gaming diversions at college. |
And we had to roll our six siders uphill, both ways, in the snow! (Just teasin ya a little, Kid.  ) |
...heck we had to whittle our six siders out of wood back then, then paint the dots on with the juice of crushed blackberries using brushes made from a lock of our hair.
FrankTrollman
Oct 24 2007, 08:52 PM
Doesn't matter. We're casting wreck here and it ignores Armor.
QUOTE |
and boxes of damage for a 797 airliner? |
Nineteen. Remember that while the Moon is a huge pile of what is essentially rubble (and thus modeled as a wall that happens to be a quarter the size of our entire planet; the 797 airliner is a vehicle which is supposed to stay in the air. So what would amount to superficial or even insignificant damage to Luna or any other inanimate object would bring a plane right down. Similarly humans are much easier to kill than it is to blast through walls of meat. Animate objects are much more vulnerable than inanimate ones in game mechanical terms, and in return when a plane runs out of boxes it goes down in flames rather than exploding outwards into dust.
Remember that in Shadowrun you can throw a spell every 3 seconds even if you aren't juiced up on super juice. And spells strike their target at what is effectively the speed of light. A frictionless object dropped from 10 kilometers up would take over 45 seconds to hit the ground. Even a sketchy Mag 3/Spellcasting 3 Magician would be able to repeat cast a basic plane into oblivion before they could even have help sent.
That's the face of terrorism in 2070. The world is a really dangerous place, and if you think you can protect anything without tremendous investment, you're fooling yourself. About the only forms of security worth a damn are secrecy and apathy. Anything else is just fodder for the insurance companies to worry about.
Since airliners appear to continue flying in the daytime at all, getting all bent out of shape about passengers having hand grenades is just closing the barn door after the cows have left.
---
Sure, there's a market for hyper-secure plane flights. But honestly, while those flights are doubtless accompanied by Spirits providing spell defense and concealment; and they travel by randomized and unpublicized routes; and they have extra reinforcement and probably some sort of redundant hull; and hell they have extra technological complexity to drive up the Object Resistance of the machine; and they have missile defense systems; and who all knows what all - what they don't do is check the IDs and weapons of the passengers. Because honestly anyone willing to pay for that kind of security from a travel provider is willing to pay that company to shut up and stop asking them questions.
I just do not and can not see the invisible hand of the market allowing intrusive security measures on passengers of sixth world aircraft as anything other than a deliberate inconvenience in order to drive up the prices on "premium" tickets where they don't take your pistols or palminate your rectum for explosives.
The only reason it is allowed to persist today is that the people who make the call (the TSA) aren't answerable to market forces.
-Frank
Magus
Oct 24 2007, 08:54 PM
QUOTE (Kyoto Kid) |
QUOTE (JBlades @ Oct 24 2007, 03:17 PM) | QUOTE (Kyoto Kid @ Oct 24 2007, 10:45 AM) | ...hey now. Some of us have been around since Risk (I still have a set with the wooden markers), Mille Bournes, and Uno were the still the popular weekend gaming diversions at college. |
And we had to roll our six siders uphill, both ways, in the snow! (Just teasin ya a little, Kid.  ) |
...heck we had to whittle our six siders out of wood back then, then paint the dots on with the juice of crushed blackberries using brushes made from a lock of our hair. |
In the Snow too.
hell Kid I love Uno and scrabble, and yes even War!!
Simon May
Oct 24 2007, 09:10 PM
QUOTE (FrankTrollman) |
That's the face of terrorism in 2070. The world is a really dangerous place, and if you think you can protect anything without tremendous investment, you're fooling yourself. About the only forms of security worth a damn are secrecy and apathy. Anything else is just fodder for the insurance companies to worry about.
Since airliners appear to continue flying in the daytime at all, getting all bent out of shape about passengers having hand grenades is just closing the barn door after the cows have left. |
Even if there is no way to protect a plane from mages casting wreck, the number of mages actually interested in taking down a plane is minute in comparison to the number of mundies with access to grenades and explosives who are interested in taking down a plane. In addition, the idea of a mage taking down a plane as the biggest threat ignores the idea of hijacking a plane and using it as the weapon. In fact, I suspect that some mages might even be employed by the Department of Homeland Security to take down planes that have been hijacked. Still, that's an expensive waste of magical power keeping those guys on call, so why not just implement simple and cheap security solutions at the gate.
QUOTE |
Sure, there's a market for hyper-secure plane flights. But honestly, while those flights are doubtless accompanied by Spirits providing spell defense and concealment; and they travel by randomized and unpublicized routes; and they have extra reinforcement and probably some sort of redundant hull; and hell they have extra technological complexity to drive up the Object Resistance of the machine; and they have missile defense systems; and who all knows what all - what they don't do is check the IDs and weapons of the passengers. Because honestly anyone willing to pay for that kind of security from a travel provider is willing to pay that company to shut up and stop asking them questions. |
But we're not talking special charter flights like that. We're talking commercial air. We're talking what the lowdown, dirty runners would be flying most of the time. And that means coach. If you have the money to fly a hyper safe flight or a Johnson with the means to get one for you, good for you, but my runners don't. They have to buy a ticket like everyone else. And given the amount of business travel happening, it's in the airlines' best interest to at least make it seem as safe as possible, even if those security measures are a waste.
QUOTE |
I just do not and can not see the invisible hand of the market allowing intrusive security measures on passengers of sixth world aircraft as anything other than a deliberate inconvenience in order to drive up the prices on "premium" tickets where they don't take your pistols or palminate your rectum for explosives. |
I see no reason why not. Pay a little extra, skip security. There are already several airlines right now implementing plans like this, where you pay for your luggage to arrive early and get to go through VIP security check points because you paid a little more. Of course, this does mean you're going to be better known by the guards, airline, and employees at the airport as a regular, which isn't exactly ideal for a runner.
Really, it's less about actual security than it is the appearance of security, and that's what sells. It's just business, Frank. It's always just business.
hyzmarca
Oct 24 2007, 09:44 PM
QUOTE (Simon May) |
QUOTE (FrankTrollman @ Oct 24 2007, 03:52 PM) | That's the face of terrorism in 2070. The world is a really dangerous place, and if you think you can protect anything without tremendous investment, you're fooling yourself. About the only forms of security worth a damn are secrecy and apathy. Anything else is just fodder for the insurance companies to worry about.
Since airliners appear to continue flying in the daytime at all, getting all bent out of shape about passengers having hand grenades is just closing the barn door after the cows have left. |
Even if there is no way to protect a plane from mages casting wreck, the number of mages actually interested in taking down a plane is minute in comparison to the number of mundies with access to grenades and explosives who are interested in taking down a plane. In addition, the idea of a mage taking down a plane as the biggest threat ignores the idea of hijacking a plane and using it as the weapon. In fact, I suspect that some mages might even be employed by the Department of Homeland Security to take down planes that have been hijacked. Still, that's an expensive waste of magical power keeping those guys on call, so why not just implement simple and cheap security solutions at the gate.
QUOTE | Sure, there's a market for hyper-secure plane flights. But honestly, while those flights are doubtless accompanied by Spirits providing spell defense and concealment; and they travel by randomized and unpublicized routes; and they have extra reinforcement and probably some sort of redundant hull; and hell they have extra technological complexity to drive up the Object Resistance of the machine; and they have missile defense systems; and who all knows what all - what they don't do is check the IDs and weapons of the passengers. Because honestly anyone willing to pay for that kind of security from a travel provider is willing to pay that company to shut up and stop asking them questions. |
But we're not talking special charter flights like that. We're talking commercial air. We're talking what the lowdown, dirty runners would be flying most of the time. And that means coach. If you have the money to fly a hyper safe flight or a Johnson with the means to get one for you, good for you, but my runners don't. They have to buy a ticket like everyone else. And given the amount of business travel happening, it's in the airlines' best interest to at least make it seem as safe as possible, even if those security measures are a waste.
QUOTE | I just do not and can not see the invisible hand of the market allowing intrusive security measures on passengers of sixth world aircraft as anything other than a deliberate inconvenience in order to drive up the prices on "premium" tickets where they don't take your pistols or palminate your rectum for explosives. |
I see no reason why not. Pay a little extra, skip security. There are already several airlines right now implementing plans like this, where you pay for your luggage to arrive early and get to go through VIP security check points because you paid a little more. Of course, this does mean you're going to be better known by the guards, airline, and employees at the airport as a regular, which isn't exactly ideal for a runner.
Really, it's less about actual security than it is the appearance of security, and that's what sells. It's just business, Frank. It's always just business.
|
I agree with Frank, here. Putting a pistol under every airplane seat is the only reasonable solution to prevent hijacking, both in Shadowrun and in reality. If someone attempts to hijack the airplane, there will be heroes. There will be heroes because allowing oneself to be taken hostage will be a crime punishable by summary execution. The best hostage negotiation technique is to just kill all hostages, after all. Only idiots do otherwise (unfortunately, there are a lot of idiots in the real world who actually try to get hostages back alive, which should never be done under any circumstances).
The killing of anyone who is enough of a coward to allow himself to become a hostage combined with universal armament will ensure that no hostage situations ever exist and that commercial planes are never used as weapons.
Kyoto Kid
Oct 24 2007, 10:29 PM
...ever been though a cabin decompression before? Not very high on my list of enjoyable experiences.
Now have it occur at 20,000m altitude travelling at Mach 3 (HSCT) or 110,000m altitude at Mach 12+ (Sub Orbital). The stresses involved are far greater than those on a submach jet plodding along at 10,000m going 850kph.
An SR71 travelling at cruise speed (Mach 3+) at 26,000m altitude becomes so hot from the friction (~450° F) that you would get third degree burns from touching the windscreen with your bare hand from the inside (~250° F). Now imagine that heat (or greater in the case of an Sub Orbital) entering the cabin though the hole you just blew in the fuselage once the pressure equalised.
Guns in high speed high altitude aircraft, very bad idea.
Grinder
Oct 24 2007, 10:41 PM
QUOTE (hyzmarca) |
I agree with Frank, here. Putting a pistol under every airplane seat is the only reasonable solution to prevent hijacking, both in Shadowrun and in reality. If someone attempts to hijack the airplane, there will be heroes. There will be heroes because allowing oneself to be taken hostage will be a crime punishable by summary execution. The best hostage negotiation technique is to just kill all hostages, after all. Only idiots do otherwise (unfortunately, there are a lot of idiots in the real world who actually try to get hostages back alive, which should never be done under any circumstances).
The killing of anyone who is enough of a coward to allow himself to become a hostage combined with universal armament will ensure that no hostage situations ever exist and that commercial planes are never used as weapons. |
Killing al hostages seems not be the standard procedure when negotiating with criminials who took the hostages for security forces in the 6th world.
hyzmarca
Oct 24 2007, 10:42 PM
Decompression can be avoided by simply not pressurizing in the first place.
Kyoto Kid
Oct 24 2007, 10:45 PM
...impractical and uneconomical in a passenger aircraft.
Penta
Oct 24 2007, 11:06 PM
Also, in a suborbital, holes would still Screw You Up Badly when it came time to re-enter the atmosphere (or even leave it): Need I remind anyone that a suborbital flight still enters outer space, however briefly? Punch a hole in the fuselage, witness a repeat of Columbia.
Also, you'd have a good chance in any aircraft of hitting something really important - say, hydraulics systems, or electrical wiring.
Any and all of these are very good reasons why you would want good security.
Oh, and also.
Airlines would spend money on security because when a plane goes down, people quit flying your airline. When a plane goes down because of terrorism, a hijacking, or so forth, people quit flying altogether.
Even if it isn't your airplane going down, you can still be hurt by it.
It's the same self-interest that ensures that even in SR, there have to be entities like the FCC and ITU (to allocate EM spectrum), the Federal Reserve, the FDA, the USDA's inspection systems, etc.
Initially, however many years ago, business may have fought against the existence of them. Now? They could not survive without them, and they know it.
Zak
Oct 24 2007, 11:53 PM
The thing with terrorism is. It is damn easy with Magic. Be it Wreck, a Spirit, a Physical Barrier ripping apart the engine. The list is endless. So yes, if Mr. Important takes the plane it will have magic security and all other toys money can buy.
That aside, terrorism is easy anyway due to availability rules. Need high tech explosives? Sure, wait a week. Need an ground to air missile? No problem, might take a day or two.
The SR setting does not really mirror what would really happen if a proper terrorist organization (I said proper, not some whackos with magic nukes afraid of Loki) could do to a city like Seattle. With a small dedicated team you could probably fuck up the whole system (And I am not even talking hacking here, just plain old blowing stuff up). Sure you can say there is secret service and cia and seraphim and and and. But then please think about what your average shadowrunner usually has available without them coming after him.
Anyway, I am completly off topic now. This should probably be a thread on its own.
Back to traveling: I do not really see a big issue there. If you got a proper SIN(real or fake, who can tell the difference anyway) it should not be a problem. Except you made it on the Most Wanted list or carry around highly illegal stuff.
Falconer
Oct 25 2007, 12:46 AM
Reading Trollman's reply makes me ask a serious question here ruleswise... regarding how easy is it really to affect an airliner w/ a spell.
P174, Object resistance.
Highly Processed Objects, Threshold: 4+
It doesn't say the threshold is 4... it says 4 or more (To me this means GM has some sway to make things even harder depending on how high-tech and whizbang the device is... which makes a lot of sense for say 'analyze object' spell for getting bonus dice).
If something like a very large, extremely complicated object like a 777 wouldn't qualify for a higher threshold than a *4*. What ever would?! Why would I apply a different threshold to manabolt than I would to analyze device? Seriously, why bother saying 4+ if we can't concieve of anything which would qualify for a 5 or 6?
I would think it'd be really hard to affect an extremely high-tech system like a 2050's tech airliner made out of advanced composites and with multple complex systems... even the skin will have things like embedded electronics to prevent icing, monitor stress fractures forming, etc. Similarly, I'd have zero problems seeing giving some ultra-high tech prototype car a threshold of 5 or even 6 if the mage tried to 'analyze device' it to use it as a get away vehicle. (if 4 is the threshold for a basic harley of today... what's the threshold for something like the bike used by Hiro Protagonist in Snow Crash?)
Not saying there isn't some interesting stuff you can still do... summon a force 8 air elemental. Order it to harry the airliner until it has a major accident. (if you force the pilot/copilot/autopilot to make enough crash tests it will eventually fail!).
Also another question... at what altitude to background counts become an issue. We know space is a rating 12 mana void, as evidenced by the moon example... but an airliner high in the stratosphere? At what altitude are things effectively a 3 or 4 rating void?
Riley37
Oct 25 2007, 01:21 AM
QUOTE (FrankTrollman) |
Doesn't matter. We're casting wreck here and it ignores Armor.
That's the face of terrorism in 2070. The world is a really dangerous place
Since airliners appear to continue flying in the daytime at all, getting all bent out of shape about passengers having hand grenades is just closing the barn door after the cows have left. |
Cogent point on Wreck, and I'm with you on the Sixth World being generally dangerous, some things are safer but none are absolutely safe. Nice list of high-end countermeasures.
My low-life PC and my conception of Mr. Johnson both have a *strong* preference for travelling on airliners on which no other passengers have frag grenades, nor slugthrowers. They both prefer for security measures to be streamlined and efficient, eg VIP prices result in hiring more screeners resulting in shorter lines, plus screening automated as much as possible. (Gene-engineered sniffer dogs might help a lot.) If some or all passengers have Super Soaker guns, or subsonic stick&shock ammo, or shock gloves or cyberspurs, that's not such a big deal, since that form of armament is less of a hull breach risk.
As for Hyzmarca on hostages... in some cases, risking or giving up on the life of hostages may be the lesser evil, but in other cases, the odds of saving some or all hostages while nailing most or all the hostage-takers are reasonably good, as evidenced by actions such as the Iranian Embassy takeover in London in 1980. The SAS killed five and captured one of the six "democratic revolutionaries", and rescued 24 of the surviving 25 hostages (the DRs had already killed one). Operation Barras (Sierra Leone, 2000) recovered all seven remaining hostages, killed 25+ terrorists, captured 18 including the leader, at a cost of 1 British SAS soldier killed in action and 12 British soldiers wounded. Four hostages were released and one rescued, with one killed, in the Platte Canyon High School shooting. All four of the Ennepetal hostages in 2005 were rescued, with one injured. Maybe you would have shot the four teenage girls in Ennepetal on principle, and *then* gone after their captor, but I would not; nor do I consider them cowardly for being captured. Hyzmarca, would you really have shot them?
hyzmarca
Oct 25 2007, 01:30 AM
Hostage taking only works if you value the lives of hostages. Simply by considering all hostages to be worthless as a matter of policy, one can eliminate all hostage situations. If killing those four teenage girls can nip countless future terrorist acts in the bud and save dozens of lives then it is the morally correct thing to do. If hostage takers know that no hostage will ever be considered to have value, then they will no longer take hostage. It would be an ineffective tactic.
Riley37
Oct 25 2007, 01:30 AM
QUOTE (FrankTrollman) |
... to blast through walls of meat. |
Please post full stats for the Wall of Meat spell. Is it Manipulation?
Can one cast Turn to Goo on a Wall of Meat, or on a "royale with cheese"? Does Spam have extra resistance?
FriendoftheDork
Oct 25 2007, 03:27 AM
QUOTE (hyzmarca) |
Hostage taking only works if you value the lives of hostages. Simply by considering all hostages to be worthless as a matter of policy, one can eliminate all hostage situations. If killing those four teenage girls can nip countless future terrorist acts in the bud and save dozens of lives then it is the morally correct thing to do. If hostage takers know that no hostage will ever be considered to have value, then they will no longer take hostage. It would be an ineffective tactic. |
Which means there is no reason for terrorists and criminals to spare the lives of anyone. Sure, if you're a facist regime that's fine, then people migtht not have much value in the first place.
But in most democratic societies, heck in most societies period, people value lives. Actually trying to save hostages doesen't mean everyone and their mothers start buying kalashnikovs and get's a few. The fact that most hostage taker either ends up in jail or dead is good enough motivation not to do it in the first place. And the people who doesen't care if they live or die might as well just drive a plane into a scyscraper and try to kill as many people as possble anyway, which not caring about hostages is not going to stop.
And never forget the human factor. People try not to get killed, and relatives will do alot to have a chance to save them, otherwise there would be no such thing as hostages and ransom. I'm glad people care enogh that hostage situations and ransom exist.
Adarael
Oct 25 2007, 04:04 AM
I'm still of the opinion that Hyz is being hyperbolic here. Did nobody else catch his crack "Decompression can be avoided by simply not pressurizing in the first place"...?
hyzmarca
Oct 25 2007, 04:29 AM
QUOTE (Adarael) |
I'm still of the opinion that Hyz is being hyperbolic here. Did nobody else catch his crack "Decompression can be avoided by simply not pressurizing in the first place"...? |
People pay huge amounts of money to attain the high that can be achieved by simple low-cost hypoxia. It could be marketed as a feature.
Kyoto Kid
Oct 25 2007, 04:31 AM
QUOTE (Adarael) |
I'm still of the opinion that Hyz is being hyperbolic here. Did nobody else catch his crack "Decompression can be avoided by simply not pressurizing in the first place"...? |
...yup, and hence my response.
[edit]
QUOTE (hyzmarca) |
People pay huge amounts of money to attain the high that can be achieved by simple low-cost hypoxia. It could be marketed as a feature. |
...just one little nagging detail though, it usually ends up a "one way trip" (in several ways) when flying at 10,000m or above
FriendoftheDork
Oct 25 2007, 04:32 AM
QUOTE (Adarael) |
I'm still of the opinion that Hyz is being hyperbolic here. Did nobody else catch his crack "Decompression can be avoided by simply not pressurizing in the first place"...? |
Well I thought the first post about shooting the hossies was sarcasm, but then why people actually means the most extreme of arguments... this is the internet, remember?
I have no idea how decompression etc. work in a plane or elsewhere.
Hyz, if you're full of shit come clean.
Kyoto Kid
Oct 25 2007, 05:14 AM
...well in the stratosphere (10,000m+) the pressure differential between the cabin interior and outside is great enough that the the pressurised atmosphere will rapidly escape from any rupture in the cabin. A recent example was a Lear Jet in 1999 that slowly lost cabin pressurisation causing the crew & passengers (including Golfer Payne Stewart) to succumb to asphyxiation. The plane which was on autopilot flew for another 2,500km before running out of fuel and crashing in South Dakota.
If the rupture is large enough (such as a window or cargo door) it results in a phenomenon known as explosive decompression. Anything not anchored down will be carried to and quite possibly through the rupture (including passengers if the hole is big enough). Flying debris and the force of the decompression can also compromise airframe integrity as it did in Pan AM 103 and Turkish Airlines 981, and/or FOD (Foreign Object Damage) to engines and external flight control surfaces as in United 811. In that incident a cargo door failed at around 7,000m altitude ripping part of the upper fuselage sending seats, fuselage debris, and 9 passengers into the right wing damaging the #3 & 4 engines and flaps. The plane was able to make a successful emergency landing at Honolulu.
FrankTrollman
Oct 25 2007, 06:06 AM
QUOTE |
In addition, the idea of a mage taking down a plane as the biggest threat ignores the idea of hijacking a plane and using it as the weapon. |
But that's a non issue, and in Shadowrun it has been a non-issue since before the characters were born. The Story of Flight 93 is that taking planes hostage to use them as weaponry expired as a tactic on September 11th before 9/11 was even over. That's why there have been no successful or even serious hijacking attempts since then. Not because of security provisions, not because we have actionable intelligence, but because the tactic itself will no longer work.
The original 9/11 crew took the planes armed with box cutters. You can do more damage with a roll of dimes in a clenched fist. Except symbollically they weren't armed at all. They took the planes because at the time the anti-hijacking wisdom was to rely upon the hitherto successful model of the Entebbe operation: cooperate "fully" with the hostage takers and draw things out as long as possible until you can bring in Mossad experts to solve the problem under controlled circumstances on the ground.
But once it became clear that the hijackers were not going to fly the planes to someplace where the passengers could survive under cramped conditions for a few days while Israeli hardasses prepared to rescue them, but instead were just going to fly them into the side of a building, what happened? Oh right, the passengers flipped out and fought until the plane scuttled in a field.
In a future hijacking attempt, people would already feel that way before the hijackers even got to the cabin. Hijacking the plane requires fighting every passenger to the death because they are dead anyway. This is why noone has tried to redirect a plane to Jamaica while demanding $10,000 and a cheeseburger. Not because they can't smuggle a bomb on board (or claim to have a bomb, something which no security can prevent anyway); but because no amount of weaponry can reasonably allow you to capture a plane in flight from the inside anymore. Heck, the only thing Islamic Terrorists do to planes these days is make up rumors of various stupid plans to smuggle bombs onto planes hoping that the TSA will bite and add more security restrictions: because frankly a modest inconvenience to every single airline passenger (all 232 million of them) equals billions of dollars of damage to the US.
Sure, people in airliners of the future will be asked to put their penetrating rounds in the overhead compartment and you can probably purchase pistol caliber salt crystal flechette ammunition at the duty free store. But disarming the passengers completely is just a scare tactic. And when the industry is regulating itself it has no interest whatsoever in scare tactics.
-Frank
Kyoto Kid
Oct 25 2007, 06:11 AM
...I'll stick to flooding the passenger cabin with Neurostun. Again, simple solution to the whole issue.
hyzmarca
Oct 25 2007, 07:13 AM
QUOTE (Kyoto Kid) |
...I'll stick to flooding the passenger cabin with Neurostun. Again, simple solution to the whole issue. |
The issue of overpenetration in an aircraft cabin can be dealt with by simply lining the passenger compartment with kevlar. In a balkanized world, it is a necessary precaution to protect against flack from drunken rednecks with surplus WWII antiaircraft cannons, anyway. In a world where all commercial automobiles have bulletproof armor, I imagine that lining airplanes with Kevlar would be common practice.
In the case of suborbital, armor would be necessary to catch micrometeors. Given the velocities involved, a solid micrometeor would be more dangerous than a handgun bullet of comparable size and mass.
Grinder
Oct 25 2007, 08:01 AM
QUOTE (FriendoftheDork) |
QUOTE (Adarael @ Oct 25 2007, 05:04 AM) | I'm still of the opinion that Hyz is being hyperbolic here. Did nobody else catch his crack "Decompression can be avoided by simply not pressurizing in the first place"...? |
Well I thought the first post about shooting the hossies was sarcasm, but then why people actually means the most extreme of arguments... this is the internet, remember?
|
Sarcasm? Never even thought of it. Curse you, internet communication!
Simon May
Oct 25 2007, 09:48 AM
QUOTE (FrankTrollman) |
The Story of Flight 93 is that taking planes hostage to use them as weaponry expired as a tactic on September 11th before 9/11 was even over. That's why there have been no successful or even serious hijacking attempts since then. Not because of security provisions, not because we have actionable intelligence, but because the tactic itself will no longer work.
But once it became clear that the hijackers were not going to fly the planes to someplace where the passengers could survive under cramped conditions for a few days while Israeli hardasses prepared to rescue them, but instead were just going to fly them into the side of a building, what happened? Oh right, the passengers flipped out and fought until the plane scuttled in a field. |
If you feel like believing Paul Greengrass's version of things, sure. The fact is, noe one is sure quite what happened to 93, and there are plenty of good conspiracy theories out there that say it wasn't the passengers at all, but scrambled jets, air to ground missiles, or the flight crew.
QUOTE |
In a future hijacking attempt, people would already feel that way before the hijackers even got to the cabin. Hijacking the plane requires fighting every passenger to the death because they are dead anyway. This is why noone has tried to redirect a plane to Jamaica while demanding $10,000 and a cheeseburger. Not because they can't smuggle a bomb on board (or claim to have a bomb, something which no security can prevent anyway); but because no amount of weaponry can reasonably allow you to capture a plane in flight from the inside anymore. Heck, the only thing Islamic Terrorists do to planes these days is make up rumors of various stupid plans to smuggle bombs onto planes hoping that the TSA will bite and add more security restrictions: because frankly a modest inconvenience to every single airline passenger (all 232 million of them) equals billions of dollars of damage to the US.
Sure, people in airliners of the future will be asked to put their penetrating rounds in the overhead compartment and you can probably purchase pistol caliber salt crystal flechette ammunition at the duty free store. But disarming the passengers completely is just a scare tactic. And when the industry is regulating itself it has no interest whatsoever in scare tactics. |
The problem with this theory is that you've extended out your version of flight 93, but it's not nearly paranoid enough for me in a Shadowrun world. What about flight 264, where 17 passengers affiliated with the IRA killed everyone on the plane before actually crashing it into Dublin as a sign that the old Ireland would rise again? Or Flight 27 from Mumbai, on which Air Africa attempted to arm every passenger to prevent hijacking only to have a drugged up dumbass start a shootout when a crying baby "ruined his high," leaving no one able to fly alive on the plane and it accidentally crashed into the center of Morocco? Or Flight 78, where a mage with 4 spirits killed everyone who could fly the plane and then claimed he could land it safely before flying it into crowded airspace over Japan and scuttling it into another plane, causing a chain reaction as people tried to land during the rainy season? (Hell, they're still not sure if the guy they pinned it on was actually the mage or some possessed asshole.) Or Flight 641, where the terrorists didn't even bother to try and carry weapons since the airline provided them? Sure 4 of the terrorists died before they finlly gained control of the plane, but the majority of people didn't even know how to properly use the pistols they were given. Half of them were too busy in AR or VR or games to listen to the stewardess explain how to take the safety off. Or Flight 993, where three children used the provided guns as toys and killed one another, sparking the MAADF (Mothers Against Arming Domestic Flights) to start wide scale protests about regulations of weaponry on airlines?
If anything, the level of paranoia for pilots on armed flights alone has ramped up 30-fold, and unless you're a suicidal pilot, you won't work for an airline that's unsecured. I'm sure there are a couple airlines that use almost entirely suicidal pilots and crews, but why would you even consider flying those airlines if there's a 50/50 chance your pilot is so crazy, he'll crash the plane before anyone is going to even attempt to hijack it? Are most passengers in so much of a hurry that they'll trade their safety for 2 less hours of security before the flight? I doubt it. Are most pilots and crew going to want to fly a plane on which every Joe Shmoe has the ability to file a formal complaint about turbulence with a bullet to the head?
If the risk of going down is so high that it's a daily occurrence or that airplanes and pilots have a job expectancy of a year or two tops, the airlines will all end up folding. And arming the passengers will likely put an airline out business and lower the survival rate of any airline more rapidly than you can say 9/11. The fact is, the must be so paranoid that self-regulation is simply not an option.
Instead, commercial air must be just as bad, if not worse, in most cases when it comes to how tight security is. They've streamlined and sped up the process thanks to new technology, and I'm sure a few small-time airlines (like Southwest maybe) have done away with security or armed the passengers, but people will know it's riskier to fly those airlines. The only safe way to travel is a) to not travel at all or b) to make private arrangements. And the private industry is already assumed to have grown, hence the number of small airports growing exponentially and the number of corporate jets increasing.
There is simply no way I could see the majority of airlines taking the tactics you suggest, Frank. It's not that they're not going to be successful some of the time, but that they're going to have as many ramifications as the 9/11 flights. And if you're going to extrapolate out the timeline, you should go all the way.
Fortune
Oct 25 2007, 10:41 AM
Of course, you could always run it that all of these options are available for the right price. You pays your money and you takes your chances.
FriendoftheDork
Oct 25 2007, 02:07 PM
Hehe nice 1 Simon
Kyoto Kid
Oct 25 2007, 02:54 PM
QUOTE (hyzmarca) |
QUOTE (Kyoto Kid @ Oct 25 2007, 01:11 AM) | ...I'll stick to flooding the passenger cabin with Neurostun. Again, simple solution to the whole issue. |
The issue of overpenetration in an aircraft cabin can be dealt with by simply lining the passenger compartment with kevlar. In a balkanized world, it is a necessary precaution to protect against flack from drunken rednecks with surplus WWII antiaircraft cannons, anyway. In a world where all commercial automobiles have bulletproof armor, I imagine that lining airplanes with Kevlar would be common practice. In the case of suborbital, armor would be necessary to catch micrometeors. Given the velocities involved, a solid micrometeor would be more dangerous than a handgun bullet of comparable size and mass.
|
...one small issue here, weight. It is one thing to armour the flight deck bulkhead, it is another thing to armour the entire fuselage of a plane such as a 777. Weight = additional fuel consumption, shorter operating range, and poorer performance. This is why Boeing and Airbus have gone to extensive use of composites for control surfaces and skin panels. In an aircraft such as an HSCT or Sub Orbital, weight becomes even more critical as composites would fail due to the excessive heat buildup. There the only material suitable would be Titanium.
Next, there is the passenger standpoint. You still want windows because passengers will want windows even in a virtual immersion world. An aircraft cabin is claustrophobic enough and not providing windows will make it only more so. Windows will always be the weak point as they are made of a polymer derivative (plexigalss in use today) which is lighter than normal or ballistic glass would be.
@Simon: Good job. That was to be my next argument.
FrankTrollman
Oct 25 2007, 02:54 PM
Simon, how are any of these people actually taking control of the plane? Passenger Compartments don't directly connect to the cabin anymore. Sure, you can flip out and kill everyone in the passenger compartment. Go ahead. It's just like any other crowded area that you can try to stage a shootout, except that noone can try to run and everyone is told to fight back with all their might and skill.
If you want to take down a plane, you do it from outside. It's easier, safer, and it's very hard to defend against. Any plan to take control of a plane from the inside by any means involves fighting through all of the passengers and then cutting your way through a door that does not open from your side.
It's an impractical and inane method of attempting to do terrorism. If you want to have planes run into things, just fucking sabotage the plane. Hit the wings with Acid Bolts on its approach to a city of your choice. Put nanites into the central control mechanism to put microfractures into the hydraulic lines shortly after takeoff. This is the future and you have magic. Causing real terror by shooting all the occupants of a passenger compartment, then sawing your way into the cabin, then winning a firefight with them... that's really hard. I should say stupid hard.
Sure, you could have some spirits materialize in the cabin and slaughter the crew and then open the door from the inside and let you in. But holy crap, you have bound spirits, you could do exactly that and then not let anyone into the crew while you are personally in a Cave in Afghanistan getting dialysis from all the body shots you are taking off of 40 different virgins.
There is no percentage in a terrorist actually being there in the world of Shadowrun. People have long gotten over the horror of the suicide bomb, and it's not really a way to protect your family from reprisals either.
-Frank
tyweise
Oct 25 2007, 03:12 PM
Question: Why the hell would you bother trying to hijack with guns and boxcutters and stuff, when you could just hack the damn thing and take it over that way?
Hell, you could probably do it wirelessly from your mom's basement. (Or at least from the back of the plane.) If I were airport security I'd be much more worried about the commlinks that are boarding the plane than any firearms.
Give the passengers and flight attendants zero access to the cockpit area. Expand the cockpit area to have a microwave and a minifridge, and a futon. In case of emergencies (like both pilot and co-pilot have simulatneous heart attacks and die) then you just have the ship's autopilot take over. Have it subscribed to biomonitors on the pilots so it engages automatically when both are unconcious.
kzt
Oct 25 2007, 04:04 PM
QUOTE (hyzmarca) |
In a world where all commercial automobiles have bulletproof armor, I imagine that lining airplanes with Kevlar would be common practice. |
Sure, becuse SR lives in that wonderful world where adding armor doesn't impact vehicle cost, load, or range in the least.
Penta
Oct 25 2007, 04:09 PM
You couldn't hack it because: A transmitter of appropriate signal strength would be really big. You have to get at least a few kilometers in -altitude-, and signals radiate in a sphere. And oh yeah, there's no reason for an airline to have their aircraft controllable from outside the cockpit, so why would they not -turn off the wireless functionality- in the avionics?
tyweise
Oct 25 2007, 04:55 PM
For the signal strength issue - that's why the hacker boards the plane.
You can't turn off the wireless completely, since it needs to be able to communicate with airports and probably other airplanes. I can see the auto-pilot needing to receive information from radio towers at airports and other locations in order to navigate, adjust for weather and wind patterns, avoid collisions, etc. So there's a doorway that goes from receiving wireless signals from outside the cockpit to deciding where the plane flies.
Now this most likely would only work when the airplane is in auto-pilot mode. So part of the hijack might involve drugging or poisoning the pilots' mid flight meal, planting an explosive of some kind (or neurogas) inside the cockpit before the flight takes off, etc. to otherwise take the pilots out of the equation.
And there's no reason to have a lot of things in SR be wireless enabled, but they do it anyway. So for the setting, if there's even the remotest excuse to add wireless capabilities to something, someone decides it's a good idea.
Kyoto Kid
Oct 25 2007, 06:03 PM
...no reason why it couldn't be done on the ground. before the plane takes off through the use of agents or better yet sprites programmed to subvert the plane's navigational/autopilot and control systems.
For example The Airbus series (320, 330, 340, and 380) use fully compiterised controls so the manual flight control interface could be locked out prohibiting the crew from being able to override the system. This would no doubt be the trend for future aircraft that use fly by wire systems (I believe the Boeing 787 uses a similar control device)
And this doesn't even need to be very sophisticated if you just want the plane to crash. For example years ago an Ariane rocket went unstable and has to be destroyed because of a couple incorrect parameters that were accidentally inserted in the roll programme.
In the Airbus, The physical control for the elevators and ailerons is basically a game console styled joystick rather than the conventional control yoke which Boeing uses. There is no way to get enough back pressure on this to maneuouvere the aircraft. Steering by the rudder alone places too much stress on the vertical stabiliser (as evidenced in the crash of American 587). Power settings would also be under control of the agent/sprite so the crew would not even be able to use raw engine thrust to steer. The only action they can take is maybe shutting down the engines and all systems and hoping they will reboot in time. Of course in a fly by wire plane, once the active controls turn off, the plane usually loses flight stability. So at best, that would be a "last ditch" option.
So now the agents/sprites have control of the plane and can carry put whatever other commands they are programmed with. They can fly it to a specific destination fly it into another aircraft or building dive it into the ocean, or shut down onboard life support. Meanwhile the Matrix Specialist or TM is in a bar somewhere sucking down a soybeer and watches it all on the news stream.
Magic, yeah all fine & well. However, due to the sophistication that aircraft in 2070 would have, it would be far simpler to bring one down or fly into into an Arcology just by messing with a few lines of it's control systems code.
Big D
Oct 25 2007, 06:53 PM
Do both!
Task spirit hacker uses a commlink (stolen from a passenger or smuggled aboard) to hack the controls in-flight).

Let's face it, it's almost always easier to destroy than to prevent destruction. The best way to accomplish the latter is to destroy the would-be destroyers; the trick in SR is that it's next to impossible to ID them, so if a team gets paid to bring a civvie plane down, it's probably coming down. However, said team may then discover the "new" method of defense... deterrence with extreme prejudice. It's cheaper in nuyen to blow a few thousand, or even a few million, to get runners, Johnsons, their families, friends, and nearest VPs, responsible for the hit, than it is to attempt to stop every conceivable attack all the time, IF that has the proper effect.
Of course, if a true unrestricted corp war ever comes up, lots of innocent people die very fast.
hyzmarca
Oct 25 2007, 07:15 PM
QUOTE (Kyoto Kid) |
In an aircraft such as an HSCT or Sub Orbital, weight becomes even more critical as composites would fail due to the excessive heat buildup. There the only material suitable would be Titanium. |
Micrometeors would shred unarmored suborbitals often enough to make armor a necessity. When you run into a rock at 20 times the speed of sound, bad things happen.
Kyoto Kid
Oct 25 2007, 07:46 PM
...in some 50 years of orbital operations we have still not lost a manned spacecraft or a habitat due to micrometeorite impact. The threat is low enough that airlines would be more interested in operational costs vs such safety measures (pretty much as some do today).
WearzManySkins
Oct 25 2007, 08:05 PM
@KK
The Airbus uses the Euro style of piloting, Boeing uses the USA style of piloting. The Euro style, the pilot is basically a passenger along with the rest. USA style the pilot is in the the decision loop first hand.
To heck with hacking the airframe, since all landings are aided/done using glide path instrumentation, hack that and have the airframe just crash. Ie increase glide path slope, so the airframe lands way short. This method would work better in very poor visibility conditions.
When an airframe is taking off or landing is when it is most vulnerable to such things as decreased movement via spirits, causing an engine failure by shooting thru the turbine blades, tires to blow out/fail on landing due to turn rubber to goo spells, etc.
On the airframe, hack the systems and have the hatches open at altitude, landing gear deploy, or signal the airframe has been hijacked and the the military shoot it down for you.
This I know first hand, seems one of my ships had a new radar system and IFF system installed in LBNSY(Long Beach Naval Ship Yard), when we went active with both systems, LAX was no longer seeing any aircraft. Things is it took them 2 weeks to locate us, when we were tied to a pier, yes we were not active all the time, but hey that is too long.
By todays standards it is still too easy to down an airframe. Some methods do not place the saboteurs at any risk.
WMS