QUOTE (Larme @ Apr 15 2008, 03:26 AM)

They got rid of the whole digital vs. optic thing in Shadowrun 4. You can't buy optical goggles or anything, goggles never count as natural vision for spells. And cyberware vision enhancements always count as natural because you buy them with essence, it doesn't matter whether they're considered digital or not.
QUOTE (O'Donnell Heir @ Apr 15 2008, 10:45 AM)

Actually it specifically says you can cast spells using magnification enhancement on goggles in the street gear section "(Ideal for spellcasting at distant targets)". Which means in itself, that you can use goggles for natural spell sight.
Basically, enhancement and magnification just edit are what you are already seeing. You see the target even without them, they just pick it out for you and make it easier to recognize the target. It's not adding something that you're not seeing already, like looking through a clairvoyance spell or a camera. It's still natural sight, just enhanced a little.
Wrong. SR4, 324 says, "This zoom function magnifies vision by up to 50 times, allowing distant targets to be seen clearly. It is available as both an optical (ideal for spellcasting at distant targets) or electronic (with real-time image correction) enhancement."
The optical vs digital IS STILL THERE.
Also, to lend credit to that, SR4, 324, "These optical aids have many uses, one of which is enabling a magician to obtain optical (non-electronic) line of sight for spellcasting from cover. Spellcasting targeted through optics this way suffers a –3 dice pool modifier."