QUOTE (Critias @ Sep 4 2009, 05:09 PM)

If they weren't meant to be used in PVP, why did the code allow it? He didn't hack anything. He didn't have any extra downloaded content. He didn't purchase a limited edition of the game that gave him access to powers other people didn't have access to. His behavior was -- despite numerous complaints to the mods in-game and rants on their forums -- never corrected by the game's moderators or nerfed by the game's programmers.
Except several players have already conceded that the developers are incredibly slow to respond to the concerns of the player base. While we can all agree that such a powerful ability should be weakened for the best improvement of the game, we don't have the power to do so. The players are left with two choices:
1. Make Teleport Foe a mandatory part of the arsenal of anyone who wants to participate in Recluse's Victory.
2. Agree not to use TF in such a horribly game-breaking fashion.
The problem with solution #1, despite all of Sirlin's rants about scrubs and fun, is that it automatically excludes a large number of players from playing in RV. Anyone who can't learn Teleport Foe simply cannot compete in RV if everyone uses it. On top of that, the zone is degraded from a contest between players trying to outmaneuver each other and apply meaningful tactics into a quicktime event to see who can click TF first. If there is an imbalance in how many players assault a pillbox versus how many are present to defend it, the side with more players automatically wins regardless of anyone's skill. I don't think even Sirlin can defend that as being a deep game without throwing out his own article on Yomi Layer 3.
#2, on the other hand, provides a MAD solution much like what has prevailed in the modern era of warfare. Nobody uses nuclear or chemical weapons anymore, because doing so would turn the world into a place which none of us want to live in. A few people are crazy enough to try to do so, of course, but the entire population of Earth stands against them, because we don't want people suffering from mustard gas or radiation poisoning. The problem with implementing #2 is that if someone decides to be a
terrorist jerkass, we can't send the armies of ten nations in to stop them. The worst consequence you can inflict upon someone in a MMORPG is to prevent them from playing for a short time. That's not enough to discourage any 13-year-old (or middle aged psychologist with the mindset of a 13-year-old) from griefing the bejeezus out of everyone in sight like this.
Hey! It's not griefing! The game staff supported Dr. Myers's actions!The GMs don't have the authority to decide how the game is supposed to be played, that's the purview of the developers, and the developers have shown that they don't give a rat's ass what happens to their fans so long as the money keeps rolling in. What we have here is not a case of winners vs. scrubs, it's just a griefer taking advantage of bad game design and being ignored by bad developers..
EDIT: Upon further reading of Myers's article, he admits to deliberately interfering with other players' friendly duels. In other words, he stood on the balcony of the Colosseum of Rome and threw spears at the gladiators who agreed to fight for the entertainment of other players. So yeah, he's griefing, even by Sirlin's standards, by destroying the entertainment of dozens of players for no personal gain whatsoever. He doesn't even win through his actions, he only causes other players to lose.