KarmaInferno
Dec 4 2009, 08:20 AM
I spotted this in the Voice weapon mod in Arsenal:
"Mercenaries with a sense of humor have been known to give this modification to grenades, then command them to count down to detonation loudly before throwing them, just to watch their opponent’s reactions."
Seeing as this mod requires a Smartgun link to use, this seem a nifty idea, but not exactly fitting in with the rules mechanics.
Can you really stick a smartlink in a grenade?
If so, would it have any use or advantage beyond just allowing smartgun-required mods to be installed?
I'm totally doing this anyhow, additional benefits or not, except mine detonate when they reach "5".
-karma
hobgoblin
Dec 4 2009, 08:34 AM
"i lied!" *BOOM*

interestingly, the description of the smartlink system in SR4 specifically speaks of its ability aid in aiming grenades...
sure, it will double the price of a grenade, but grenades are cheap
Ascalaphus
Dec 4 2009, 09:31 AM
It also says you can set grenades for wireless detonation. Sure, this can blow up in your backpack, but it also makes building traps really easy...
Jack Kain
Dec 4 2009, 09:36 AM
QUOTE (Ascalaphus @ Dec 4 2009, 03:31 AM)

It also says you can set grenades for wireless detonation. Sure, this can blow up in your backpack, but it also makes building traps really easy...
Obviously you'd have them off until you actually took them out to use.
Saint Sithney
Dec 4 2009, 11:13 AM
I'd want mine to say "Oh Daddy! Daddy! *sob* Why couldn't you have just let the bad men go!"
Maybe I should see a doctor...
Jack Kain
Dec 4 2009, 11:15 AM
Any talking bomb that explodes should say one of two things right before the boom.
"Have a nice day"
or
"So long, goodbye farewell and thanks for all the fish"
Ascalaphus
Dec 4 2009, 11:18 AM
QUOTE (Jack Kain @ Dec 4 2009, 10:36 AM)

Obviously you'd have them off until you actually took them out to use.
Oh, but it could be hilarious

I'm considering a major investment in wireless (gas) grenades for home security though. Coupled with some discreet security sensors, it should stop casual gangers.
(No home a beginning character is willing to afford would stand up to a determined Shadowrunner team, I think, but you can keep out the lowlifes.)
Karoline
Dec 4 2009, 12:37 PM
"In death, I shall become more powerful than you can possibly imagine."
"Tick-tock!"
"The grenade says...."
A grenade trap that is voice and motion activated. When it sense someone near it, it says "Knock Knock." if someone then replies "Who's there?" it responds "A grenade." and then explodes.
"And then there were none."
"What do you get when you cross a pineapple and gunpowder? Me!"
Sudden desire to make an aforementioned mercenary and make heavy use of grenades.
darthmord
Dec 4 2009, 01:30 PM
LOL, I like some of these ideas... I really love the knock-knock grenade.
Nightfalke
Dec 4 2009, 01:44 PM
"This grenade will self destruct in 10...9...8...6..."
"Six?!? What happened to Seven?"
"Just kidding."
Karoline
Dec 4 2009, 02:07 PM
"Thou shall count to three before throwing me. Thou shall only count to two, if it is then followed by three. Thou shall not count to four, for it is wrong, and five is right out." "One, Two, Five!"
"If you're happy and you know it..."
"I bet you have just enough time to pick me up and throw me back." (No, you don't)
"I'm so excited to meet you, I could just..."
"What's the name of that theory about how the universe started?"
"I love waffles!" <- pure randomness factor
"Hi, I'm a grenade! My mother was an automated robot arm and my father was a gunpowder dispenser. I grew up always hoping to find someone I really care about, and then explode near them. But alas, I waited many years on the back shelf of a weapons shop, and never found that special someone. Recently though I was bought, and my hopes were high that I might find that special someone during my travels. I've met many other grenades, some are brothers and sisters, and some are more like distant cousins.......(continues for a loooong time)....... But now I've found that special someone!" Basically the people would eventually start to ignore the grenade, or have their attention drawn by it. This would thus either create a distraction or lull them into getting too close so it can detonate via motion sensor or remote command.
"Ten, Neun, Ocho, Sept, šest, Пять, ארבע , Tre, Mbili, Bir." Hopefully the enemy loses track of which number it is on, and it is just good fun.
General Ripper
Dec 4 2009, 02:09 PM
This has intense amounts of potential.

You guys have just helped me with a new campaign baddie...
@Karoline-- that would be an excellent char! Maybe (s)he could rig multiple grenades to "talk" to each other before exploding.
etherial
Dec 4 2009, 03:25 PM
QUOTE (KarmaInferno @ Dec 4 2009, 03:20 AM)

Can you really stick a smartlink in a grenade?
A grenade can easily be encoded with an electronic tag to show you optimum throwing positions, distance, range, and wind tables, etc. It would probably still have manual pin and timer controls (to avoid someone hacking into your grendades and setting them off on your belt).
hobgoblin
Dec 4 2009, 03:45 PM
QUOTE (Karoline @ Dec 4 2009, 03:07 PM)

"I love waffles!" <- pure randomness factor
for some reason i am reminded of a quake2 mod that i loved, where the grenade launcher could shoot jumping smilies in either dormant or active mode.
the thing is that they would jump around, heading for the nearest target, and each time they jumped they would make a noise, like the tarzan call, yipee or similar.
one fun trick the makers of the mod suggested was to put a number of these in dormant mode next to a door, so that when someone entered, one would get 10+ yipee! and a scream of pure terror from the player that opened said door

sadly, the name of the mod escapes me, as it had all kinds of crazy weapons, the top one being a golden ring that when thrown would turn into a singularity, sucking in anything in line of sight, and shooting lightingbolts all over the place before blowing up...
hobgoblin
Dec 4 2009, 03:46 PM
QUOTE (General Ripper @ Dec 4 2009, 03:09 PM)

@Karoline-- that would be an excellent char! Maybe (s)he could rig multiple grenades to "talk" to each other before exploding.
now i envision the animated bullets from who framed roger rabbit

hmm, can one implant a rfid and virtual personality in a bullet?!
Neraph
Dec 4 2009, 06:42 PM
QUOTE (hobgoblin @ Dec 4 2009, 09:46 AM)

now i envision the animated bullets from who framed roger rabbit

hmm, can one implant a rfid and virtual personality in a bullet?!
They already have Tag Bullets in
Arsenal.
Tech_Rat
Dec 4 2009, 06:45 PM
Heh, think it'd have to be larger than nine mil, light on the powder[subsonic bullets], and some shielding[thermal and shock] to prevent them from burning up or cracking under the stress.
Sixgun_Sage
Dec 4 2009, 06:51 PM
"You see that? fragger threw me! He threw me! I tell you, I get no respect, no one loves me, people toss me around, I just can't take it anymore!" -Boom-
RunnerPaul
Dec 4 2009, 08:47 PM
QUOTE (Jack Kain @ Dec 4 2009, 06:15 AM)

Any talking bomb that explodes should say one - of two - thing-s- right before the boom.
In the beginning there was darkness; and the darkness was without form and void.
And in the midst of the darkness there was also me.
And I moved upon the face of the darkness, and I saw that I was alone.{
dramatic pause}
Let there be light.
BOOM
Fixed That For You. Hope This Helps. Have A Nice Day.
(Some context:
#1,
#2, for those not familiar with John Carpenter & Dan O'Bannon's student film DarkStar.)
WyldKnight
Dec 4 2009, 09:10 PM
With some sort of knockout gas in the grenade
"Excuse me mam but does this smell like chloroform to you?"
Karoline
Dec 4 2009, 09:23 PM
QUOTE (WyldKnight @ Dec 4 2009, 04:10 PM)

With some sort of knockout gas in the grenade
"Excuse me mam but does this smell like chloroform to you?"
I heard/read that line just recently oddly enough, can't remember where though...
Apathy
Dec 4 2009, 09:29 PM
Anybody else immediately think of the 10-second grenade in Starship Troopers when they read this?
Tanegar
Dec 4 2009, 09:53 PM
Actually, the grenade in Starship Troopers had a thirty second fuse.
"I'm a thirty-second bomb! I'm a thirty-second bomb! Twenty-nine! Twenty-eight!..."
Holy crap, I am a colossal dork for knowing that off the top of my head.
Pendaric
Dec 4 2009, 10:31 PM
O my PC's are going to hate the mad midnight bomber that bombs at mid night NPC....
Saint Sithney
Dec 4 2009, 11:53 PM
An object at rest CAN NOT BE STOPPED!
hobgoblin
Dec 5 2009, 08:44 AM
QUOTE (Neraph @ Dec 4 2009, 07:42 PM)

They already have Tag Bullets in Arsenal.
oh crap, now i need to get a revolver and a collection of bullets that have virtual persons in the style of the wild west

not sure if they will be able to round corners tho
Neraph
Dec 5 2009, 04:54 PM
You can even use AR overlays to make the gun and bullets appear cartoonish and animated, if you so desire.
hobgoblin
Dec 6 2009, 12:17 AM
that i am fully aware of
BookWyrm
Dec 6 2009, 02:17 AM
"*static sound* Hey, are you guys there? Respond! *static* Respond so I can let you know where the rendesvous is! *static*"
Then the secguard picks up the cleverly-disguised-as-a-comm grenade......
and BOOM.
or
*the grenade doesn't go off, so someone eventually goes over, give it a poke. When nothing happens, the secguard picks it up.*
"Thank you for choosing {insert rival corp's name}, your provider of non-lethal detonation devices. Enjoy Selected Scent number forty-eight." The grenade then sprays everything with a fine mist--synthetic Devil Rat mating hormone with a light skunk undertone.
Good luck getting THAT out of the armor. And the clothes underneath. And anything else.
Generic_PC
Dec 6 2009, 02:35 AM
It seems you could leave grenades around crying like babies. If you chose your spots right, people would have to walk right up to it to figure out the difference.
secondrate
Dec 6 2009, 03:26 AM
QUOTE (Generic_PC @ Dec 6 2009, 02:35 AM)

It seems you could leave grenades around crying like babies. If you chose your spots right, people would have to walk right up to it to figure out the difference.
On a related note, is the Geneva Convention still in effect in 2072? Bombs in baby carriages...heh.
LurkerOutThere
Dec 6 2009, 04:05 AM
It's likely still in effect, whether it's actually enforceable is another matter entirely. That gives me a really devious idea to throw at my players.
Neraph
Dec 6 2009, 04:44 AM
The Corporate Courts are the new Geneva Conventions...
hobgoblin
Dec 6 2009, 04:44 AM
as the babylon 5 quote says, "ink on paper"...
oh wait, i seem to have misquoted it all this time
http://www.cs.tut.fi/~albert/Quotes/NoRobots/B5/042.html
QUOTE (Tanegar @ Dec 4 2009, 02:53 PM)

Actually, the grenade in Starship Troopers had a thirty second fuse.
"I'm a thirty-second bomb! I'm a thirty-second bomb! Twenty-nine! Twenty-eight!..."
Holy crap, I am a colossal dork for knowing that off the top of my head.
And it was more a satchel charge then a grenade, as he had confidence it would take the whole building down...
QUOTE (hobgoblin @ Dec 5 2009, 01:44 AM)

oh crap, now i need to get a revolver and a collection of bullets that have virtual persons in the style of the wild west

Ever read the original version of Logan's Run? No talking bullets, but still cool stuff.
hobgoblin
Dec 6 2009, 08:52 AM
btw, i finally remembered the name of that quake2 mod, chaos deathmatch

i think the mod also exists for unreal tournament as recently as UT3...
err, make that TU2
KCKitsune
Dec 6 2009, 10:38 AM
I don't know if anyone here reads the comic "Gold Digger", but I'm thinking of Brianna's
bit bombs. Mobile AI grenades. In SR they would just have an agent, but...
Rotbart van Dainig
Dec 6 2009, 11:44 AM
That would be the Propulsion System weapon mod.
Karoline
Dec 6 2009, 01:26 PM
QUOTE (Rotbart van Dainig @ Dec 6 2009, 06:44 AM)

That would be the Propulsion System weapon mod.
Seems kinda expensive for a grenade though. Most people don't have spare thousands to spend on explosives each mission. A thousand or so maybe, but more than that is really pushing it.
Edit: Eh, maybe it isn't actually. Still, I don't want to be spending a big chunk of my pay on 'smart bombs'
KCKitsune
Dec 6 2009, 01:50 PM
Yeah, but it would be an effective weapon. They are small and can go places that people can't go.
Runner: OK, peebo, go over to the power generator and go boom.
Peebo: Right away boss! **activates it's wheels and rushes off.**
Karoline
Dec 6 2009, 01:52 PM
True, I suppose a handful could be useful, but not something I'd want to go through too often.
Tiny Deev
Dec 6 2009, 05:03 PM
QUOTE (Karoline @ Dec 4 2009, 10:23 PM)

I heard/read that line just recently oddly enough, can't remember where though...
Family Guy
Tech_Rat
Dec 6 2009, 05:43 PM
Years ago, that same line was used as a spam/forward on a list of jokes titled 'Austin Powers Pick-Up Lines'.
Manunancy
Dec 6 2009, 05:58 PM
A mean one I've seen : it yelled 'I am a bomb. I willexplode in ten seconds.. nine.. height.. seven.. six.. five.. four.. three.. one... BOOOM'. And three seconds after having screamed thta loud 'BOOOM', it exploded fo real. That's mean.
LordJobe
Dec 6 2009, 08:26 PM
We were discussing this topic in the SR4 game I'm in on RPOL. Here are some I came up with.
*annoying, high-pitched voice* "HI! I'M SKIPPY THE WONDER GRENADE!" *explodes*
*redneck accent* "Pull my finger!" *explodes*
*Larry the Cable Guy* "Git'R'DONE!" *explodes*
*Jeff Dunham's Achmed the Dead Terrorist* (screeching pseudo-Arabic warcry) (long pause) *Arabic accent* "What the Hel-" *explodes*
*Italian Mob accent* "C'mere, I'll make ya a dead guy." *explodes*
"Guess how long my fuse is! WRONG!" *explodes*
"Be glad I'm not a nuke!" *explodes*
"Stand still, damn it!" *explodes*
"When you pull my pin, I'm nobody's friend!" *explodes*
"Shrapnel delivery for Occupant!" *explodes* [Reference to a MechWarrior short story collection called "Shrapnel." On the back it said "Bullets have your name on them, but shrapnel is always addressed Occupant, to whom it may concern."]
"I am become Death, Shatterer of Worlds." *explodes*
Drraagh
Dec 6 2009, 08:28 PM
I am so reminded of the turrets from Portal. "Hello? Is anybody there?" "What's that?" "I see you."
Rotbart van Dainig
Dec 6 2009, 08:49 PM
QUOTE (Karoline @ Dec 6 2009, 03:26 PM)

Eh, maybe it isn't actually. Still, I don't want to be spending a big chunk of my pay on 'smart bombs'
There always is the High Explosive Dragonfly variant.
Fuchs
Dec 6 2009, 09:02 PM
QUOTE (KCKitsune @ Dec 6 2009, 11:38 AM)

I don't know if anyone here reads the comic "Gold Digger", but I'm thinking of Brianna's
bit bombs. Mobile AI grenades. In SR they would just have an agent, but...

But those do not actually explode, but teleport back to storage causing a violent explosion in their wake.
Draco18s
Dec 7 2009, 12:11 AM
QUOTE (Karoline @ Dec 6 2009, 08:26 AM)

Seems kinda expensive for a grenade though. Most people don't have spare thousands to spend on explosives each mission. A thousand or so maybe, but more than that is really pushing it.
Edit: Eh, maybe it isn't actually. Still, I don't want to be spending a big chunk of my pay on 'smart bombs'

QUOTE (KCKitsune @ Dec 6 2009, 08:50 AM)

Yeah, but it would be an effective weapon. They are small and can go places that people can't go.
I'm starting to think about a muti-use drone (runs over, drops the grenade, then takes cover).
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