In lack of a more witty name it is what the folder is named in my dev environment.
We've been using Deaganns quite nifty tool for a long time but other than that it was a bit low on tools that handled karma build system. I know the excel magic one seem to work fine for most but when I want to keep track of multiple NPCs and characters I wanted something closer to a real program

Anyway, here is a tiny sample with basic looks and feel of the program
Screenshot (Why is [img] broken?)
Jan 21 CharEd 0.1.0.32
Jan 22 CharEd 0.1.2.5
Jan 25 CharEd 0.1.2.7
Feb 4 CharEd 0.1.3.3
(NOTE: Requires .net 2.0 or later (not tested in mono))
Note
Allthough you can click around, raise and lower attributes, add, remove and fiddle with skills and even save and load characters it is by no means a useful program yet!
It would be pretty simple to add BP too at some point but since we don't use it because it promotes min-maxing and penalties characters who go broad and pick up utility skills. (Character A starts with Agility 6, charisma 1, Character B starts with Agility 5, Charisma 2, if A raise charisma to 2 and B agility 6 they BOTH end up with 6, 2 but B have to pay THREE TIMES as much karma for the same result)
And, since BP is so easy to use it doesn't need a program to help out and is more useful for when creating characters directly on paper.
All data is in either XML or appsettings (i.e what books to include and enabling/Disabling house rules) so it should be far easier to both maintain and correct. (And hopefully get a few extra hands filling out all lists of skills, augmentations, gear, etc).
The sheet will transform based on the first selection (Technomancer, Mundane, Magician, ...) so that mundanes get augmentation box where mages have their spells and technomancers keep their complex forms (just an example)
We've just been on this project for 3 days so it's not near completion but the XMLs have fields that should allow things like upgradeable gear (Prime example is a cyberlimb that slots stuff in it's capacaty instead of essence or a commlink with response upgrade, weapons with mods and so on).
Suggested method of exporting is through printing. (CutePDF and similar allow you to turn any software capable of printing into something able to export to PDF ^^). HTML is another option if somone got spare time on their hands

Feedback
Here I'll add feedback and ideas, since it is way too early I know you won't be able to provide any useful feedback at this point but any ideas are welcome and hopefully this'll be usable within a very foreseeable time frame ^^