How does this work?
If a hacker rolls Computer + Program, do they need a certain number of hits to see how well they did? You know, kind of like a Threshold?
But then it becomes an Opposed test with Hacking + Program vs System+firewall, right?
How does that work? If there's no threshold, doesn't that mean its often easier to do what you want by hacking it? (not that i'm complaining, workarounds are often faster than legit fixes)
If a hacker rolls Computer + Program, do they need a certain number of hits to see how well they did? You know, kind of like a Threshold?
But then it becomes an Opposed test with Hacking + Program vs System+firewall, right?
How does that work? If there's no threshold, doesn't that mean its often easier to do what you want by hacking it? (not that i'm complaining, workarounds are often faster than legit fixes)
Our house rule is mostly threshold based. The hacking test isn't an opposed test, however when you use hacking it does trigger an automatic scan of the system (system rolls Analyze + Firewall (or IC rolls Analyze + Rating) as an opposed test against the hacker's roll of his Stealth) Net hits on the opposed test are added to the security tally.
I could post our complete house rules if there is enough intrest.
-D