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Raskolnikov
I'll come back to the UN but I'd like to respond to DE first.

I agree.

But,

There is an unknown pitfall in gaming writing that a lot of people who write for games do not realize. In a novel or short story, especially in sci-fi and cyberpunk, the writer is often expected to present things in a very personal emotionally skewed light. The author's politics are often what make books so entertaining, or the entire plot is based around a specific ideal. Even if the reader does not agree, it's ok because it's a individual piece.

In a gaming supplement, however, once you finish you're not done. That is now part of the world you game in. If something is presented with a strong view, in a direction you may disagree with, as a fact, then it's part of the world.

That said, I think that earlier issues have weighted some people against this book. While there have been other places I highly agree that the author placed a little too much weight on what they thought was correct, I do not think it was required to include information about racist or facist games in this book.

Information about the facists would be good for the GM, but frankly it doesn't appeal to a wide enough base of players to require inclusion for business sense. I do think so things that would have been useful were left out, and without explaining why facist groups attract people (instead of just saying "those people are nuts! You can't understand them!) it makes them confusing to players not exposed to that sort of thing, or younger players. This makes them difficult for many groups to use as anythign other than faceless goons.

This is rushed an incomplete, feel free to ask for clarification
Synner
For the record Crimson, that quote wasn't in my original draft and it is highly unlikely I would have written it myself.

In that respect, you might say I'm too "liberal" and "European" to not let everyone make up their own minds. I'm not too comfortable with it either (it is heavy-handed), but I gave it the benefit of the doubt, because I can see why it was put in ("So what's Johnny been reading these days? Ah.. more of those roleplaying game things... I wonder... let's take a peak in this one... - proceeds to flip through "Political Agitators" and finds a section about how to play a Fascist).

I stick by the fact that a well-informed student of political science would refer to Fascism as evil (as the main voice does). Historically, fascist regimes and movements (without exception) have been brutal, corrupt, authoritarian, ethically and morally bankrupt and bigotted (normally all of the above at the same time). Nonetheless it remains one (fictional) character's opinion.

While I have not lived under a fascist dictatorship, I've seen the effects of one first hand in several countries. I've been present at fascist rallies, I've seen marches, I've heard speeches and I've seen persecution. If half of what I have seen had made it through to what I wrote make no mistake it would be a lot darker.

QUOTE
QUOTE
I'd like to note that there is a significant difference between being Conservative (even hard-line Conservative or Neo-Con) and a Fascist. "Fascist" is a loaded word, as I mention in the fiction, and this time it is used in the strictest sense. Your quote was specifically directed at a fascist ideology (any that fulfills that list of attributes in the book) and nothing more.

Oh, well I guess I didn't need that B.A. in Political Science after all. Thanks. I want to give you the benefit of the doubt, but one (namely, "I") could easily read that as an affront to my intelligence that I couldn't distinguish between Conservative and Fascist.


It was not meant as a slight and you know it. I was simply clarifying that references to (true) Fascism in this context specifically follow the acknowledged Pol-Sci understanding of the word. It might seem unnecessary or pedantic to you , but comments like Critias' about finding fascism in social cliques shows me it needed to be said (and obviously needs to be said again): elitism is not fascism, classism is not fascism and even racism (in the strict sense) is not fascism.

So far you've complained about one line in the GI and the lack of right-wing commentators. You're criticism regarding the GI is valid in my mind. Regarding the commentators I think the absence of openly hardline right-wingers is partially justified, although you can find a fair share of radicals through out.

Critias - I reiterate what I've said above. "Fascists" in this context are clearly and strictly represented by those individuals or groups who advocate most if not all (and never just a couple) of the ideological attributes on the enclosed list. The list paraphrases and simplifies the ideas of several Political Science scholars and historians who've defined the modern understanding of the concept. I was very careful to make this clear in the text. Right from the beginning.

As to the tone of that piece. I think the main text is a relatively contemporary textbook analysis of Fascism - and yes it is biased against. Just like almost any contemporary Poli-Sci literature. I didn't think it plausible that the good Captain would allow a true Fascist airtime, so I went for a relatively neutral approach.

As to the other voices, I've pointed out a couple and there are more right-wingers sprinkled throughout the book, some more obvious than not (see some Mother Earth femininists and the Anti-metas but also IOND and the DIVErs). This is also a common trait in fascists, they don't often (less so than Antifas who believe they have right on their side) fly their colors publically because of the potential backlash and negative perception the various true fascist movements have developed (again far more so than antifas).
Critias
QUOTE (Demonseed Elite @ May 23 2005, 10:01 AM)
Some criticisms may be warranted, of course, but on this thread I see this book being analyzed as if it's a research paper.  It is not.  It's a gaming book.

You're right. It wasn't someone's college paper, or something. People got paid to write this book, and it's being presented as fact to a much broader, and generally less well-educated (and as such more likely to accept opinion as truth), base of people than a research paper would be.

Does that make it more or less important to be neutral/impartial/fair when discussing real world politics, religion, etc? Honestly?
Synner
QUOTE (Critias @ May 23 2005, 04:18 PM)
You're right.  It wasn't someone's college paper, or something.  People got paid to write this book, and it's being presented as fact to a much broader, and generally less well-educated (and as such more likely to accept opinion as truth), base of people than a research paper would be.

What the hell are you on about? These are pieces of (i) fiction, put together by (ii) a self-confessed neo-anarchist and set in a world which is (iii) a future dystopia. Plus people are griping about a one line editorial comment (which might or might not have been appropriate).

I stand by everything I wrote in the fiction, and if you have any criticism regarding the actual content of the Fascist/Antifa chapter, its plausibility, its tone and its factual accuracy from a Pol-Sci standpoint or my research references in writing it, I'd be more than happy to take that debate on (in another thread).

Personally I don't even see the Eurocentric aspect to this book that Crimson mentions, other than the fact that the general approach to politics is more fragmented and multifaceted and less monolithic than the traditional US view and so might be percieved to have a liberal European tinge.

However its been a long-established fact that even in the UCAS politics are no longer monolithic (something that's been part of canon since NAGNA) and that policlubs and politics in general are more radical in their views than contemporary ones.

Regarding the groups detailed, Crimson's even further off base. A simple head count gives almost two thirds of the groups mentioned a strong basis in North America. They may not be the ones he wanted, but the North Am influence is there anyway.

Torturi - Whether a book on politics would go over well with the fans is something I've been wondering since I wrote this, but honestly I find it refreshing and ballsy that a roleplaying game even addresses such topics and their impact in everyday life in this day and age. Like someone said, this is one book which doesn't go for the lowest common denominator.
MYST1C
I just flipped trough my old Deutschland in den Schatten an came upon an illustration which, I guess, isn't in the translated "Germany Sourcebook" as AFAIK all artwork was changed for the English version.
It completely fills p.155 and shows burning house ruins and the following text:
"Mord, Brand und Terror sind Mittel und Zweck der Faschisten, gleich, in welcher Tarnung sie auftreten
Stoppt den Terror gegen Flüchtlinge!
Enttarnt die Lügen der Nazi-Propaganda!
Entlarvt ihr Hintermänner!
Heute - In Zukunft - Jederzeit:
Keinen Fußbreit den Faschisten!
Antifaschistische Aktion - Shadowrunners against Fascism - 1993/2053"

Translation:
"Murder, arson and terror are means and purposes of the Fascists no matter in what disguise they act
Stop the terror against refugees!
Uncover the lies of the Nazi propaganda!
Unveil their backers!
Today - In the Future - Everytime:
No room for Fascists!
Antifascist Action - Shadowrunners against Fascism - 1993/2053"

(SR's Germany does have one openly neo-fascist political party.)

The German SR books have always been left-leaning - and I have no problem with that.
(I mean, should I feel sorry for some Nazi's ego being trampled on by a gaming book? I feel sorry everytime a NPD demonstration ends peacefully because I'd love to see riot police beat those f*ckers to crap.)
mfb
skarn ka, if fascism is so unattractive to a normal person, why does it crop up in the world so often?
Synner
Note that I disagree with Skarn, Fascism as an ideology, in its initial manifestations in particular, is very appealing - it plays on the resentment against democratic authority, percieved inequality, it offers a mysto-historical mandate, promotes a feeling of superiority, curtailing personal liberties for greater societal control, presents a strong corporativist ethos and offers a sense of belonging to a greater cause (the inspirational reactionary/revolutionary duality I mention in the text). In fact, realising how appealing and convincing it can be was one of the reasons researching this was scary.

Certain aspects of fascist ideology also provides clues as to why hardline right-wingers are in the minority among shadowrunners. Most of the ideological characteristics that define fascist movements (see list above) aren't particularly suited for a shadowrunner lifestyle (meaning some might be ideologically right-leaning and conservative but not necessarily fascists). Although a case could be made for someone being pressganged in White Resistance in the slammer, he's the exception rather than the rule.
hermit
QUOTE
skarn ka, if fascism is so unattractive to a normal person, why does it crop up in the world so often?

In short: Fascism is the ideology of choice for people who feel uneasy, insecure or humiliated by someone whom they consider inferior. Also, the combination of sassy uniforms, war and witch hunts for "enemies of the people" is a really easy way for a junta or dictator to keep in office.
Crimsondude 2.0
QUOTE (JM Hardy @ May 23 2005, 07:07 AM)
QUOTE (Crimsondude 2.0)
But, come on. Who writes this
QUOTE (LA @  138)
Some groups would be hard-pressed to form an alliance in even the direst of circumstances. For example, having Alamos 20,000 work with the Metahuman’s People Army would be an unbelievable stretch, as no common cause could overcome the two groups’ hatred for each other. Such an alliance breaks the reality of the gaming world.

when there is a common enemy amongst factions of those orgs who, for example, want Saito out of "their" California?

Like the late Ahmed Shah Massoud was reported to have toasted to tribal leaders during the Soviet invasion, "First we kill the Russians. Then we kill each other." One can't imagine anyone in the MPA or A20K saying that?

I wrote that. I would find it more likely that Alamos 20K would use the type of reasoning described in the Ahmed Shah Massoud quote to unite with Saito to beat up metahumans, then get Saito out then to unite with their primary enemy first. And the MPA may want Saito out, but do they want it so badly that they'll help Alamos 20K on any of their secondary goals? Put yourself in the shoes of the MPA--what would Alamos 20K have to do to convince you that they won't double-cross you at the first opportunity?

Oh, well maybe the idea came to me that the California human supremacists and MPA and their ilk would fight Saito because it was suggested in YotC and Threats 2 and I'm sure other references have been made in the last 3 1/2 years for amongst other reasons because some of the racists in Cal hate Saito because he's an Asian military occupier who is engaging in tactics against metas and "collaborators" (including placing them into internment camps) that were once used against the Japanese, specifically. It's not like I pulled the idea out of my ass.

Why do I find it hard to believe there aren't any runners whose political ideologies approach or are fascist? Probably because if they are human (and even moreso white) and ever went to prison then they are virtually assured to have been approached by neo-fascist and/or racist gangs at the very least for "mutual protection." If they were runners in any way when they went in, and with the possibility of being imprisoned in a country run by metas or Indians or foreign occupiers, that just raises that likelihood to assured. WR or A20K would be a feared presence in, for example, Tir prisons even so far as to comprise Rinelle cells in and outside, and every human who enters is a fresh recruit. Just because Rinelle is a revolutionary body doesn't mean all of the cells want a new Tir to be a democracy. Runners don't know these people, work with or for these people, or have any contact with racists or fascists in T6W? I can't buy that, but that's how it reads.

QUOTE (Synner)
I stick by the fact that a well-informed student of political science would refer to Fascism as evil (as the main voice does). Historically, fascist regimes and movements (without exception) have been brutal, corrupt, authoritarian, ethically and morally bankrupt and bigotted (normally all of the above at the same time). Nonetheless it remains one (fictional) character's opinion.

As a self-described "well-informed student of political science" I personally find the political ideology no more evil than anything else. Evil is an immensely relative term (my interpretation has boiled down to what offends the righteousness of the offended person). The application of it is completely different, and I can say capitalism is evil as well because some aspects of its application are screwed up.

And it's not one character's opinion! It's in the Game Information! It's the author's opinion, and by extension the line developer's by letting it in. My concern isn't with fascism. It's with telling SR players how to think.

Were it Critias' example I'd raise the same concerns. I don't like Fascist regimes, but I don't play a Tir Ghost like someone else might either.

Where's the problem with that when you consider how fascist TT is (and it's even mentioned as being such in LA)? One can say that playing a Tir Ghost is morally equivalent to playing a SS officer (Read some of Critias' Tir fiction for an idea of how fascist and "evil" the Tir Ghosts can be sometimes). That is my point. I knew this book was about politics--the TOC in the preview listing a chapter as "Political Agitators" as well as descriptions about LA going back to 2004 pretty much warned me as much. But it's wrong, and it's disingenuous to say such a thing especially in light of my example. Is every GM a fascist now because the runners are in the Tir and being hunted down like dogs (literally like dogs if they're non-elves, foreigners, or especially if they're non-elf foreigners)? Please.
JM Hardy
QUOTE (Crimsondude 2.0)
Oh, well maybe the idea came to me that the California human supremacists and MPA and their ilk would fight Saito because it was suggested in YotC and Threats 2 and I'm sure other references have been made in the last 3 1/2 years for amongst other reasons because some of the racists in Cal hate Saito because he's an Asian military occupier who is engaging in tactics against metas and "collaborators" (including placing them into internment camps) that were once used against the Japanese, specifically. It's not like I pulled the idea out of my ass.


But the quote you pulled from LA is about Alamos 20K, not just any California supremicists. Alamos 20K is especially virulent.

And since you brought up YotC, here's a line from it: "Even worse, the [CalFree] troops suffered occasional home-brewed terrorist attacks from racist locals--locals who now want to see Saito's regime clean up the metahumans once at for all." (p. 112)

Here's another line from YotC: "Our intelligence also indicates that Saito is receiving backing from elements within international human supremicist organizations." (p. 109). Human Nation is identified as one possible collaborator.

I don't have time at the moment to scan the entire document, but for now I haven't seen the quotes you're referring to. I submit, though, that based on these quotes and based on Alamos 20K's extreme opposition to metahumanity, that they would be far more likely to partner with Saito than against him. Again, I'm referring to Alamos 20K, not all human supremicist groups.

As for where you get your ideas, I'm not about to speculate.

Jason H.
Crimsondude 2.0
I keep forgetting to mention this in responses to other people, but let me just add this and I'll be done with it.

The wording of the sentence itself is of a particular type of evil. Perhaps you're aware of the political science concept of "psychological evil," where those who are mentally ill or retarded are so because they are evil, either in spirit or through possession by evil spirits (which also ties into theological evil), and that evil people are mentally ill. Even as recently as a generation ago in the U.S. they would be taken from their homes and locked away for the rest of their lives because they were evil and they had no place in society. It was a method of dehumanization and in remedying these evils, the actions taken have historically involved tragic horrors by our standards as they were locked aware in the horror shows that were asylums, which again existed here into the 1970s and 80s.. And they were used, as I'm sure many here are aware, by the Nazis and other fascists imprisoned these people, and killed them.

And that one sentence blows any pretense of credibility out of the water because it invokes the same conceptions that if someone follows a certain ideology that they are evil, that they are mentally ill, then they are a problem. It is hypocritical, and how in the world can I sit here and not be offended?
Raskolnikov
It is not that I would like to see equal time for both sides of the political fringe. Nor is it that I want everyone's view to come off in the book as having some merit. I do not want the racists, facists, ecos, communists, or religious fringers promoted as "fighting the good fight" but I also do not want to see them consistantly debased in a one-sided write up.

This is not for freedom of speak, fairness, or any other idealistic reason. The fact of the matter is, many of the right-wing fringers, and a few of the left, are characatures. This makes them less useful for roleplaying unless you're playing a game that includes situations like "Stopping the commie-nazis from blowing up the earth with their moon laser." If you are playing a game like that, all you need to know about is what they look like and that their crazy.

While the book does not dismiss them -that- quickly, there is a definite focus on why these groups are detestable instead of why they have power in the first place, and more importantly how they keep it and where they push it.

If you have a background that gives you knowledge on fringe groups, their dynamics, historical extreme right tendancies, and modern-day expression there of, it is just a shift in tone you need and you can extrapolate the rest from what is included in LA.

If you do not have this background however, the sermonizing against these parties ate up a lot of space that could have been used to press a more game-useful tone.

I have only scanned the agitator chapter at this point as I was looking mostly at the facist sections in order to post on this above arguement, so I'm unsure about the "European" claim of the book.

I'll need to see if it includes a number of the more unique American fringers. Are the paramilitaries of SA dismissed as narco thugs? The Yucatan rebels have a lot of text behind them already, so I doubt much damage could be done to them, I am therefore looking forward to seeing what new information is provided. How about the militia mentality of many NA fringers? I'm not speaking of just the paramilitary weekend hobby types. I've run into a number of groups that could be described as pseudo-facist urban militias with a far-left social agenda. Many have been quite inclusive as far as nationality goes, but most members have been from the US and Canada. I expect the closest references are the neo-anarchs, which is a shame.
Crimsondude 2.0
QUOTE (JM Hardy @ May 23 2005, 01:16 PM)
And since you brought up YotC, here's a line from it: "Even worse, the [CalFree] troops suffered occasional home-brewed terrorist attacks from racist locals--locals who now want to see Saito's regime clean up the metahumans once at for all." (p. 112)

Here's another line from YotC: "Our intelligence also indicates that Saito is receiving backing from elements within international human supremicist organizations." (p. 109). Human Nation is identified as one possible collaborator.

I don't have time at the moment to scan the entire document, but for now I haven't seen the quotes you're referring to. I submit, though, that based on these quotes and based on Alamos 20K's extreme opposition to metahumanity, that they would be far more likely to partner with Saito than against him. Again, I'm referring to Alamos 20K, not all human supremicist groups.

As for where you get your ideas, I'm not about to speculate.

Jason H.

Yes, there was clearly a massive uprising of the entirety of even anti-meta racist and racist group forming a massive fifth column united to strike at all metahumans and serve Gen. Saito. It could be that, or it could be that there were elements of them who may or may not have been aligned with Japanese racists before Saito came on the scene and there were others who held back and said, "WHOA! EfF this! I'm not bowing down to some <litany of anti-Japanese slurs>!"

I can't seem to find what I'm looking for, but my ideas at their core come from the idea that people aren't one-dimensional, and the world isn't black or white, even for A20K. To be honest, I am incredulous that SR authors don't or can't see this in the shades of grey it should be. Like I said, there are reasons why a racist or hate group in California would oppose Saito even if it meant dealing with the MPA or their ilk in the short-term because there are people out there who'd also share ethnocentric racist qualities, xenophobia, and an intense hatred for a foreign dictator backed by his corporate cronies. And all the better if you can ally yourself with metahuman terrorists, arm them, and send them out to die like the cannon fodder they are.

Or, maybe I'm just speaking crazy.
JM Hardy
QUOTE (Crimsondude 2.0)
I can't seem to find what I'm looking for, but my ideas at their core come from the idea that people aren't one-dimensional, and the world isn't black or white, even for A20K. To be honest, I am incredulous that SR authors don't or can't see this in the shades of grey it should be. Like I said, there are reasons why a racist or hate group in California would oppose Saito even if it meant dealing with the MPA or their ilk in the short-term because there are people out there who'd also share ethnocentric racist qualities, xenophobia, and an intense hatred for a foreign dictator backed by his corporate cronies. And all the better if you can ally yourself with metahuman terrorists, arm them, and send them out to die like the cannon fodder they are.

Or, maybe I'm just speaking crazy.


Yes, of course, people aren't one dimensional, but we're not talking about individuals--we're talking about two organizations, one with a purpose of killing all metahumans, the other with a purpose of defending metahumans. Sure, they may have different individuals within each org who, in one way or another, might find personal sympathy with each other. But the organizations, as a whole, are diametrically opposed to one another. It's one thing to see shades of grey (which I'm all in favor of, BTW), but another to make an organization act in opposition to its primary purpose.

And while it might be nice to give the MPA weapons and then have some metas go off and be killed, wouldn't it be better to just kill them without arming them first? I still don't see any convincing reason why A20K, as an organization, would choose to work with the MPA instead of Saito. Especially given what YotC said on the matter.

Jason H.
Synner
QUOTE (Raskolnikov @ May 23 2005, 08:46 PM)
This is not for freedom of speak, fairness, or any other idealistic reason.  The fact of the matter is, many of the right-wing fringers, and a few of the left, are characatures.  This makes them less useful for roleplaying unless you're playing a game that includes situations like "Stopping the commie-nazis from blowing up the earth with their moon laser."

Okay, now you've lost me or you've been reading a different book. I can understand Crimson's point of view although his criticism seems to be a single line in one chapter (and the fact that he thinks the right wingers are under represented), which right or wrong, is getting blown out of proportion and allegedly reflecting something about the tone of the entire book.

I fail to see characters in the Fascist chapter portrayed as caricatures, either those mentioned in the fiction and those in the shadowtalk. In fact the right-wingers actually come off as being less rabid and better thought through than the antifas and others. Maybe you could enlighten me?

QUOTE
While the book does not dismiss them -that- quickly, there is a definite focus on why these groups are detestable instead of why they have power in the first place, and more importantly how they keep it and where they push it.

I'll agree to disagree, several chapters including the Fascist bit go in length into what makes these ideologies appealing and where the groups get their power from. I'm particularly fond of Rat's Humanis piece, because what it presents is someone far different from the hooded-KKK goons with which Humanis has so often been previously associated with in SR.

I suggest you go back and take a closer look at each of the Fascist groups presented, their agendas, MOs and tactics since these ground the theory presented in the first couple of pages.

QUOTE
If you have a background that gives you knowledge on fringe groups, their dynamics, historical extreme right tendancies, and modern-day expression there of, it is just a shift in tone you need and you can extrapolate the rest from what is included in LA.
If you do not have this background however, the sermonizing against these parties ate up a lot of space that could have been used to press a more game-useful tone.

The possible absence of political references in the reader is exactly why the intro to most sections in the "Political Agitators" chapter is intended to define the (academically accepted understanding of the) ideology in the simplest and most straightforward terms.

While a lot of the shadowtalk inevitably (SL is an open board and we all know what talking politics on the net degenerates into) involves sermonizing (on both sides), I fail to see where this is a major component in the Fascist section in particular (whether or not it is in the GI is something else). Even the most radical groups like Aktion Nationale (who are responsible for more deaths in the Sixth World than Al Quaeda is in ours) are a fairly unbiased profile.

Again, I'd really appreciate hearing which elements you think were caricatured...

QUOTE
How about the militia mentality of many NA fringers?  I'm not speaking of just the paramilitary weekend hobby types.  I've run into a number of groups that could be described as pseudo-facist urban militias with a far-left social agenda. Many have been quite inclusive as far as nationality goes, but most members have been from the US and Canada. 

Go check the Fascist section under White Resistance at least some of the groups you're looking for coalesce into that - both the survivalist factions and the urban militia.

QUOTE
  I expect the closest references are the neo-anarchs, which is a shame

That's one possibility. Others include anti-corpers, neo-anarchs, deep greens/luddites, etc...
The problem here is that many of those are actually micro-groups and we didn't have the space to cover them unless they had a significant overall impact.
Synner
QUOTE (Crimsondude 2.0 @ May 23 2005, 08:59 PM)
To be honest, I am incredulous that SR authors don't or can't see this in the shades of grey it should be. Like I said, there are reasons why a racist or hate group in California would oppose Saito even if it meant dealing with the MPA or their ilk in the short-term because there are people out there who'd also share ethnocentric racist qualities, xenophobia, and an intense hatred for a foreign dictator backed by his corporate cronies. And all the better if you can ally yourself with metahuman terrorists, arm them, and send them out to die like the cannon fodder they are.

Crimson, you're generalizing and blowing this out of all proportion (again).

Even you will agree there are plenty of shades of grey in all the other unholy alliances mentioned. Don't they pretty much illustrate the type of situation you're commenting on?

However, this doesn't mean that there are cases where cooperation is implausible.

A real life comparison would be for Al Qaeda and the CIA to work together today. Yes, elements worked together in the past but that doesn't mean the two organizations will ever knowingly work together towards a common goal because their natures are diametrically opposed. Other appropriate situations would be Neo-nazi militias teaming up with Zionist radicals. Or a skinhead gang allying with an all-black gangsta crew. Is it concievable? Yes. But it stretches believability to breaking point.

Had FanPro produced an adventure where the players found out Alamos 20000k and Sons of Sauron were actively allied against Saito, most fans would be all over it because it is counter to everything we know about the organizations. This doesn't mean members of Human Nation cells aren't providing arms to the militant MPA and Oct.25th in the hopes Saito will wipe them out but the organization as a whole isn't going to make a cooperative move (which is what that section is all about).
Demonseed Elite
QUOTE
You're right. It wasn't someone's college paper, or something. People got paid to write this book, and it's being presented as fact to a much broader, and generally less well-educated (and as such more likely to accept opinion as truth), base of people than a research paper would be.


eek.gif

Uhhh yeah.

Nothing in SR fiction is presented as fact. Nothing. It's all fiction.

Now, there's a criticism against the use of absolutes in the Game Information. I'd agree with that. I think saying things like "players can never understand these people" or "this group will never work with this group" in game information should be avoided. I've always preferred guidelines over absolutes. Absolutes in the in-character fiction is less problematic, since it consists of in-character voices which may have their own absolute opinions. If a biased voice is used for the primary voice of an in-character piece, though, I usually try to counterbalance it with shadowtalk presenting the middle and other end.

So, like I said, some of the criticism are definitely well-warranted. Some of them are nuts, though.
Crimsondude 2.0
QUOTE (Synner @ May 23 2005, 04:36 PM)
I'm still trying to figure if your gripe with the Fascists is just with the GI bit or the actual content of the fiction. Same with the Vigilia, although there you definitely missed the point.

I have two wholly separate gripes.

1. The GI sections. I've said all I'm going to say about that.
2. I was under the impression when this book was announced, hinted at, referred to, and previewed that all of the organizations were ones a PC might run for as well as against. I mean, there are plot hooks for running for Tanamous, right? Where are the run ideas for Humanis? I thought SR was about greys, about the shadows between the stiffs and the extremists, between everyone. Like Rask mentioned though, I only have to worry about it to the extent that I'm stuck within canon. I am also perfectly capable of working within canon but beyond the book. But that's me. What about everyone else? I feel like I, but moreso others, got cheated to a certain extent. This is my primary concern.

And, yes, a secondary concern about the omission is wholly out-of-thin-air suspicion that it's personal politics. That in and of itself is not a bad thing, and I am a great deal less concerned about it. Like I once told someone in explaining a decision made at my urging in a certain body under circumstances that shall remain unsaid-- It now serves as the only permanent text on my userpage beneath the image of the OOOs kidnapping some poor schmoe in SoE I got off wiredreflexes. I said, "Everything we did-- Everything was political." And I have no problem with that, and was expecting it in this book by its very nature. I just wanted to have my say about it, and now that I have, I have nothing more to say.


Ah, yes, the VE. I posted my initial reactions to the parts of the book I had read. My initial reaction was bordering more on the Horrors because... It did quickly occur to me about the same time Rask asked if I was serious that, duh, there are forces at work that go back to SR2 (the Black Lodge). That said, I'm not going to discount it because it works on its own and as subtext for conflicts with Aztlan (besides the purely political reasons why the RCC should oppose Aztechnology and Aztlan). The funny thing is that I hate the Horrors and the Horror plotline that dominated SR2, but I have less hesitation about using their followers.

BTW, just because Cap is a neo-A doesn't mean SL is a neo-A BBS anymore than because Dave Hyatt worked for Netscape, the Mozilla Foundation, and now Apple that he designed Shadowland so that it crashes if you try to logon with IE or when using Windows.
Penta
If I can throw in my bits?

When I rise up against SR turning Eurocentric and putting a political spin on things, there are a few reasons:

1. Quite frankly, as an American, it makes SR stuff less useful. To be really honest, cultural imperialism has thus far gone only one way.smile.gif I may have an inkling at what the writer meant, but it takes time I could use better absorbing the book, and it makes everything infinitely harder on my players, whom I need to figure don't have that kinda knowledge.

2. Lots of the issues Europeans present as settled...aren't, here. Bring them up, and it's like jabbing an American with an electrified cattleprod or a white-hot poker. I'd prefer my games not give me flashbacks to the vitriol I read in the paper, not as much as SR has, lately.

3. Very rarely do politics get openly discussed in America. Yes, most places are increasingly segregated by politics (*sigh*), but an awful lot of places aren't. If SR is going to cause catfights in the gaming group, SR goes byebye. And I cannot expect that catfights will or won't break out.
Raskolnikov
Don't buy the politics book if you don't want to talk about politics in SR.
Thanos007
Quote CD
QUOTE
Even as recently as a generation ago in the U.S. they would be taken from their homes and locked away for the rest of their lives because they were evil and they had no place in society.


Site examples please.


Thanos
Crimsondude 2.0
I misspoke. I was getting my thoughts confused. Because they had no place in a "rational world" which was the same kind of rationalization that was used, that is used really, to lock people up. They're dangerous, they're antisocial. The difference between now and a generation ago is that a lot of people can be medicated on an outpatient basis, but this composed a whole conception of evil that people were mentally ill or retarded because they were evil, or on the converse that they were evil and committed evils because they were mentally ill. The result was the same in that they were locked away to rot. I think of a case called Pennhurst v. Halderman where the employees of a state mental hospital treated this man like an animal, where he was beaten or just forgotten. And even after the Supreme Court ruled in his favor, employees who left Pennhurst would beat him (because he was still a ward of the state) as a going-away ritual for making their lives more difficult because of what came to light through that litigation.

To say what the book says treats them as mentally ill for being interested in something "evil," which strikes me as evil itself in its condemnation. It also diminishes the fact that it is a rational ideology same as any other, and to say something like lessens the impact when one considers that rational men created the various forms of these ideologies, and rational people supported them--men like the ones who plotted to install a fascist government in the U.S. in ~1933-43 and usurp this "socialist" Roosevelt from hurting America, like Gen. Franco in Spain, like Mussolini, and Peron, and Pinochet, and the junta in Haiti in 1994 and the anti-Aristide forces in 2004, the Japanese militarists in the early 20th century in their domestic war with the communists and anarchists. These were rational men making rational decisions as they saw them, and to diminish it as a flight of lunacy is exactly what one would be better served to not do.
Crimsondude 2.0
QUOTE (Penta @ May 23 2005, 05:27 PM)
3. Very rarely do politics get openly discussed in America. Yes, most places are increasingly segregated by politics (*sigh*), but an awful lot of places aren't. If SR is going to cause catfights in the gaming group, SR goes byebye. And I cannot expect that catfights will or won't break out.

And they seem to be differentiated as

Corporate politics
Religious politics
Progressive politics
Single-Issue politics

You don't see groupings like anarchists and communists and fascists and antifa like in the book here. Those groups are the extreme fringe. And in many cases, they taste differently here, such as the Latin American socialist-communist groupings, groups who sing the praises of Che Guevara or support the ideas of liberation theology. But they're still the fringe. The most recognized amongst them are musicians, especially in L.A. White supremacists and neo-Nazis are the fringe except in prisons, and the Internet is their greatest recruiting tool outside of that. The parallels between WR and its RL counterpart weren't exactly incognito. And the anarchists. They're the boogeyman of the WTO. They get news coverage during the RNC, but they're outnumbered by conventional protestors like 1000 to 1, if that, and aside from that ... they're ghosts.

But what you do have, and what is amazing in that it garners a whole page and then disappears are guys (and they are mostly male) like the Humanis poster whose uploaded file reads like an excerpt of any of the hundreds of conservative talk radio hosts. And then there are people like Michael Savage who are even more blatant, and they have millions of listeners every day... Listeners who vote. The media is the most influential aspect of politics in this country, but as the grassroots churches are becoming more and more influential (perhaps you heard about the pastor who said that Democrats had no place in his church) they are still eclipsed by the megachurches and their pastors like Tim LaHaye (57 million copies of the Left Behind series sold to date, IIRC) and the mass medias reverends like Falwell and Robertson (who ran for President in 1988) and their allies like Gary Bauer (ran in 2000).

Where were they?
Thanos007
QUOTE
Pennhurst State School & Hospital v. Halderman (1984)

Prisoners were treated better than these people. Animals are treated better. The story goes that after the decision, an outgoing employee would beat Halderman as a going-away ritual because they could no longer get away with treating him, as he was involuntarily commited, like he wasn't human.



But that's only wrong because you were personaly offended by it.

QUOTE
Evil is an immensely relative term (my interpretation has boiled down to what offends the righteousness of the offended person).



List examples of where "they" just came to your house because you were mentally ill or retarded and just threw you into a state hospital. Those are the examples I want to hear about. You know, the ones that were happening just a generation ago.

But then again by your own admission there's nothing offensive about it unless you your self are offended.

I don't think it's any surprise that the mentally ill and retarded have been subject to abuse while in the care of hospitals/mental health facilities. You can throw in the elderly while your at it. You are right about one thing though. There is a special place in hell for people like that. And people people who's personal code of ethics prevents them from judging people or

Thanos

Edited for content
Crimsondude 2.0
read my edit.
Raskolnikov
Synner I sat down to enumerate the listed groups, as that was what I had read. Before doing so I read the entire chapter however.

The introduction explains why all but one of the fascist groups are simply excuses for poor kids to beat up other poor kids or generally goalless terrorist cells. It says right off that it is not including fascist states and implies it will leave out fascist political influence.

We have a list of the most violent fringes, and taken like that, the groups read more sensibly.

The intro lists some states that are facisfascistseven provides a few details of fascist dealings in the world. The intro is fairly alright, but why not mention the fascist leanings of UCAS politics? How about the fascist political support groups (the base, not the politicians) of Aztlan which the runners are far more likely to be hired by or in opposition of than a militia that's caused a few dozen bombings in 20 years.

I can see your point, but I maintain the fafascistsith the wider base would have been better choices to delve into.

In between the terror cells and the political talk-radio, I would think there are sizable fascist "states" set up in quite a few of the abandon zones of the world's barrens. Not simply the toughest ganger, but actual groups of dregs putting some fascist roots down.

I still haven't read the other agitators, so I'm still out on the whole "European feel" issue.

JongWK
QUOTE
The intro lists some states that are facisfascistseven provides a few details of fascist dealings in the world.  The intro is fairly alright, but why not mention the fascist leanings of UCAS politics?  How about the fascist political support groups (the base, not the politicians) of Aztlan which the runners are far more likely to be hired by or in opposition of than a militia that's caused a few dozen bombings in 20 years.


Loose Alliances is not the place for full write-ups on fascist states, or any other government for what matters. If you want additional details, the "Shadows of ..." books are what you're probably looking for.

Hint: Shadows of Asia and Shadows of Latin America. wink.gif
Critias
QUOTE (Demonseed Elite @ May 23 2005, 04:55 PM)
eek.gif

Uhhh yeah.

Nothing in SR fiction is presented as fact.  Nothing.  It's all fiction.

Sorry, I should have been a little clearer -- most of my irritation comes from this quote, rather than any game presented in an "In Character" (for lack of a better term) fashion. From the opening:

QUOTE
Let’s be blunt though: if fascist ideologies are actually attractive to your players, they should probably not be playing this game and should go get their heads examined instead.


Maybe a few more of my posts will make a bit more sense, now, when I complain about one person's political opinions being stated as fact. I understand that Facism isn't cool. I do. I'm not, personally, attracted to it in the much the same I'm not personally attracted to some movie star hot chicks (at the same time, however, I can see how someone else might fight Angelina Jolie's freakishly swollen lips attractive, or what-have you). I'm capable of understanding, similarly, why some people could find Facism cool -- the examples I gave of elitist social cliques are, if expanded to a national level, weird little mini-Facism groups (I even called them "mini-Facists" or something, when stating the examples). You've got elitism, racism, and a likeable fella heading up the group. That's easy to find all around you (was my point).

Facism is easy to fall into -- it involves feeling good about your group, looking down on someone else's group, kicking that other group's ass (which is not only a further method of unifying your group, but also a way to prove their group was inferior, and get a great confidence boost), and doing all of it while being part of a rigidly structured para-military organization (read: neat uniforms with lots of cool medals), while following a charismatic leader. Facism is attractive to a lot of people. Statement of fact.

But, oh, wait. I'm not allowed to acknowledge that Facism might be attractive, or the game designer thinks I need to get my head checked.

A game designer stating his political opinions as facts bothers me. Imagine the uproar if he'd said "Democrats" instead of "Facists," or something. I don't think he needs to be using the fact he's a game designer as his chance to stand on a soap-box and tell anyone they are right or wrong. It's the same way it bothers me when movie stars or singers use their celebrity status to make political statements, I guess it just pisses me off to see Rob do it, too. We don't need to read about his personal views of who "needs their head checked" to read about Shadowrun.

That's what bugs me. Not the setting-specific made-up stuff in book itself.

Sorry for any confusion.
hermit
QUOTE
1. Quite frankly, as an American, it makes SR stuff less useful. To be really honest, cultural imperialism has thus far gone only one way.smile.gif I may have an inkling at what the writer meant, but it takes time I could use better absorbing the book, and it makes everything infinitely harder on my players, whom I need to figure don't have that kinda knowledge.

Well, as someone who isn't an American, I can do without even more background on US culture required to understand the books. In fact, more makes them less useful for me. We may have an inkling at what the writer wants, but it takes time while we could better absorb the book while I explain things to my players. It also doesn't really help cutting down on stereotypes and such (believe it or not, I'm the pro-US person in my group).

I wouldn't go so far as calling it cultural imperialism, but SR literature has been biased only one way. smile.gif I guess both sides should get used to the fact that they're not the only clientele these books try to serve. I don't envy the writers who have to balance this.

QUOTE
2. Lots of the issues Europeans present as settled...aren't, here. Bring them up, and it's like jabbing an American with an electrified cattleprod or a white-hot poker. I'd prefer my games not give me flashbacks to the vitriol I read in the paper, not as much as SR has, lately.

Ah, so we need to take care not to step on your feet, while you walk all over our interests? Isn't that just a bit selfish?

QUOTE

3. Very rarely do politics get openly discussed in America. Yes, most places are increasingly segregated by politics (*sigh*), but an awful lot of places aren't. If SR is going to cause catfights in the gaming group, SR goes byebye. And I cannot expect that catfights will or won't break out.

..... eh? Can't you decide to agree to disagree for the time of a gaming session? If you cannot, just don't use this book. Noone is forcing you to.

QUOTE
It also diminishes the fact that it is a rational ideology same as any other, and to say something like lessens the impact when one considers that rational men created the various forms of these ideologies, and rational people supported them [...] These were rational men making rational decisions as they saw them, and to diminish it as a flight of lunacy is exactly what one would be better served to not do.

Read 'Mein Kampf' and then tell me again this is a rational ideology.

QUOTE
The intro is fairly alright, but why not mention the fascist leanings of UCAS politics?

Because they want to actually sell this book in the states?
Skarn Ka
QUOTE (mfb)
skarn ka, if fascism is so unattractive to a normal person, why does it crop up in the world so often?


Again.
And this is my point of view, that you don't have to share.
Some characteristics of fascism might be attractive to a normal person in a social group.
If people are attracted to a *politically-motivated* (ie with a whole society project) group presenting all/most of the characteristics of fascism listed above (and I support those are the definition widely accepted by Poli Sci researchers), then I'll stand to my point and say they have a big issue.

As for why is it so attractive: is it ? I agree it used to be, earlier this century. Back in the post-WW1 era people had never experience what the world was like with massively fascist or totalitarian regimes (except maybe 1791-1793 France), and couldn't easily "learn from history".

Without being overly moralist, I'd dare say the 20th century has had its fair share of fascist shit and hopefully most people and nations got a lesson from that.

There are still fascist groups - there have some nice ones here, believe me - but IMO to mainstream Western society this is no longer appealing. Except for people who really have issues.
Skarn Ka
QUOTE

1. Quite frankly, as an American, it makes SR stuff less useful. To be really honest, cultural imperialism has thus far gone only one way.smile.gif I may have an inkling at what the writer meant, but it takes time I could use better absorbing the book, and it makes everything infinitely harder on my players, whom I need to figure don't have that kinda knowledge.


What do you mean regarding cultural imperialism ? Europe to US or US to Europe ?
If the latter, maybe it's good then no ?

QUOTE

2. Lots of the issues Europeans present as settled...aren't, here. Bring them up, and it's like jabbing an American with an electrified cattleprod or a white-hot poker. I'd prefer my games not give me flashbacks to the vitriol I read in the paper, not as much as SR has, lately.


So European should anticipate and take into consideration the sensitivity of American readers, and refrain from writing what they think, to be careful not to offense American sensitivity ?
I must confess I don't see what you're talking about. Can you explain so I understand your point (this last sentence without the slightest touch of irony, mind you).

QUOTE

3. Very rarely do politics get openly discussed in America. Yes, most places are increasingly segregated by politics (*sigh*), but an awful lot of places aren't. If SR is going to cause catfights in the gaming group, SR goes byebye. And I cannot expect that catfights will or won't break out.


Same thing. You don't want to start a fight in your group ? Don't start a debate on politics there. That's not this book's point.
And if you want SR to retain a more "American" feel (whatever this means), just have more American people write for it. Don't expect Europeans not to write as Europeans (since you feel such a big difference). The reason why many Europeans wrote in this book is that many Americans didn't.
mfb
...i seriously don't know whether to laugh or cry. do you really not understand how many modern governments easily qualify as fascist, according to the defining points you gave? today? right now?

edit: okay, skarn ka's limiting his discussion to the western world. we're talking about fascism as a whole, though, not fascism in the west.
hermit
mfb: That was the point, I think. Though some modern governments score higher than others.
Wireknight
QUOTE (hermit @ May 24 2005, 07:37 AM)
Because they want to actually sell this book in the states?

Wow, that's not specifically intended to turn this into a nationalistic flamewar. By your logic, I presume you interpret the book's writeup on the government of the United Kingdom as an attempt by Fanpro to alienate and drive down sales in the UK market?

The major problem with debate inclusive of the idea of fascism is that the term "fascist" has become a dirty word. No one likes a fascist.

People, in particular, tend to associate fascism with the regimes of Pinochet, Franco, and Mussolini. Yet almost no one immediately thinks of the Roman Empire as having been a fascist state, let alone the prototypical one upon which modern definitions of fascism were largely derived. The term "fascism" is an evolution on the term "fasces", which harks back to the Roman times. The latin term itself is based upon the word fascio, or bundle. Fasces were a grouping of rods around a central ax, a symbol of authority employed by lawmakers in Roman times. Mussolini's state symbolism was rife with references to Rome, especially useful given Rome's quasimythical and heroic historical background as an Italian empire that controlled the known world and passed on a legacy that's felt to the modern day (and boy, do we like to use their words!)

Anyhow, now that my trip down memory lane is done with, Fascism is more common than most polite or deluded people like to admit (sometimes to themselves). When you, for example, imply that the United States is full of crazies who would not buy books, even the liberal leaning ones who tend towards roleplaying games, because a fictional government resembling their own is described as having fascist tendencies, you're implying inferiority. Congratulations, you're a fascist.

Support the troops? Put a flag on your car? On your lawn? Other nations need your nation's guiding hand? Things are better in your nation than anywhere elsewhere? Land of the free, home of the brave? Freedom fries? National symbols. National superiority. Fascism.

America is uncultured, their cuisine and history are the products of a microsecond of historical mishmashing and empowered by their nuclear weapons and cruelty? There's your inferior "other". Your culture is by implication superior, older, it has a history. A heroic history. Fascism.

The West is the enemy, our holy lands will not be impeded by the globalism-guided conquest of the imperial Christian oppressors? An unthinking culture-destroying enemy, an "other". A unified religious identity, and an associated historical tie to the land. A spiritual superiority of your people. God has chosen you. Fascism.

Congratulations, we are all fascists from time to time. It's a natural response, a natural tendency. It's basic group behavioral models on a national level. When you deny this potential, and blind yourself to the fact that it's arisen many times in many forms and gotten distressingly far, that it is arising even now in any number of places, and that it is in place in a great deal of locales, you're leaving the door open for it to progress and advance. Fascism is the result of a lack of capability to analyze one's own and one's culture's beliefs and actions on a large scale.

Writing off fascism as an evil thing that other people did but you've never tasted or engaged in from time to time is, as I mentioned earlier, not calling people on it because you're polite, or not observing it in yourself because you're engaging in an equally slippery slope: self-delusion.

But, my sociopolitical observations aside, here's my opinion on Loose Alliances: It's good. It doesn't cover all the bases everyone wanted to cover, but that's impossible and unwanted. It creates a good solid framework for a picture of how the Shadowrun world works, sociopolitically, on a microscale. There are places where it's a little weak (the covering of propagation/sustension of real evil organizations, such as racists and fascists, which resulted in this massive tangent I've gone on, being one such area), and leaves a little too much to be filled in.

Think of it as a pattern. Points that can be sewn together to form an overall tapestry. Some of the lines and points in the pattern are a little thin, a little indistinct, making the tapestry a bit slipshod in those areas, but I'd say overall that it is a good flavor book. I'll gladly add it to my hardcopy collection when prints hit stores.
Synner
QUOTE (Raskolnikov @ May 24 2005, 02:39 AM)
Synner I sat down to enumerate the listed groups, as that was what I had read.  Before doing so I read the entire chapter however.

Understood. I was just wondering where the comments on caricatures was coming from.

QUOTE
The introduction explains why all but one of the fascist groups are simply excuses for poor kids to beat up other poor kids or generally goalless terrorist cells. It says right off that it is not including fascist states and implies it will leave out fascist political influence.

There are several things I'd point out here which are obviously the focus of misunderstanding.

First this is a book about organizations and groups rather than countries and institutional power. Specific examples of many of these groups and their powerbases are littered through out the Shadows of books (thru to Shadows of Latin America which will carry some particularly glaring and relevant examples), Whereas those books get into the specifics of what these organizations (fascist and all the rest in this book) are doing and how they do it, they generally lack the space for anything about what their ideologies in the Sixth World are (which is where Loose Alliances comes in).

Also what the text does say, and then only in the subsection "Boot Parties to Boardrooms", is that it isn't getting into "entrenched fascist regimes" especifically. There's passing mention of a number of fascist political parties and movements from the Azatlaner, the National Soviet Reconstructionists, the British Greens, the UCAS Archconservatives, etc

The introduction of this chapter (p.40-41) like several others presents the basic outline of the ideology and its ramifications and impact on society at large (pretty much any society, whether North American or African doesn't matter). Then "Breeds of Fascism" describes the best known variations of fascism in the Sixth World... you may note that this includes references to major political forces in several nations like the UCAS which have strong fascist leanings (namely the Archconservatives)- while it doesn't go into particular detail it does explain what tendencies make them proto-fascists.

QUOTE
We have a list of the most violent fringes, and taken like that, the groups read more sensibly.

I can see where you're coming from but I disagree. Neither the Stormfront Network nor the Volksfront are inherently violent fringe movements (well, no more so than any fascist organization).

QUOTE
The intro lists some states that are facisfascistseven provides a few details of fascist dealings in the world.  The intro is fairly alright, but why not mention the fascist leanings of UCAS politics?  How about the fascist political support groups (the base, not the politicians) of Aztlan which the runners are far more likely to be hired by or in opposition of than a militia that's caused a few dozen bombings in 20 years.

As Jong has said above specific movements and organizations especially those with local agendas fall beyond the focus of Loose Alliances and are more the realm of the Shadows of books. Most (but not all) of the groups chosen for the Political Agitators chapter were picked for their transnational relevance and agendas, so that they would be of interest to people playing in a variety of different settings and not pidgeonholed into a single country or place and so limiting their use. The exception are mostly at the end of the chapter which focus on organized rebellions.

For instance White Resistance is a relatively small group with a specific agenda by any standards, but as described in the book players could cross paths with them in any of the NAN, the UCAS and CAS.

QUOTE
I can see your point, but I maintain the fafascistsith the wider base would have been better choices to delve into. In between the terror cells and the political talk-radio, I would think there are sizable fascist "states" set up in quite a few of the abandon zones of the world's barrens.  Not simply the toughest ganger, but actual groups of dregs putting some fascist roots down.

Funny you should say that, two of the groups that were left on my drawing board due simply to the lack of space was a CAS talk-radio/trid station (associated with the New Revolution and Human Nation), sort of an ultra-right wing Fox and a self-defense/survivalist neo-fascist collective in the Seattle Barrens. But again both were very location specific and I was out of space.

QUOTE
I still haven't read the other agitators, so I'm still out on the whole "European feel" issue.

I for one am interested in what you think after you've read the whole section.

Wireknight - Thanks for the evaluation, you've hit the nail on the head I believe. The book is meant to provide a framework and a reference rather than be encyclopaedic. Regarding your observations, which in my mind at least are all correct, I will underline the fact that the book refers to (and only to) Fascism in its acknowledged socio-political form, and even goes on to specify what qualifies as true Fascism in a strict sense.

Critias - I did not mean to single you out but I reiterate that the Pol-Sci understanding of the concept of Fascism means a group or organization fulfills the majority of the characteristics on the list published. If you can find a social clique or any other proto-fascist that qualifies (by fulfilling 6-7 of those 11 aspects) please let me know cause so far I've only been able to nail down true radicals like the Black Panthers, Al Qaeda, Blood & Honor and the Aryan Brotherhood.
Critias
QUOTE
...a self-defense/survivalist neo-fascist collective in the Seattle Barrens.


Any chance of posting it on-line or anything? Sounds nifty.
Skarn Ka
QUOTE (mfb)
edit: okay, skarn ka's limiting his discussion to the western world. we're talking about fascism as a whole, though, not fascism in the west.

I do.
Because we're not talking about fascism as a whole, we're talking how fascism can be appealing to SR players and more largely to young RPGers who, I'd dare say, are mostly Westerners.
Synner
QUOTE (Critias @ May 24 2005, 08:35 AM)
QUOTE
...a self-defense/survivalist neo-fascist collective in the Seattle Barrens.

Any chance of posting it on-line or anything? Sounds nifty.

I'll see what I can do about getting both of them on the website, after I wrap my current assignments.
Demonseed Elite
QUOTE
People, in particular, tend to associate fascism with the regimes of Pinochet, Franco, and Mussolini. Yet almost no one immediately thinks of the Roman Empire as having been a fascist state, let alone the prototypical one upon which modern definitions of fascism were largely derived. The term "fascism" is an evolution on the term "fasces", which harks back to the Roman times. The latin term itself is based upon the word fascio, or bundle. Fasces were a grouping of rods around a central ax, a symbol of authority employed by lawmakers in Roman times. Mussolini's state symbolism was rife with references to Rome, especially useful given Rome's quasimythical and heroic historical background as an Italian empire that controlled the known world and passed on a legacy that's felt to the modern day (and boy, do we like to use their words!)


Well...sort of.

Rome isn't really a prototypical fascist state; it wasn't even fascist itself (the term isn't applied to pre-industrial governments). But it was farmed heavily by Mussolini for its symbology, including his ripping off of the fasces when he wrote his 1919 manifesto. Hitler did the same with Germanic history and his infamous appropriation of the swastika, an ancient religious symbol which had nothing at all to do with fascism.
hermit
I would like to point out that Nazis are different from ordinary fascists. While horrific in their own right, Mussolini's fascists lacked the clearly defined intent to cleanse humanity of less worthy races (such as Jews, Gypsies, Slavs, gays, cripples, people too lazy to work ...). Also, while not quite neocons, Mussolini's fascist movement was downright pro-capitalism compared to the NSDAP (which started out, ironically, as a socialist party, and remained much of that ideology even after the leftist wing was killed off in 1938). They're closely related ideologies, but the Nazis were a lot more radical than Mussolini's fascists. Like as Mao's China and the Khmer Rouge.

Also, aside from smearing a Buddhist sun wheel symbol (and, while they were at it, drawing it wrongly, too), the Nazis extensively used Roman-style iconography too - from columns and domes (click) to eagles (click). They also used christian and prussian (click) icons. whatever worked and gave good images, really. They weren't really choicy.

Hitler also considered Nazi Germany to be the kingdom of Christ, by the way.
Grinder
Good summarize man. smile.gif

But smash both wherever you meet them.
mfb
QUOTE (Skarn Ka)
I do.
Because we're not talking about fascism as a whole, we're talking how fascism can be appealing to SR players and more largely to young RPGers who, I'd dare say, are mostly Westerners.

that would be accurate if we were discussing how SR players vote. what we're discussing is the characters that SR players play, and whether or not an SR player who wants to play a fascist character "needs to have his head examined".
hermit
Does it say that about *playing* a fascist? Okay, then count me in for head examination, because my terrorist character clearly qualifies as fascist. I am just able to draw a very clear line between me and my characters.
Skarn Ka
QUOTE

that would be accurate if we were discussing how SR players vote. what we're discussing is the characters that SR players play, and whether or not an SR player who wants to play a fascist character "needs to have his head examined".


Okay, then we're not exactly talking about the same thing. I was still on "being attracted to this ideology can be attractive".
As for playing a SR character, this is a different thing. But again I'm not sure what kinds of people would actually enjoy playing a convinced fascist character in the long run.
Raskolnikov
At Synner:

I can see the reason for cutting the talk radio I suppose, in favor of the more radical Stormfront org. I would have liked to see the barrens group however, but my idea of what is really useful is admittedly flavored by Shadowland. The Shadowland system is pretty Seattle-centric. While runners range across the globe on various runs, all major chars are based in Seattle, primarily so they can interact with eachother during "down time" between whatever adventures they happen to be in.
Skarn Ka
QUOTE

Does it say that about *playing* a fascist?


QUOTE
It is not advised for gamemasters to allow characters to be
active members of fascist organizations in his game, unless of
course, this fits the group’s playing style and the group would
like to explore this dark aspect of politics. Let’s be blunt
though: if fascist ideologies are actually attractive to your players,
they should probably not be playing this game and should
go get their heads examined instead.


Nothing absolute against playing one. They just don't recommend it. Had they, I think they'd be in some serious trouble.

EDIT: corrected sentence
Crimsondude 2.0
QUOTE (Skarn Ka @ May 24 2005, 12:13 PM)
But again I'm not sure what kinds of people would actually enjoy playing a convinced fascist character in the long run.

A roleplayer?

A convinced fascist what? Runner? Terrorist? Fixer? Dock worker? Tir assassin hunting a Rinelle cell in Seattle? OOO?

Just because you're not convinced that there are people out there doesn't mean there aren't people out there, player or GM.

QUOTE (Skarn Ka)
Nothing absolute against playing one. They just don't recommend it. Had they, I think they'd be in some serious trouble.

Well, recommending any particular group would put us back in an equivalent position as we're in now.
Wireknight
QUOTE (Demonseed Elite)
Well...sort of.

Rome isn't really a prototypical fascist state; it wasn't even fascist itself (the term isn't applied to pre-industrial governments). But it was farmed heavily by Mussolini for its symbology, including his ripping off of the fasces when he wrote his 1919 manifesto. Hitler did the same with Germanic history and his infamous appropriation of the swastika, an ancient religious symbol which had nothing at all to do with fascism.

The Roman empire conformed to virtually every one of the qualifiers that determine whether a national/imperial entity is considered to be fascist or not. Just because the term is in and of itself something that evolved from the post-industrial government of Mussolini (who originally employed the term as a name for his political party) does not mean that there is no basis for applying it to governments which conformed to its tenets prior to Mussolini's introduction of the term itself.

"Pre-industrial nationalistic expansionist dictatorial government entity with stringent socioeconomic stratification" just doesn't roll off the tongue in the same way as just saying "fascist", either.
hermit
QUOTE
But again I'm not sure what kinds of people would actually enjoy playing a convinced fascist character in the long run.

People who enjoy exploring the depth of the human psyche, and try to understand how such people work. People like me. Most gamers like to essentially play themselves. I don't. My characters are actually always *different* from myself.

As for what type of character my fascist is ... well, he's a shadowrunner and terrorist, using his running job to gain money and information for his organisation. He also is desgined to act as a group's face, and might supply them with jobs for his organisation, though they would not be told he uses them as pawns for the Sons of Sauron. But I never got to play him that far, sadly.

And as for the fun part? Well, being evil IS fun, in a way. At least in a game world.

That more expanded quote though is okay. Though ... well, I couldn't imagine playing with a nazi anyway. All I ever got to know are more interested i getting drunk anyway. And they'd be unable to peacefully talk to half the group (who hate nazis; that includes me, by the way).

In essence, though, if a group of SR loving nazis decide to play a game, and, proving themselves to be thoroughly unimaginative, decide to play a humanis hit team, or Tir Ghosts, or maybe a NA group? What can be done against this?

Nothing. And I doupt this quote will help a lot, either.

Actually, I would guess it's more intented for the 'concerned' parents who read the part about fascists and think this book incites their overprotected little princes (and princesses) to become nazis, to see this is not the case.

QUOTE
The Roman empire conformed to virtually every one of the qualifiers that determine whether a national/imperial entity is considered to be fascist or not.

Nope.

For one, Rome was far from centralised. Aside from technical difficulties (centralised government is really difficult if the emperor's order takes up to a year to reach the frontier), rome always worked more like a franchise chain than a fascist national state (Rome wasn't even a national state to begin with!). It often made pacts with local warlords, allowing them access to Roman technology and ressources, in exchange for allowing Legionnaires and troops into their lands and paying tribute to the City. And as Rome was a very, very attractive civilisation in it's glory days, a lot of Germanic, Iberian, and Greek lords and warlords made such pacts, rather than face Rome's wrath.

But, let's go with Skarn's list:
QUOTE
• Nationalism and super-patriotism, tinted with a
sense of historic mandate.

Nope. Rome didn't know nationalism as we know it. Goes for both the Republic and the Empire.

QUOTE
• Aggressive militarism or militancy, glorifying conflict
as good for the national and individual spirit,
and often leading to imperialism.

Yes. It's the mother fo all imperialist Empires. Goes for both the Republic and the Empire.

QUOTE
• Use of violence or threats of violence against the
opposition and to impose views on others.

The Emperors, at least those in the beginning, allowed for some democracy to remain (the senate). The Republic was a democracy of notable pluralism, even though it was rough in a way that makes American politics look like a hugfest.

Also, Rome had no national or religious ideology to begin with. Especially religiously, Rome was very tolerant, to the point of adopting foreign gods into their pantheon (Isis in particular had a very large following in Rome).

No.

QUOTE
• Reliance on an “enlightened” leader or elite that is
not constitutionally responsible.

Republic: No.
Empire: Yes.

QUOTE
• Cult of personality around charismatic leadership.

Yes. Goes for both.

QUOTE
• Centralized, rigid and top-down organizational
structure.

No.

QUOTE
• Dehumanization and scapegoating of the other; the
other is an outsider or enemy of society, defined as
subhuman, degenerate and/or inferior, and often the
subject of bigotry and racism.

HELL YES!!

QUOTE
• Self-image of representing a superior form of social
organization to socialism, capitalism and democracy,
presented as a heroic national undertaking.

Yes.

QUOTE
• Romanticization of a mythic heritage, often tinged
with mystic elements.

Yes.

QUOTE
• Promotion of strict moral values and social control,
prioritizing security over civil liberties.

Rome? Strict social values? ROME????

QUOTE
• Patriarchal attitudes towards the subservience of
women, even while advocating equal involvement
from both sexes.

Yes, but almost all other peoples were far worse. Excluding the celts, who'd make scandinavians happy if their culture had survived the Dark Ages.

Score:

Republic: 5/5 Yes/No
Empire: 6/4 Yes/No

Not overly high, considering the US score at 6/4 too.
mfb
so, lemme get this straight. playing a character who supports fascism is no-no, but playing a character who kills people for a living is okey-dokey...?
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