Walknuki
Sep 4 2005, 05:31 AM
Cyberarms start at Bod, Str, and Agil at 3 and you can only add +3 to any of those with enhancements without a Cyber torso. So if you're reading the rules literally a Troll with a cyberarm you can only ever have it up to average strength for a Troll without replacing his torso.
What I suggested is having the stats for a cyber arm for whatever Metahuman race its designed for be minimum strength +2. So a Troll's Cyber Arm would be Str 7, Agil 3, and Bod 7 and a Humans would remain 3 across the board.
Thoughts?
Supercilious
Sep 4 2005, 05:32 AM
Why would the human not buy the troll arm? Consistency is atleast as important as game balance.
Walknuki
Sep 4 2005, 05:44 AM
QUOTE (Supercilious @ Sep 4 2005, 12:32 AM) |
Why would the human not buy the troll arm? Consistency is atleast as important as game balance.
|
Because the Troll arm is the size of him? Same reason he wouldn't buy Troll legs or a Troll torso.
Another option is to change the wording on the rule so that you can't raise an arms stats above the starting maximum for the Meta in question without a Cyber torso.
All Cyber arms start at 3 and a Troll can raise it to 10 but a Human could only raise it to 6.
Also sorry, I ment to put this thread in the SR4 forum.
Supercilious
Sep 4 2005, 05:53 AM
Ah, well, then this is where our misunderstanding began...
I imagined every cyber-arm being the same size, and thus the troll had a wimpy human-sized/strengthed arm.
If the troll arm is larger (Which only makes sense) then it should justly be much stronger, simply for being bigger at the least...
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