QUOTE (Bushw4cker @ Mar 30 2010, 07:54 PM)

You as the Player kept track of PC and NPC initiative? could you explain how that worked?
Easily - we do't roll for initiative every combat round (that speeds up things a lot too), so at the beginning of the combat I note down the initiative and number of passes of each PC, and then just start at counting down from 25, allowing the GM to add the NPC as their actions become obvious. I note where the NPC stands, and once again ask at the beginning of next pass, if the NPC acts or not. By the end of the first combat round, we all know anyway if that troll is a sammy with rtg3 reflex wires, or a norm with just one ini pass

And since I love tables, I created one that looks like this:
http://img180.imageshack.us/img180/6941/tablel.jpg (a pic is always better then a lenghty description) - after the NPC/PC declares their action for the pass, I make a little cross in the respective column, so that nobody gets skipped. If anybody moves down in initiative count, I rewrite it.
The combat now really takes only half the time it used to...