Abbandon
Feb 14 2008, 03:22 PM
Edit by Dashifen:
This was originally at the bottom of the thread about the public chat this Saturday about Shadowrun. I didn't want that thread to get hijacked by non-chat related conversations (which is potential since Grinder mentioned the hated x-box "Shadowrun" game
) so I split this one off. Sorry for any confusion.I guess if you dont like rules questions... When will Catalyst Lab's go after the electronic rights to shadowrun and start pumping out some RPG's for consoles!!! Its been a looooooong time since Sega Genesis yo. Battletech/Mechwarrior can stay with microsoft heh, they do pretty good with that series.
Oh also I always wanted to know what is preventing whoever has the legal rights to shadowrun in movie format from making movies!!!! You have tons of novels written up and a big budget movie for shadowrun would boost its popularity into the stratosphere and make rulebooks fly off the shelves. You would build a new fan base that would last for many more generations. A killer movie would also make finding a developer/publisher for a video game really easy.
Grinder
Feb 14 2008, 04:16 PM
QUOTE (Abbandon @ Feb 14 2008, 04:22 PM)

I guess if you dont like rules questions... When will Catalyst Lab's go after the electronic rights to shadowrun and start pumping out some RPG's for consoles!!! Its been a looooooong time since Sega Genesis yo. Battletech/Mechwarrior can stay with microsoft heh, they do pretty good with that series.
Microsoft has the rights for SR-based video games and recently released a Shadowrun-game for their Xbox.
Dashifen
Feb 14 2008, 04:33 PM
Mind you, the "Shadowrun" game by M$ was only loosely based on the Shadowrun RPG and was a first-person shooter style of game. I actually enjoyed it, but it had only a tenuous connection (at best) to the Shadowrun RPG.
Grinder
Feb 14 2008, 04:37 PM
Well, I wouldn't say I actually
hate the xbox-game, that would be too much honor for it.
I just wanted to point out that Microsoft still owns the rights for SR video games and doesn't seem willing to drop them any time soon.
Abbandon
Feb 14 2008, 04:39 PM
Yeah im an avid gamer. I didnt mention that one on purpose lol. The ones on SNES and Sega were the only two that count in my eyes.
I think Catalyst should try to buy back those rights and start making real shadowrun games and movies hehe.
the_dunner
Feb 14 2008, 04:46 PM
For more information on video game issues, you might want to hit up
Jordan Weisman's new company, Smith and Tinker.
martindv
Feb 14 2008, 05:43 PM
QUOTE (Abbandon @ Feb 14 2008, 11:22 AM)

You have tons of novels written up and a big budget movie for shadowrun would boost its popularity into the stratosphere and make rulebooks fly off the shelves.
Oh, my God. That's so funny my sides hurt from laughing so hard.
Lionhearted
Feb 14 2008, 05:52 PM
Statement: Movies based on games never end up good, as 90% of the time the directors that are elected for making these kind of movies never even heard of the game, even less played it (Look at the D&D movie, or DOOM, or Silent hill, or even fraggin' resident evil, worst example must be the new hitman movie) second of, Computer games based on tabletop games rarely captures the mood of the game (some RPG's had come pretty close altough)
Roleplayers will always be a minority, cause just like metal fans, our devotion is what gives the game its life. and oh yea METAL! I..I.
Exodus
Feb 14 2008, 09:41 PM
I may be mistaken but I believe the License to Create Shadowrun Games under Fasa Studios, was lost by Microsoft. I believe the license has been given to Tinker and Smith who the founder of the organization was a Founder of Fasa.
They've recently been hiring a lot of programmers that are expirienced with MMOs, and its speculated that they will use the Shadowrun License to create a Shadowrun MMO. Very Exciting Stuff.
But like i said Fasa Studios under Microsoft is no more.
EDIT: here is a link
http://www.rpgwatch.com/forums/showthread.php?t=3594
Abbandon
Feb 15 2008, 06:38 AM
Holy crap. Thats insane news. I loved driving around in mechs FPS style but It would be really cool if they just worked on a direct version where you move pieces around on a hex map and then have animated attacks like in the Front Mission series on SNES/playstation. A Tactical RPG.
I wouldnt be to interested in a MMORPG. Those turn into loser cesspools filled with cheaters. I have no idea how much mmorpg's make in profit. I know some people just never stop playing no matter how messed up the game gets from patch to patch so that would create a steady flow of income but I doubt it would be enough to start up other projects like console games.