QUOTE (svenftw @ Apr 6 2010, 03:36 PM)

The spell is plenty versatile without allowing it to duplicate other spells as well.
And FYI, Physical Mask works on the same senses/sensors that Trid Phantasm does.
To get rule-lawyeristic....
QUOTE
Mask (Realistic, Multi-Sense)
Type: M • Range: T • Duration: S • DV: (F ÷ 2)
Physical Mask (Realistic, Multi-Sense)
Type: P • Range: T • Duration: S • DV: (F ÷ 2) + 1
The Mask spell requires the caster to touch the subject. The subject assumes a different physical appearance (of the same basic
size and shape) chosen by the caster. This alters the subject’s voice, scent, and other physical characteristics as well.
Anyone who might see through the disguise must first successfully resist the spell. Simply make one Spellcasting Test
and use the hits scored as the threshold for anyone that resists at a later point.
Mask affects the minds of viewers. Physical Mask creates an illusion that affects technological sensors as well.
Phantasm (Realistic, Multi-Sense, Area)
Type: M • Range: LOS (A) • Duration: S • DV: (F ÷ 2) +2
Trid Phantasm (Realistic, Multi-Sense, Area)
Type: P • Range: LOS (A) • Duration: S • DV: (F ÷ 2) +3
These area spells create convincing illusions of any object, creature, or scene the caster desires. They can create an illusion of
anything the caster has seen before, from a flower or a credstick to a dragon breathing fire, as long as the illusion is no larger than
the spell’s area.
Anyone who might pierce the illusion must successfully resist the spell. Simply make one Spellcasting Test and use the hits
scored as the threshold for anyone that resists at a later point. Phantasm only affects living beings, while Trid Phantasm affects
technological sensors as well.
Again, I'm being a bit lawyer-ie here but my interpretation of the difference in the wording, in a section theoretically written by the same hand, would imply a difference. I'll spell out what I see as the differences.
1) (Physical) Mask affects the mind, the better form also affects sensors. How you could do that without affecting senses as well is a different confusion, but hey, it's magic. Mask is just more invasive, I guess. In my previous example, you'd think you *hit* my ladder with the mask, unless you beat the test. Trid P doesn't specifically say it affects the mind, just multi-sense. Assumptions could be made either way.
2) Trid Phantasm can create illusion of something *seen before*. Physical Mask can do anything it damn well wants, the mage is sculpting. A mage with eidetic memory I guess could watch a crowd and remember whatever specific random metahuman he wants, but not as easy. Physical Mask you could make someone look like an orange banana (in theory, though I'd give bonii for seeing through it) if you wanted.
3) Invisibility duplication: Yes, but you're not going to sustain it over a wall and across the park. You can't see the real place, you can't mimic it with the trid phantasm. To create a visible image you're bending light anyway, it's not going to really matter. You're planting what looks 'real' over whatever is there. However, unless the mage is traveling under the umbrella of his own trid phantasm and is constantly trying to change it (or for a crueler GM, re-casting it every footstep or significant change of background

), it's not really going to go anywhere as a cover up. It's good for a stationary illusion.
So, it depends specifically on what you're trying to do by mimicing the other spells, to me anyway. If you really wanted to throw a limiter on it if, for example, my above painters tried to move towards the building, and my area was 6m, which caught the end of the truck we drove, the end of the truck we drove would move along with us, and the ground would seem to 'slide' along.