QUOTE (Neraph @ Apr 24 2010, 01:29 AM)

I'm surprised no-one else caught this. The various metasapients, Infected, and drakes give you a Magic attribute that you are perfectly capable of raising without having to take Magician/Adept/Mystic Adept; but taking one of those qualities definately increases your options. Otherwise your Magic stat is just used for the Powers your choice gives you: Search for centaur, Regen for shifters, Concealment for pixies, ect. ect.
TBH, the 5 BP to be a mage is
way worth it, if you weren't going to do anything else with your magic.
One spell increases your options significantly.
Camouflage (oh man, I love this spell for my sneaky snaky drake)
Increased Reflexes (who doesn't have it? Best way to get more IP when you can't take 'ware)
Heal (every party needs it)
Don't need an attack spell as a drake, you get Elemental Attack (fire) does [Magic]P at anything in LOS using Agility + Exotic Ranged Weapon. Much better than any attack spell, and can easily get as good as most firearms, and eventually better (what's that? Magic 10? I get 10DV plus net hits? No "recoil"?* Awesome!). It
is a complex action, so any burst fire weapon will out damage it.
*Recoil in the sense of "something bad happens to you," eg. drain or DP modifiers.