QUOTE (Tyro @ Apr 30 2010, 07:08 AM)
What about 'wares for the critters? I'm thinking of an Adept with Animal Empathy and a pack of Fenrir Wolves.
Patrick has identified two key approaches to making this be effective - implants and possession spirits. I would personally recommend the implant route for a number of reasons, but chiefly that whilst magic has a higher potential ceiling, it also introduces a number of weaknesses, inconsistency of power, sustainability (those services run out) and high maintenance costs (you have too keep spending all your earnings on binding materials). Whilst the implant route lets you pay a decent amount admittedly, but you then have reliable allies.
Other than that, a lot of this is going to depend on how the GM runs her game. Unless the game is set in the wilderness or the GM is generous with letting you get away with things, you're going to be in trouble having a pack of Fenrir Wolves. Animal Empathy isn't actually that great as an adept power. You might be better off going full magician and getting spells like Eyes of the Pack. Though personally, I think the image of a Samurai with some beefy cyberhounds is a better image. Actually, scrap that. A hacker is a better image. Remember that your pets will be wireless and you can hack through them. I have an NPC in an unpublished adventure who has two wolves (not Fenrir) that have agents running on their commlinks. The agents open doors for them, get them through Hotel reception, etc. It's actually pretty cool imagining a hotel at 3am, nobody around and a pair of wolves quietly stepping out of the lift and padding down the carpeted corridor to their target's room.
Warforms are great. They'll get blown away by people with automatic weapons at range, so think about tactics in advance. Smoke grenades are your friends. In answer to your original question about wares, some armour would be good, although pretty obvious to observers. Reflex enhancers are a cheap(ish) way to get them an edge in combat - you'll want your critters to get as many first strikes in as possible. Strength boosts will be good for getting their damage up - animals suffer against armoured targets. Oh, and check what sort of vision your pets have - it might pay to get them some cybereyes.
In fact, the PCs in my game have earned some retribution. I think I'll send someone like this after them next session.
K.