So, Bubba Joe the Redneck Runner is surrounded by 7 Red Samurai, all with uberKatanas. Bubba Joe is only armed with his hands, but luckily he's trained in the martial art of Arnis de Mano. Not only does he know the Disarm maneuver (Arsenal p159), he has +1 die to disarm tests, has specialized his unarmed attack in parry and can also deal damage when disarming (Arsenal p157 under Arnis de Mano -- it's one of the things he's chosen to know with his Martial Arts quality).
We'll also say that Bubba Joe has 6 ( Unarmed Attack (parry), 6 Reaction.
So each of these Samurai attack Bubba Joe who decides that he should go on full parry and that he's going to try to disarm all the samurai. So, (8*2+6) +1 (martial arts) -4 (disarm maneuver) = 19 dice to his disarm test. He scores more hits than the samurai and knocks the sword out of the samurai's hands. He also deals damage -- does he make a separate unarmed attack test to attack or do his net disarm (parry) hits compared to the samurai's attack translate directly into increasing his base unarmed attack DV?
So, he keeps doing this and all 7 of the samurai attack him and he disarms all of them and attacks them back. Now it's his turn in the IP and he attacks one of them? Or were all of those disarm attacks interrupts and he's used up his next 7 actions? Even with Wired Reflexes III, is he down to only responding for the next two full combat turns?
Ok, let's say that the disarm attacks weren't interrupt actions, that he just got to make them. After disarming and dealing damage with the disarm (however that works out), he chooses to use the Finishing Move maneuver (Arsenl p159), which allows him to immediately follow up a successful strike (whether it dealt damage or not) with a regular attack that is an interrupt attack. Now, after doing that to all 7 samurai in the same IP, is he out of actions on his own for the next 7 IP? If the painful disarms weren't interrupts, then is he now out of actions of his own for the next 14 IP (even with Wired Reflexes III, for the next 3 solid Combat Turns)?
This is how I think the Transporter movie fights are best represented.