Given what we know of Aztechnology and it's predelictions, a thought stuck me which would stick with the theme I've general noticed in Shadowrun of turning given conventions on it's ear.
Okay, We know the azzies are up to they beady blood soaked necks in Blood Magic and possibly feeding something very very nasty under Mexico City, My money is on The Big 'V' from Earthdawn), and after reading the SOLA notes, it seems to be creating a Horror Construct of truly epic proportions and yaddah yaddah....
Then we have this FABIII stuff thrown into the mix in Shadowrun. Nasty bacteria, eats manna and essence, leaves Holes in the astral....
So What happens when a Anti-Aztecnology faction who's got a fair idea what the Azzzies are up to Descides to weaponize this stuff and start using it on the Azzie Home bases that are enchanted six-ways from Sunday, tweaking the FABIII bacteria to spread very quickly.
While Beneficial over the long run, the Magi-terrorists seem to be hardcore nutters in the short with the amount of havoc they cause.
Trying to expand on the concept. Suggestions?