QUOTE (Socinus @ Jun 15 2010, 12:46 AM)

I have a couple of questions that I would appreciate being cleared up.
1. If you have a spirit, does that exist only in the Astral or is it dual natured?
2. What kinds of threats are there in the Astral world?
3. Is there anything that exists only on the Astral plane?
4. What are some good tricks to pull on players who use the astral plane a lot?
1. It is either astral only or when it materializes it becomes dual natured.
2. Tons mostly various spirits, but also some terrain threats. Two big ones I can think of are Shedim(Sp?) basically spirits that will possess your body while you are out, and then astral warps or severe background count that causes damage to enter.
3. Yeah, I'm trying to remember them but I'm pulling up a blank.
4. Well on the basic level wards, awakened ivy, and FAB. There are a couple other one slike this. But wards generally stop astral traffic and if a mage pushes through or breaks the ward the creator knows of it and will likely show up with a spirit posse. Awakened IVY physically exists on the astral and physical world so you can only get through it by killing it which is visible on the physical plane. Fab has a variety of effects depending on the type some of which are nasty.
If you have it street magic pages 126-128 is a good read for astral security.