I going to open by saying that I brought this up a while ago in another thread about pets and after a couple days worked out an agreement with my GM regarding the procurement of One (1) Critter during Chargen that is completely dependent on the character's skillset.
Up until this point I have neglected to write these rules down and make them public. It's fairly simply and can only be used once per character during Chargen.
Similar rules will follow in the future in regards to hackers, riggers, etcetera. These have been play tested and deemed fair by my GM. I am releasing them to you fine folks for your benefit and inevitable critique.
Critter Procurement Based Upon Character Skill
It is of my opinion, and possibly to the benefit of you other fine Runners, that someone who spends at least 24BP at Chargen to gain a skill of at least 3 in Animal Training and Handling respectively should be given the opportunity to “purchase” one Critter at a discounted price and should be an animal that is built into said character’s back story.
Rules to follow.
• Discount applies only if the character has a skill level of at least three (3) in BOTH Animal Training and Animal Handling.
• Character starts by choosing the desired animal and must pay at the very least its base cost, this is non-negotiable.
• Then applying 50% (Round up) of the training multiplier to the cost of the animal
• If the character has the aforementioned skills at a rating of four (4) (or a 32BP investment) then the willpower multiplier should be halved as well.
• Specializations have no bearing on the discount.
Example:
Peter decides during Chargen that his former UCAS Army Interrogator, Brandon Burrs, has a Hellhound that was placed under his care in the service and that he has trained and maintained. The base cost for a Hellhound is 10,000¥.
In fitting Brandon’s character background the Hellhound has been trained for combat and therefore against instincts which under normal circumstances would be a cost multiplier of 10 (or a cost of 100,000¥) but since Brandon has a skill of 4 in Animal Training AND Handling the training modifier is halved making the cost multiplier 5 (or a cost of 50,000¥).
Since Brandon has a skill of MORE THAN 3 in the required skills he also has the opportunity to utilize the conditional modifier that allows him to halve the animals Willpower Multiplier, ranges set in Running Wild Pg. 35 “Training Multiplier Table”, which for a Hellhound (Willpower 3) is initially 2 and conditionally modified 1.
10,000¥ * 5 (Against Instincts Training) * 1 (Willpower Modifier) = 50,000¥ or 1/5 of Maximum BP allotment for gear.