Skin Shift (Indirect, Touch)
Type: M, Range: T, Duration S, Drain: (F/2) +2

A Spell Patterned after the abilities of some Horrors. This spell literally rips the skin, muscle and sinew of the Target. The mage makes a standard Spellcasting test as they grasp the target, making a quick wrenching motion, tearing the muscle skin and fat, twisting and distorting the flesh. Each round of the test, the caster will inflict at minimum one box of Physical Damage (from the shock) and one box of Stun (from the pain). This effect can be negated when the mage stops sustaining the spell.


Damage Shift (Direct, Physical, Manipulation, Ranged)
Type: M: Range: R, Duration P, Drain: (F/2)+3

A rather unusual, if nasty, manipulation spell. The caster shakes there clothes and dusts themselves off as they cast the spell, and shift whatever damage they have take to the chosen target. Each hit shifts one Physical Damage box to the chosen target and removes one from the Mages physical damage track. This cannot be used to shift Stun damage. This spell can only be used once per target, per wound .


Shadow Snap (Indirect, Mana, Manipulation, Ranged)
Type: M, Range: LOS: Duration: S, (F/2)

A somewhat indirect paralysis spell used to pin targets, as the mage targets their shadows and uses they power of the darker realms to infiltrate the targets will. The Caster can effect a number of targets equal to their Magic with the spell (with associated casting penalties). Threshold is beating the Highest Willpower among the targets. If beaten, the Target(s) must make a Willpower Test with a number of hits equal to the degree of success of the the mage as long as the mage sustains the spell. This spell does not effect creatures or items without will. Targets that fail cannot move or take any physical actions until the mage releases the spell.