QUOTE (Piersdrach @ Jul 12 2010, 11:57 PM)

Well damn, I better tell my group we are playing wrong then, our mudanes and generalist characters are not in the 'grain' of the game.
I prefaced that statement by saying they can be fun to play, didn't I? I go against the grain of the system myself every now and then - troll tanks and elven faces are the most optimal builds, but I'm likelier to play a troll face or an elven tank. Mundanes are disadvantaged over augmented or awakened characters, though, both of whom get incredible boosts relatively cheaply. And it is far easier to make an effective specialist than it is to make an effective generalist, because you can quickly spread your dice pools too thin.
When I say they are going against the grain of the system, I mean that the rules make those choices more difficult (
not impossible!) to play, rules-wise. This actually fits Shadowrun, since people are supposed to be frightened of the weird powers that the awakened and technomancers have, while at the same time being constantly tempted to sell off bits and pieces of themselves to get faster, smarter, stronger, etc.