I am creating a mage for a street level game(350BP) and am looking for opinions on character generation if I plan to make a mage that more often then not will be splitting his spell pool to multicast. My GM is allowing me to specialize in multicasting for a +2 bonus to spells cast when I split the dicepool which should help enormously. Advancement in this game would be pretty rapid until the characters reach the normal game (400ishBP), then even out. So my pools #s will go up.
My big question is, should I spend all my quality points on Focused Concentration(2) for a total +2 bonus on resisting drain, or would a 5 point Mentor Spirit and Focused Concentration(1) be more beneficial?
My Pool #s:
--Spell pool is looking like 8 dice (Magic + Spellcasting) before any bonuses. With the bonus from multicasting spec, splitting my dice pool currently becomes 6/6 for 2 spells, or 5/5/4 for 3 spells. (The Mentor Spirit if I take it would add another 2 to each number.)
--Drain pool is looking to be about 9 dice + 2 for fetish + whatever Focused Concentration level I end up with. 4 is about the target for drain early on.
Here are some Drain tables (obviously I won't be multicasting lightning bolt in my mage's early career if ever unless things are really bad, it's included as a 'beyond the redline case'):
CODE
(F/2)-1 :: Stun bolt (F/2)+2 :: Mana ball
# of spells # of spells
1 2 3 4 5 1 2 3 4 5
Force Force
1 1 1 1 2 3 1 2 3 4 5 6
2 1 1 2 3 4 2 3 4 5 6 7
3 1 1 2 3 4 3 3 4 5 6 7
4 1 2 3 4 5 4 4 5 6 7 8
5 1 2 3 4 5 5 4 5 6 7 8
(F/2)+3 :: Lightning bolt
# of spells
1 2 3 4 5
Force
1 3 4 5 6 7
2 4 5 6 7 8
3 4 5 6 7 8
4 5 6 7 8 9
5 5 6 7 8 9
# of spells # of spells
1 2 3 4 5 1 2 3 4 5
Force Force
1 1 1 1 2 3 1 2 3 4 5 6
2 1 1 2 3 4 2 3 4 5 6 7
3 1 1 2 3 4 3 3 4 5 6 7
4 1 2 3 4 5 4 4 5 6 7 8
5 1 2 3 4 5 5 4 5 6 7 8
(F/2)+3 :: Lightning bolt
# of spells
1 2 3 4 5
Force
1 3 4 5 6 7
2 4 5 6 7 8
3 4 5 6 7 8
4 5 6 7 8 9
5 5 6 7 8 9