It is very simple :
"Maximum Force for a spell is equal to Magic Attribute x2 or Spellcasting (wichever is lower)"
"When trying to summon, banish or bind a Spirit you can only affect spirit of a Force at maximum equal to Magic Attribute x2 or Summoning/Banishing/Binding (releveant skill) (wichever is lower)"
"Specialisation also adjust the maximum Force of Spell/Spirit of the related category"
"A Spell Focus also adjust the maximum Force of Spell/Spirit of the related category"
"Ritual Magic add 1 to Spell/Spirit Force by supplementary caster".
At first I was thinking about using Skill x2, but I think using only Skill x1 then add focus and specialisation would help mark better difference between caster.
My premise is that, except by name, spellcaster archetypes are fairly versatile with no real specialties baring the spell list. I was trying to add personnalities in the mage building by using specialisation. I think the mages/shaman are just as much potent in their specialised area (perhaps even more now that they have huge incent to specialise and use focus), without losing more than the ability to overcast/oversummon in other areas (even then using focus/ritual/spirit service get that avaliable).
It also make buying Magic Skills group a bit less advantageous and provide a small edge to those concentrating on one or two skills (banishers, summoners)...
Opinions ?