QUOTE (pbangarth @ Oct 6 2010, 09:16 AM)

In what way do you see this having happened?
Now, it's been a while but here is how I remember Conjuring to work in previous editions.
Shaman could only summon Nature Spirits. They could not bind them to service and get things like Aid Sorcery, etc. The Nature Spirits summoning rules were pretty strict about being in the proper domain to summon a given type of spirit and about the spirit not being able to leave their domain. The Nature Spirits didn't have a lot of combat abilities, iirc, but had loads of utility in the form of Confusion, Concealment, etc.
Hermetics had to spend a fair amount of money and some time to bind elementals to their service. In exchange they got to keep more than one spirit bound at a time. They got to make use of Aid Sorcery and similar "metamagic" abilities. They also got some better combat utility out of elementals. Drawbacks included no on-the-spot summoning of new spirits and elementals lacked most of the utility abilities of possessed by nature spirits.
Unifying these two systems in 4th edition gives all magicians the flexibility and utility of shaman summoning (without the strict domain rules) and also gives them the advantages of Binding and access to the more combat-oriented elemental spirits that used to the sole purview of hermetics.
That, to me, is buffing Conjuring.
edit: Note that I'm not making a value judgment about this change. I'm just stating my opinion that Conjuring is more versatile and useful for all magicians in 4th edition than it was in SR1-SR3.