QUOTE (Karoline @ Oct 20 2010, 05:05 AM)

@OP Like Summer said, as soon as the person projects, they gain insane speed, and so could easily keep away from a physically bound opponent. May as well just hit them with DMSO for the quick KO and poison to kill them 'cleanly' for harvesting. Of course, their spirit could still contact a mage (not real likely, but possible) and alert them and tell them who you are and such.
Using poison for organ haversting seems like a bad idea - most poison acts by damaging internal organs, which is rathe counter-productive. Even eurotxins may pose problems as they're likely to ruin the diffrent organ's nerves. You might get away with it on the first sale as the damage won't be obvious, but repeat sales will be tricky.
On a worst case configuration, if the toxin is bad enough, enough of it may stay within the organ to kill the recipient. Big oupsie there, getting guys like Tamanous mad at you isn't exactly a career-enhancing move.
I would go for incapaciting toxins and a 'mechanical' kill if the intention is to keep the bofy in saleable condition. Which brin a problem with the forced projection idea : if I remember right, astral wounds are carried over to the flesh - at least they were in the previous editions. Which makes an astral kill as messy as a physical one - though the target's armor will be intact.