QUOTE (SleepIncarnate @ Oct 27 2010, 08:05 PM)

Ok, so everyone's always going on about how much TM's are like mages, only with the Matrix, and thus more limited. I had a thought today while reading through my sixth world almanac while going over bits about various space stations: magic doesn't work in space. We all know this, but I haven't seen anywhere that says a TM's abilities don't work in space, and I suspect they do, but what about everyone else? What do you think? And I don't mean what if a TM tries to enter the node of a space station, what if a TM is not physically on earth, but is on a shuttle or space station or something?
Resonance isn't magic. Magic isn't resonance. They are in fact, mutually exclusive. Emerged don't rely on a mana-based gaiasphere the way that Awakened do, but rather on the presence of a ubiquitous wireless network. The only fluff notes I've had are in areas without any wireless, or with wireless somehow blocked off (faraday cages etc) Technomancers feel out of place or disoriented if they try to reach out with their Persona, but unlike trying to astrally perceive in space, they don't actually take any SAN damage. I suppose locking a technomancer in a faraday cage might be pretty similar to gouging someone's eyes out, but that's about it.
I'd rule a techno functions fine in space, but may feel a bit isolated if there aren't a multitude of nodes, and wireless activity about.
Edit: Incidentally, the thread title sounds like it could be used as a really bad simsense/trid flick.