QUOTE (Zyerne @ Nov 8 2010, 06:52 PM)

Personally, I'd take leadership out if I was going to make any changes to the influence group. Using the A-Team as an example, I see it as
Hannibal - Leadership
Face - Negotiate, Con
BA - Intimidate
Whilst Ettiqette is certainly part of the SR Face skillset, Leadership and Intimidate can easily be handled by other characters, most obviously team leader and team big imposing guy.
You've uh... missed the point of the Leadership skill. It has zero application within the runner team.
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QUOTE (Ascalaphus @ Nov 8 2010, 07:20 PM)

Intimidation is so much more than physically threatening people; the listed specializations are Physical, Mental, Interrogation and Torture. It's used by the Face when he's telling about his Troll buddy. It's used when showcasing The Stick, when Etiquette and Con are used to present The Carrot. It deserves to be in the Influence group; it was arbitrarily excluded to keep the group small enough. But its exclusion is ugly.
It's ugly, but necessary to avoid making the skill group too cost effective and overpowered. If you removed the Leadership skill entirely, I still think the skill group would lack either Intimidation (more likely) or Negotiation (less likely). I feel that the leadership skill isn't played entirely straight and definitely undervalued. A face disguised as someone in the hierarchy of the target site could potentially order away mooks that wander near where the rest of the team is operating.
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QUOTE (Zyerne @ Nov 8 2010, 07:39 PM)

Arbitary exclusion, yes, but also perhaps the most likely social skill after ettiqutte to be taken by non-Faces.
My PC has Etiquette and Leadership.

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QUOTE (Mongoose @ Nov 8 2010, 09:33 PM)

Its used to shut people up with a glance
That isn't necessary an act that is limited to Intimidation. It's also an act of Leadership.
QUOTE (Mongoose @ Nov 8 2010, 09:33 PM)

to get them to not question your authority (real or fake)
This also can be utilized via both Leadership and Intimidation.
QUOTE (Mongoose @ Nov 8 2010, 09:33 PM)

to keep the riff-raff at bay
Can be used by both Leadership and Intimidation.
QUOTE (Mongoose @ Nov 8 2010, 09:33 PM)

to get people to ask "how high" when you say "jump"
This is more Leadership than Intimidation.
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QUOTE (Karoline @ Nov 8 2010, 11:04 PM)

I mean, if you want a low value skill group, look at outdoors. It is good if you happen to be playing a wilderness sort of game, but otherwise it is exceedingly worthless.
Arguably, Tracking and Navigation are still useful while it's the Survival skill itself that is useless outside of an Outdoors environment. At this point your character is left with, well do I spend half value for a skill that might not be useful on the off chance I find myself out in the wilderness? However it is precise the fact that social skills are valuable that I cannot see Leadership being supplanted with Intimidation. That skill group would be way too potent for its cost.