QUOTE (Laodicea @ Nov 10 2010, 11:31 PM)
Since you stopped by just to nitpick, I'll nitpick your nitpickings.
See, many words have multiple definitions.
One definition of Special Forces is "A branch of the U.S. Army composed of soldiers specially trained in guerrilla fighting." This is a fairly narrow definition. It would be unfair to only apply this definition in this argument, and I know that, but I could.
You have applied an equally narrow definition of the word paramilitary in this case. Perhaps you used this definition: "of or relating to a group of civilians organized to function like or to assist a military unit" However, I was using it in the following sense: "'Paramilitary groups' are bodies which act together with the military institution but which at the same time exercise irregular action, deviated, deformed, from the military."
How about broadening both of our definitions a little bit, and you'll see that we're both right, and your nitpicking was unnecessary.
Sorry to burst the bubble, but paramilitary doesn't mean what you think it means.
Tir Ghosts are very specifically, canonically, Special Operations military units. Paramilitary units are mercenary armies like MET2000, Picador's operation, or even Knight Errant's Firewatch teams. Paramilitary
acts like a military unit in regards to structure and even tactics at times without
being an actual military unit.
As for Tir deniable assets, gangs like the Ancients would be the first step.