There's a wonderful collaborative (no GM!) story-telling RPG called Fiasco by Bully Pulpit Games that takes the style of crime caper films where ambitious plans end in chaos and tragedy (think Fargo, Lock Stock, etc.). I plan to try this out tomorrow for the first time. The set-up is determined by something called a playset, from which relationships between the characters are chosen and characters are defined as a result of these relationships.

Has anyone played this game with the (unofficial) Shadowrun playset?
Did it work well?
What did the Shadowrun players think of it?
What did the non-Shadowrun players think of it?
Does the Shadowrun setting suit Fiasco?

The playset can be found at http://forum.rpg.net/showthread.php?t=545186 or there's a link to it on the first result of a Google search for Fiasco RPG Playsets.