QUOTE (CanRay @ Apr 6 2011, 08:03 PM)
Damned teenagers, no attention spa... OH SHINY!
OK, outline: Chapter One: The Theft of HackBaby.
Chapter Two: Slamm-0! and NetCat are the worst parents ever!
Chapter Three: In-Character Online Chat between JackPoint members. Everyone is downright slotted off something fierce. The Exchange walks in like it owns the VPN, and tells them the deal. FastJack calms everyone down enough to point out, "It's just another Shadowrun, the Johnson just screwed us first, rather than last."
Chapter Four: (Moral) Event Horizon: Hard Exit comes up with a brilliant, Ice Cold plan for Kane and his crew. Kane goes Pink Mohawk and changes the plan to include pyrotechnics and heavy metal, along with taking the ship instead of just the paydata. Hints to the "Rose Garden" are found onboard, bad enough to make a Somali Pirate yarf.
Sound like a good start?
A bit broad for the four chapters. With the exception of Chapter Three (arguably our first sample), the rest of it would cover multiple chapters: Chapter Two could easily be Chapter 1-3, Hackbaby's theft a Chapter 5 flashback with the aftermath handled in chapter 4, IC chat becomes Chapter 8 after the preliminary legwork gets done to track Hackbaby in 6 and 7.
9-10 are the legwork to track and hit the Event Horizon,
possibly with a "discussion" with O'Malley and the Mob about Yakuza assets going wiggy and buzzing out of town every time some boat comes around, according to a low-level Yak manager that a runner who needed a favor with the Mob brought in under Gamma-S.
11 is a viewpoint from the Event Horizon. 12 is a
second IC chat where Hard Exit lays out the plan for Kane and Krew. Kane alters the plan in 13, chapter ending as the crew dives onto the boat, pyrotechnics and heavy metal going full bore. 14 is the fight, 15 is the viewpoint of the doomed captain of the Event Horizon, who may survive long enough to get asked some tough questions by angry runners. Perhaps a mid-chapter cut to look in on Hackbaby, who gets transferred from Lucky Eddie to Angry Johnny, who has a bunch of deliveries to make.
16. A creative interrogation of the captain involving a nautical battery, fuel oil, and nipple clamps.
17 is the third IC chat, the revelation of everything they found onboard the Event Horizon. Exchange comes back in, states that there has been a...complication.
18 is when Hackbaby drops off the Exchange grid. Enter the Black Hats, who have a vested interest in making their mysterious benefactor happy. They see a chance to make some scratch on the side, and they take it.
19 is cleanup. Netcat and Slamm-o! find the remains of Angry Johnny and the van. Trail goes cold. Event Horizon disappears in to the deeps without a trace, Kane happy he got to fuck some shit up. Pledges all over the world to make the Rose Garden disappear, and people start gearing up.
20 is the final IC chat. The Exchange takes its licks. It acknowledges mistakes were made, but the end result is for a good greater than any team of people on the planet, Hackbaby and co. included. It will, however, do everything in its power to ensure that its debts are paid.
Everybody pays.
Epilogue: A black sedan drives through a gate and along the road to an opulent house. Mysterious figure with a bundle swaddled in cloth gets out, covered by chauffeur with umbrella. Knocks on door.
Brackhaven answers. There's a smile on his face when he sees the bundle.
End book one.