QUOTE (Summerstorm @ Apr 5 2011, 06:02 PM)

But, just reading this again gets me to another point: I was preparing an run from an old module (SR3) and just realized: with the SR4 rules for inhabitation and the neccessary preparations and such a Hive threat is not as much as a threat as an annoyance. A Shaman can prepare like... maybe 2-3 people a day. A begun inhabitation needs DAYS.
On the other hand, insect spirits are individually a
lot more powerful in SR4.
Much higher attributes, much more powers, attacking them with willpower is much less viable etc.
The old flesh forms (what's now called Hybrid Forms) actually had
lower attributes than the host and gained crap like one Enhanced Sense and an Allergy (Insecticides) for it in most cases.
Bugs in SR4 may not be designed for mass outbreaks anymore, but they pose a much greater threat when they slowly infiltrate an organization and have time to set up a hive.
In SR2, most bugs where crappy mooks, you could run stuff such as Queen Euphoria with starting characters and everybody could get out alive.
That would be drastically different with a hive operating under SR4 rules.
Also, keep in mind that even Chicago only had several thousand bugs attacking, and that was set up over years by multiple shamans.
There may have been a threat of a bug apocalypse happening in a matter of days, but as far as things go that actually happened, the worst case scenario still was a far cry from that.