QUOTE (BishopMcQ @ Apr 8 2011, 11:02 AM)

An easy way to do NPCs--I do this with groups at home or at conventions, for whenever the players wander off somewhere outside of the NPCs I have statted.
If the NPC is decent--they get a small handful of dice -- generally 6-9.
Good -- full handful -- generally 10-12
Freakin Awesom -- two handfuls -- 18-20.
This technique accounts for skill, stat and all modifiers. Yes, it calls for a lot of fudge factor, but overall it makes for a fast game where I'm not accounting for every single +1, -1. I do all of the accounting on NPCs which I actually have stats written for, since I can prep for the common modifiers.
Yeah. The thing is:
The Gun Adept regularly rolls 12-15 dice for shooting.
The Face routinely rolls 10-15 dice for social skills.
The Mage can roll up to. . . . . .I can't remember, but it is a shitload of dice for damage spells.
The Street Sam. . . . well he missed the last session, but I remember he rolled a lot of dice.
The Infiltrator/Hacker was the most "realistic" character. He had decent pools that didn't seem, to me, overwhelming.
And the top three characters have edge pool of 3-6.
That reminds me. Do I understand the edge rules correctly in that when you use Edge, you roll as many edge dice as your total pool (i.e. 6 dice if you have an edge pool/score of 6) as many times as you have pool?
That seems a confusing question. Let me restate: If the Face is trying to blow the socks off a roll and he uses edge (with a pool of 5). The first time he uses Edge for the session, he rolls 5 dice. A while later he wants to use Edge again. Does he still roll 5 dice or is down to 4, then 3 the time after that, then 2, etc.?
<Edited for grammatical correctness>