QUOTE (Bushw4cker @ Jun 23 2011, 12:09 AM)
Would you mind elaborating on your run idea? There has to be pretty good reason for a Johnson to hire shadowrunners to do international run instead of hiring a more local talent, especially if the Johnson has to fly the runners to the location. Seattle to Denmark is going to be about 1k nuyen per runner for regular flight and 5k per runner on a suborbital.
Main part of the run is intended to be a B&E job on a high security estate. I got the idea for the run at a recent visit to a museum at the place IRL (Skagen's Museum, should anyone care). My idea is basically that the Johnson wants runners from abroad for two reasons:
1) Harder for the "victim" to potentially trace back to the Corp. behind the Johnson.
2) Forcing the team to travel internationally should weed out the potentially most incompetant. If they can't get themselves and potential gear through customs and aboard an airplane, then they won't survive the run anyway.
The reason for the extra paranoia in the situation, is that the target of the Run is the home of the CEO of a Saeder-Krupp company in Denmark, and the people behind the Johnson is the Maersk Group, a AA company. The AA Corp does not want to risk having the operation traced back to it by a AAA Corp like Saeder-Krupp.
As a GM my goal is to make the run a little different than what we normally run, and also to potentially broaden the set of skills required of the team. It's not my intention to try and make it too hard for them to get on the plane, but I want them to put some thought into exactly what kind of gear they are going to bring, and how they are going to get it onto the plane. Also, or alternatively, I want them to have to try and locate gear in an area where they don't normally operate, thus providing some real work for any potential Face in the group. If the team doesn't have a proper Face, the Johnson will be able to help them out.
The Run has two objectives:
Primary: Steal a large piece of art. The object is unwieldy and magical, and if it should end up being broken, it will release a captive (Master) Shedim.
Secondary: Find and break into the owner's work related Node, and upload a Trojan and steal some files. (The Secondary objective is optional and mainly intended for if anyone wants to play a Hacker/Technomancer.)
The Run is intended as a one-off event with more focus on challenging the players, and providing a fun operation, rather than get overly stickly with the established canon. Realistically the area I want the players to infiltrate, will probably have been swamped by toxic crap spewed out by the North Sea, but the area makes for a nice setting for the Run, so I'll use it anyway.
The PC's will be made by Karmagen, and they will likely have around 12-1500 Karma to make them with. They are meant to be highly skilled people, and it allows me to pile on the preasure a bit more, without necessarily (and unintendedly) killing them in seconds...
/Kyrel