QUOTE (Erik Baird @ Jul 30 2011, 11:58 PM)

What I'm not clear on is does the micro turret have any internal space for ammo and/ or gunnery recoil adjustment (which takes 1 CF per R3 137). I can't find anything that specifically states what else can be inside a micro turret besides the weapon.
Based on the fact that the Mini Turret has 1CF of internal space and takes 6CF (12 for Pop-Up), while the Micro Pop-Up Turret takes only 1 CF total, I'd say the implication is that it has no internal space. If it were to have internal space, it would be on the order of 0.1CF.
That said, it has also been my interpretation that such accessories don't need to fit into the turret space; in fact, for Ammunition Bins this interpretation is canon (R3 p135, "Ammo space for turrets will consume the turret's internal CF space […] first, and then CF from the vehicle itself"). It's not unreasonable to rule that something like gunnery recoil adjusters would need to be in the turret, but the passage in question (R3 p137, "Gunnery recoil adjusters are available for fixed mounts and turrets only.") is more likely intended to forbid applying GRA to Ring/Pintle mounts than to express that GRA needs to fit inside a turret.
Actually, on reflection the fact that fixed mounts don't have separate CF allocations means that it'd be pretty difficult to argue the latter interpretation.
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Also, should the turret be obvious to someone looking into the vehicle when the turret is retracted, say, border patrol or Lone Star?

R3 p140, "Pop-up turrets remain concealed from plain view until their weapons are used." Of course, with classic Shadowrun attention to detail, this suggests that if you pop the turret up, it's still concealed until you actually fire it.
Based on the words "plain view" I think the implication is that a Perception test can locate the turret, but I don't remember any guidance as to what the TN should be. Another thing for SR3R, I guess.
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The rules also don't seem to state whether a firmpoint needs to actually be installed along with the turret, or if the turret just occupies the space that could have been used for a firmpoint.
I don't think the concept was hammered down by the designers; despite references to installing firm/hardpoints and the Body rule giving a limit, there are no costs, masses, CFs, or installation times for foopoints (at first I thought SR3 p312 might have them, but those turn out to be fixed weapon mounts). I treat them as a bookkeeping tool rather than as an in-universe artifact.
~J