Junior
Real name and alias TBD. The concept here is a young street samurai who was being trained by a more experienced partner, possibly even a prime runner. One of the mentor's enemies finally caught up with the pair, and the mentor held him off while the student escaped. Now the enemy is hunting Junior, too, wanting to wipe out the mentor's legacy.
I'm well aware that several, if not many of the choices I've made here are suboptimal: Firearms group rather than Automatics, Muscle Replacement over its bioware equivalents, etc. These are deliberate. I tried to think what a prime runner would "realistically" (for a given value of reality) teach an apprentice. He would want his pupil to be able to handle himself in a broad range of situations, and I tried to reflect that with a broad and varied skill base. He can fight, to a degree; talk, to a degree; handle technical work, to a degree. I realize he's not hellaciously dangerous in combat nor dazzlingly effective out of it. Again, this is deliberate. I think he would work well in a lower-powered game, or as a junior member of a medium-sized team.