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Warlordtheft
QUOTE (blackhawk1w @ Nov 3 2011, 02:16 PM) *
You should have played SR 1st ed you needed to a physicist to play and understand the formula


SR1--It wasn't that bad. About the only thing complicated in it was the Matrix. Ya know--that hasn't changed. smile.gif

Now for the obligatory:

GET OFF MY LAWN!
Grinder
QUOTE (Stahlseele @ Nov 18 2011, 03:28 PM) *
http://mwomercs.com/news/2011/11/28-cryeng...hwarrior-online
i am not sure how to feel about this . .


What's your problem with that?
Stahlseele
Well, the Devs stated they had much experience with the UE3 for example.
And for the Moment it was the fact that UE3 would be very much more mod friendly than the CE3.
But then i remembered the ONLINE ONLY Part about this Game and figured that that meant no mod support whatsoever anyway . .
CanRay
Oh, so you wanted a Rainbow Dash paintjob on the chest of your Mech, eh?
Grinder
QUOTE (Stahlseele @ Nov 20 2011, 11:21 AM) *
Well, the Devs stated they had much experience with the UE3 for example.
And for the Moment it was the fact that UE3 would be very much more mod friendly than the CE3.
But then i remembered the ONLINE ONLY Part about this Game and figured that that meant no mod support whatsoever anyway . .


Ok, I see. Nothing that really bothers me, though. grinbig.gif
Stahlseele
*shrugs*
i am pretty bothered about this game as a whole . . .
i would have preferred a classic offline campaign game, maybe with co-op with additional multiplayer component, DLC's and Addons . .
ggodo
Yeah, me too. I do think the "start in 3048 and go through battles in real time" is kinda cool, though. I asm a fictional history buff, though.
Grinder
QUOTE (Stahlseele @ Nov 20 2011, 07:39 PM) *
*shrugs*
i am pretty bothered about this game as a whole . . .
i would have preferred a classic offline campaign game, maybe with co-op with additional multiplayer component, DLC's and Addons . .


And that's related to the use of the CryENGINE how? I like the idea that the game will be free to play, even though it remains to be seen how balanced it will be when it comes to buying addtional/ new shit.
CanRay
I just want jump jets and lots of speed and ECM.

"They don't call me Mongoose for nothing."
Stahlseele
QUOTE (CanRay @ Nov 20 2011, 06:10 PM) *
Oh, so you wanted a Rainbow Dash paintjob on the chest of your Mech, eh?

Actually, yes O.o
QUOTE (Grinder @ Nov 20 2011, 10:17 PM) *
And that's related to the use of the CryENGINE how? I like the idea that the game will be free to play, even though it remains to be seen how balanced it will be when it comes to buying addtional/ new shit.

Not at all, but most little bits of news like this, that indicate pretty agressive changes to the game that we were told about years ago just makes me more wary of the end product <.<
Grinder
Years ago and computer gaming: you see where it doesn't fit, right? grinbig.gif
Stahlseele
hope is allways the last thing to go.
in the west, nothing new.
ggodo
QUOTE (Stahlseele @ Nov 20 2011, 02:26 PM) *
Not at all, but most little bits of news like this, that indicate pretty agressive changes to the game that we were told about years ago just makes me more wary of the end product <.<

Yeah, but I'm still hopeful that whatever comes out will be playable.
Stahlseele
right now, i am just hoping this does not end up like the "shadowrun" console game from micro$oft <.<
KarmaInferno
There was a console game by MS?



-k
CanRay
QUOTE (KarmaInferno @ Nov 22 2011, 05:09 PM) *
There was a console game by MS?

-k
No, there wasn't. It had the title, and *NOTHING* else that is Shadowrun. At all.

Hell, it wasn't even dystopic!
Critias
QUOTE (KarmaInferno @ Nov 22 2011, 05:09 PM) *
There was a console game by MS?



-k

LA LA LA LA LA LA CAN'T HEAR YOU LA LA LA LA LA LA!
ggodo
The sad thing is I'm still trying to play that, just so I can be completely aware of how bad it is.
Also, Why does magic smell like bacon?
Stahlseele
because it sounds violet.
Gamer6432
I saw there was a MechWarrior 5 thread, but it's stagnated for 8+ months now...

A few concerns were raised, strikingly similar to what's been asked on the MW:O forums.
  1. This is not going to be World of Tanks with BattleMechs. There are some meta-game aspects that are (or will be) simlar, but MW:O's gameplay will be very much its own.
  2. The guys at Pirahna are very dedicated fans of BattleTech and the 25+ years of history it has. They aren't adding in weapons that don't exist. What's available to the Inner Sphere in 3049 is what we have access to. They also aren't going to muck with the story/canon just 'cause they can.
  3. Free to Play does not mean there will be a Pay to Win/Have an Edge aspect. Every thing in the game can be purchased with the C-Bills you earn from playing. Paying real money only means you get access to stuff sooner.
  4. MechWarrior: Online will not be a MMO/MMORPG. Matches will be 4v4, 8v8, or 12v12. There will be experience, which goes toward chassis familarity and pilot "perks" in one of the 4 roles (scout, assault, defend, command), but there's no reason (or benefit) to rolling 3 "characters" to be a scout, commander, or defender.
  5. There will be no respawn. You die, you're out.
  6. Every 'Mech has its place, and every 'Mech is useful.

Right now, there are 14 'Mechs announced. Yes, that means not every BattleMech from the pre-invasion 3050s era is in (yet). They are, in order of tonnage:
  • Commando (25t)
  • Jenner (35t)
  • Raven (35t)
  • Cicada (40t)
  • Hunchback (50t)
  • Centurion (50t)
  • Trebuchet (50t)
  • Dragon (60t)
  • Catapult (65t)
  • Jagermech (65t)
  • Cataphract (70t)
  • Awesome (80t)
  • Stalker (85t)
  • Atlas (100t)

Each 'Mech will be be available in different variants, which determine what weapon hardpoints it features (see Dev Blog 6 on the MechLab). The full list of variants available hasn't been announced yet, but there will be at least the JR7-D Jenner, HBK-4G Hunchback, CPLT-C1 Catapult, and AS7-D Atlas. The other 11 'Mechs will likely feature the "default" variant (the one statted on the BattleTech Wiki), but we don't have official confirmation yet.

Operation: Inception is their Founders Program. Among other benefits, you gain an amount of in-store credit ($40 or $80 worth) and guaranteed access into the latter phase of Closed Beta on August 7th. The Elite and Legendary options get you a cool custom 'Mech skin. This is in no way required, and does not give purchasers an "edge" over people who don't want to buy. The Founders 'Mechs are identical in stats to the JR7-D Jenner, HBK-4G Hunchback, CPLT-C1 Catapult, and AS7-D Atlas available to everyone who doesn't buy a Founders Pack.

For further reading, check out the Dev Blogs, Q&A sessions, and Ask the Devs - Answers!.


X-Kalibur
I'll be happy with my Archer or Warhammer or Marauder. None of which are sadly on said list.
Stahlseele
QUOTE (X-Kalibur @ Jul 12 2012, 09:30 AM) *
I'll be happy with my Archer or Warhammer or Marauder. None of which are sadly on said list.

Because those are the "Harmony Gold will fuck you up something fierce if you use them" Mechs.
Jeremiah Kraye
I just want three things...

A: My Madcat
B: My Bushwaker
C: My Nova

I also want to be able to override the safety overheating feature, but that's just me.

Raven's were one of my favorites for light scout mechs from commander.
Bigity
Damn clan mechs. Hell no!

Jagermech! Or Dragon. Hmm.

Yea all my preferred mechs looks suspiciously like Destroids from Robotech or an Officer Pod frown.gif
CanRay
Seeing as I've never played before, I'm going to have to try them all to find out which one I like the most.

Likely I'll be playing either an Artillery Unit or a Heavy Mech. I'm the Fifty Cent of FPSes... I'm always getting SHOT!
Bigity
I'm told that currently in the beta, long ranged mechs are kinda screwed as the maps are all smaller areas.
Stahlseele
Long Ranged Mechs are ALWAYS screwed in Battletech/Mechwarrior.
Especially if they can't boat Lasers or PPC's.

Battletech is sitting in dozends of tons of steel and walking up to somebody else sitting in dozends of tons of steel and looking them square in the eyes while shooting them up and finally punching and kicking the living daylights out of them . .


Clan Stuff will probably come next year or so . .
The Beta starts next month for people that have paid.
And one day in real life is one day in game.
And the Game starts about 0,5 to 1 year before the Clans arrive if i remember correctly.
Tanegar
QUOTE (Stahlseele @ Jul 12 2012, 07:36 AM) *
Because those are the "Harmony Gold will fuck you up something fierce if you use them" Mechs.

All of them are back in the tabletop game, albeit with new artwork and sculpts. Just base the models off the new minis rather than the Unseen art, and you're golden. The Archer, Warhammer, and Marauder are among the classics; you can't just leave them out.
Jeremiah Kraye
yep, all of the above. Honestly I just hope you can color your mech how you choose. I was always partial to bannson's raiders in terms of colors.
Yerameyahu
Yuck, it's just PvP deathmatch? At least they promise slavish devotion to aging canon, though. wink.gif
Gamer6432
Right now, players are in the Inner Sphere as either mercs, house warriors, or unaffiliated free lancers. They're keeping a 1:1 timeline. 1 day of real time is 1 day of MW:O time. Right now it's July 12, 3049. They're also adhering to established canon very closely, with the exception of one aspect to their Community Warfare pillar. House aligned players can fight for control over border worlds with other factions. They are locking the core and "buffer" worlds (I forget the term they used), so the borders can only shift so far. As the timeline progresses, worlds can shift from core, buffer, and border to any other category in keeping with the BattleTech timeline. So no, the Draconis Combine can't blitz to New Avalon.

QUOTE (Jeremiah Kraye @ Jul 12 2012, 05:50 AM) *
I just want three things...

A: My Madcat
B: My Bushwaker
C: My Nova

I also want to be able to override the safety overheating feature, but that's just me.

Raven's were one of my favorites for light scout mechs from commander.

Sorry, but the Timber Wolf and Nova won't debut until March of next year at the earliest. Players getting access to Clan tech will most likely take a while longer. The Bushwaker doesn't come out until 3053.

There is an override function... just don't hit it too often wink.gif

QUOTE (Yerameyahu @ Jul 12 2012, 09:20 AM) *
Yuck, it's just PvP deathmatch? At least they promise slavish devotion to aging canon, though. wink.gif

No, they've said there will be other game modes as well. I can't find the link, but I'm pretty sure there were 3 types officially confirmed so far.

As for the unseens, Harmony Gold never actually owned the rights to the images or intellectual property. At best they had the distribution rights for North America. The problem is, while they had no leg to stand on (legally), they did have an army of lawyers to hide behind. Their strategy was basically to be a giant prick of a company and make legal recourse too expensive for whoever they were going after. Which is why, you'll notice, the Microsoft MechWarrior titles had a few of the unseen 'Mechs.

EDIT: Oh, and one last thing worth a mention, they've locked out canon groups as MercCorp (guild) names. A number of players were trying to claim canon Mercenary groups or Clans, but the devs have said no one gets to claim any of those names. They have started considering opening up some of the major Mercenary Companies as joinable factions (Grey Death Legion, Wolf's Dragoons, Northwind Highlanders, etc...) but no official word beyond that.
X-Kalibur
QUOTE (Tanegar @ Jul 12 2012, 07:43 AM) *
All of them are back in the tabletop game, albeit with new artwork and sculpts. Just base the models off the new minis rather than the Unseen art, and you're golden. The Archer, Warhammer, and Marauder are among the classics; you can't just leave them out.


While we're on that note - I want my Phoenix Hawk, Shadowhawk, and Crusader
Stahlseele
QUOTE (Tanegar @ Jul 12 2012, 05:43 PM) *
All of them are back in the tabletop game, albeit with new artwork and sculpts. Just base the models off the new minis rather than the Unseen art, and you're golden. The Archer, Warhammer, and Marauder are among the classics; you can't just leave them out.

Yes you can, but the Reseen Models are fucking ugly -.-
QUOTE (X-Kalibur @ Jul 12 2012, 06:59 PM) *
While we're on that note - I want my Phoenix Hawk, Shadowhawk, and Crusader

Same with these, the Reseen would be targeted first because nobody can bear to look at these for a longer time . .



As for Merc Companies:
Eridanie Light Pony will be there at least . .
I plan on going Lone Wolf.
Gamer6432
I actually like some of the reseen designs better than the originals (which were just ripped off from Japanese anime anyway). And I always thought the Marauder looked really dumb.

*dives for cover*
Stahlseele
QUOTE (Gamer6432 @ Jul 12 2012, 07:16 PM) *
I actually like some of the reseen designs better than the originals (which were just ripped off from Japanese anime anyway). And I always thought the Marauder looked really dumb.

*dives for cover*

You. Will. Die.
Slooowlyyy . .
Halinn
QUOTE (Stahlseele @ Jul 12 2012, 07:30 PM) *
You. Will. Die.
Slooowlyyy . .

Over the course of your natural lifespan! Muahahaha!
Gamer6432
QUOTE (Jeremiah Kraye @ Jul 12 2012, 09:07 AM) *
yep, all of the above. Honestly I just hope you can color your mech how you choose. I was always partial to bannson's raiders in terms of colors.

Check out Dev Blog #6 on the MechLab. There will be color customization. They won't be allowing user made skins (at least for a while), since copyright issues crop up and PGI is responsible for all the content in-game.
X-Kalibur
QUOTE (Stahlseele @ Jul 12 2012, 09:08 AM) *
Yes you can, but the Reseen Models are fucking ugly -.-

Same with these, the Reseen would be targeted first because nobody can bear to look at these for a longer time . .



As for Merc Companies:
Eridanie Light Pony will be there at least . .
I plan on going Lone Wolf.


I agree that most of the reseen are fugly. At least in the case of the archer I want the loadout. Same for the Marauder and warhammer.
Tanegar
QUOTE (Stahlseele @ Jul 12 2012, 12:08 PM) *
Yes you can, but the Reseen Models are fucking ugly -.-

Same with these, the Reseen would be targeted first because nobody can bear to look at these for a longer time . .



As for Merc Companies:
Eridanie Light Pony will be there at least . .
I plan on going Lone Wolf.

YMMV. I quite like the Reseen Warhammer.
Gamer6432
QUOTE (X-Kalibur @ Jul 12 2012, 11:02 AM) *
I agree that most of the reseen are fugly. At least in the case of the archer I want the loadout. Same for the Marauder and warhammer.

You can get similar, if not identical, loadouts with other 'Mech variants. More than this I am forbidden from saying.
X-Kalibur
QUOTE (Gamer6432 @ Jul 12 2012, 10:11 AM) *
You can get similar, if not identical, loadouts with other 'Mech variants. More than this I am forbidden from saying.


Trust me when I say this - The Catapult is NOT the Archer. That 5 tons makes a huge difference.

(Also, the reseen Rifleman is actually pretty decent artwork.)
Bigity
Smithson's Chinese Bandits ho!

Stahlseele
QUOTE (Gamer6432 @ Jul 12 2012, 08:11 PM) *
You can get similar, if not identical, loadouts with other 'Mech variants. More than this I am forbidden from saying.

Seeing how they will be using a MIX between TABLETOP AND MW4 MECHLAB, there is close to no limit as to what you can actually pack into a Mech.
Especially, seeing how the Canon-Variants will be in. Nothing stopping you from replacing the AC20 on the Hunchback with something more usefull.
Nothing stopping you from replacing the 8 Medium Lasers on the 4P Variant with an ER-PPC or some Large Lasers either.
There is, basically, no role-protection ever in any kind of Mechwarrior/Battletech Game, if you don't have VERY strict restrictions on the MechLab.
And if you do, nobody will pilot anything but certain ultimate Mechs . . And if you don't, nobody will pilot anything but certain ultimate LOADOUTS too.
Gamer6432
QUOTE (Stahlseele @ Jul 12 2012, 12:30 PM) *
Seeing how they will be using a MIX between TABLETOP AND MW4 MECHLAB, there is close to no limit as to what you can actually pack into a Mech.
Especially, seeing how the Canon-Variants will be in. Nothing stopping you from replacing the AC20 on the Hunchback with something more usefull.
Nothing stopping you from replacing the 8 Medium Lasers on the 4P Variant with an ER-PPC or some Large Lasers either.
There is, basically, no role-protection ever in any kind of Mechwarrior/Battletech Game, if you don't have VERY strict restrictions on the MechLab.
And if you do, nobody will pilot anything but certain ultimate Mechs . . And if you don't, nobody will pilot anything but certain ultimate LOADOUTS too.

This is true, though PGI is working to lessen this issue. Beyond the restrictions on ability to place what weapons where (hardpoints), there is the experience system which not only rewards familiarity with a particular variant, but requires you to branch out at least a little bit to access the upper tiers of the XP reward tree. (See Dev Blog 4.) There is also the hurdle of actually buying the extra gear to shove into the 'Mech. Based on the MechLab video, it looks like they'll be sticking to the tabletop's prices. They haven't told us what the final C-Bill earnings per match will be, but I'd wager 300,000 C-Bills for an ER PPC is going to take a while to earn.

There's also the issue of heat, more for energy weapons than ballistics. That ER PPC is 5 more points of heat than the regular PPC (and more than any other weapon). Heat won't just disappear if you've got 15 heatsinks. You'll still take the heat and it'll drop at a rate of X/second depending on how many heatsinks you've got.
Stahlseele
Wonder how close to the BT Stats they are going to stick in MWO . .
Technically, a Hunchback 4P can fire everything aside from 1Medium Laser and the Small Laser and stay completely cold all the time.
Laser-Gatling.
Gamer6432
QUOTE (Stahlseele @ Jul 12 2012, 02:08 PM) *
Wonder how close to the BT Stats they are going to stick in MWO . .

As close as they can. The heatsink deal comes from tabletop being abstractions of 10 second turns, where MW:O is real time. Heatsinks don't negate heat generation, they dissipate it. More heatsinks gives you faster dissipation.
Stahlseele
The 4P should, in theory, be able to dissipate all heat generated, as long as he does not fire one of the medium lasers . .
CanRay
Well, give this one a shot, see if I like it. At least there'll be folks I know online.
Gamer6432
QUOTE (Stahlseele @ Jul 12 2012, 04:04 PM) *
The 4P should, in theory, be able to dissipate all heat generated, as long as he does not fire one of the medium lasers . .

Yeah, if the pilot waits 10 seconds between shots, then fires them all again. As I said, the tabletop is an abstraction. I can't recall any previous MW title that gave medium lasers (or any weapon, for that matter) a 10 second recycle time.

Since it's real time, vs. turn based, any 'Mech could theoretically dissipate all the heat it generates so long as doesn't cook off its ammo or melt its reactor. In a real time situation, it's not a question of "can I?" but rather "how long will it take?"
Stahlseele
Base should be 10 heat takes 10 seconds to dissipate and a 10 Heat Weapon should take 10 seconds to reload.
Everything else? Go from there. 15 Heat? Takes 15 Seconds to dissipate and 15 seconds to reload.
5 Heat? 5 Seconds to dissipate, 5 second reload cycle.

And each Single Heat-Sink dissipates 1 Heat per Second. Double Heat-Sinks will dissipate 2 Heat per Second.

Sounds easy enough to me somehow . . Yes, this will make for a quite fast paced game, but come on . . this is a shooter basically, not something where you wait minutes to reload . .
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