A couple of questions/ideas that I'd like advice and feedback on for my game before I introduce them.
First, Latent Awakening; the NPC girlfriend of my resident Lesbian Elf Stripper Ninja PC has the quality; I pretty much threw it in for the lolz when I was building the NPC. Now, I've been thinking about how to use it and possible trigger events and then how to run the subsequent Awakening and character development. Since I'm running Ghost Cartels, I'm thinking either the Awakening happens the first time the NPC tries tempo, which could lead to some interesting RP situations (NPC starts associating the drug with magic use, for example). Still figuring out what tradition the character will end up going with, and how to work that indoctrination in in-game. Advice would be useful. (Character is an ex-bunraku elf, rescued by said PC)
Second, I've got two of that rare breed in Shadowrun: PCs with ethics. One is the mage, who has a pretty decent moral code that goes against little things like slavery, unnecessary killing, etc and so forth, and the other is a Technical Pacifist Technomancer, who wants to ruin MCT and Universal Omnitech for what they did to his friends during Emergence; so far, he's drawn the line strictly at killing, but hasn't had any problems with, say, hacking a black clinic and turning down the Life Support Oxygen to the brain when their target was on the table, resulting in some nasty mental retardation for said target. I'm trying to think of ideas for situations that I can use for a slow seduction and corruption of these pure hearts; I hope one day over the course of the campaign to be able to pull a "what the hell, hero?" from their friends and allies.
Third, I'd like to use the Exchange for some of the PCs, and I was wondering if anyone had any advice on how to run it, especially the initial introduction to it and how to get past the initial paranoia inherent in a program that keeps tabs on you like that.
Fourth, multiple concurrent training tests, good idea or bad idea? What I'm thinking is a character could train a physical skill for, say, eight hours, and then cram in a mental/knowledge/language skill, instead of only being able to work on one skill at a time. Thoughts? Other suggestions? (We just went through most of February 2071 last session because people were training)
Thanks in advance!