QUOTE (Midas @ Jan 10 2012, 12:04 AM)
A good question, 3278. Thankfully I rely on house rules and player restraint to minimize the overcast stunball, so I don't use that horrible rule.
As far as I am aware, there is no official ruling on whether you use the guy with the highest resistance hits, the lowest resistance hits, the average resistance hits or the guy nearest the spell centre. Indeed, I remember when SR4a came out, someone on DS suggested guards having WIL 1 hamster mascots as a countermeasure to hurt mages using direct spells against them.
If I were to use the rule, I would probably go with the guy nearest the spell centre, although the mage might need to increase net hits on that guy in order to affect the defenders with who got more hits on their resistance roll ...
You just compare... Simplest measure out there.
If the Caster had 5 Net Hits (Say on a Force 5 Spell)
Person A has 2 Resisted, he takes Force +3 Damage (8 DV)
Person B has 4 Resisted, he takes Force +1 Damage (6 DV)
Person C has 1 Resisted, he takes Force +4 Damage (9 DV)
Person D has 2 Resisted, he takes Force +3 Damage (8 DV)
Person E has 5 Resisted, he takes NO Damage (0 DV)
Everyone resistes individually and net hits are applied Individually.