QUOTE (bibliophile20 @ Mar 14 2012, 05:11 PM)
An idea I've been toying with as well. I personally don't see a reason you couldn't do the same sort of mechanic for the same sort of reasonings--i.e. a mental crutch to help deal with and accept a power beyond the ken of mundane life--but you'd have to do it carefully, and make it fit. Just like with mages, it shouldn't be "for more powah!" but for character reasons. And it certainly could make for interesting stories (someone's Talisman--an old, archaic, obsolete p-sec--got stolen, and now he wants help finding it again, for example).
As for the geas types from SM:
Condition: Possibilities could also include things like VR- or AR-only access.
Fasting: It would need to be addressed if IV saline and nutrition qualify as nourishment for the standards of the geas.
Gesture: Tricky, due to VR requirements. Perhaps a hybrid of "only works in AR, and you need to make the gestures"
Incantation: Similar to Gesture, difficult to deal with properly in VR.
Location: Very tricky to handle, but could be interesting when done well. However, due to the existence of spam, static and dead zones, this could be problematic to combine.
Mentor: Doesn't work at all; the Paragons have such different areas of focus--and, unlike magic, you need a diverse array of Complex Forms to be able to function at all in the Matrix--that this simply isn't practical.
Ritual: Heheh... lots of options there.
Talisman: Okay, raise your hand if you know a computer geek who has some kind of lucky charm or something like that IRL. *raises hand*
Time: Could be interesting if done well.
Yeah, most geasa can be used 'as is' - just change the fluff to something approperiate for a technomancer. Incantation and Gesture are probably best left alone, though.