QUOTE (Neraph @ Mar 31 2012, 05:31 PM)

No, as per the expanded rules in Street Magic Sonic deals Stun damage (sidebar, page 165). Following that same logical rule, the Lightning Bolt spell should also deal Stun damage for the same Drain, as Electricity damage is Stun (SR4A, page 163). If it were Physical instead of Stun, it would be a +1 Drain (sidebar, page 163 [Physical Damage +0, Stun Damage -1]). And technically you can't even have the Sonic element dealing Stun damage like it tells you to because the Elemental Effect modifier on the Drain Modifiers sidebar says "(must be Physical spell with Physical damage)".
It would be logical to either use lightning bolt spell as precedent for spells dealing physical damage with an elemental effect regardless of the effect's description at the posted drain (LOS +0, P spell +1, elemental Effect +2) or do one that does stun damage but has reduced drain (LOS +0, P spell +1, elemental Effect +2 Stun damage -1). The Lightning Bolt/Ball Lightning spells should be adjusted accordingly.
The other option would be to ban all elemental effects that deal stun damage because the can't satisfy the "must be Physical spell with Physical damage"condition.
QUOTE (Neraph @ Mar 31 2012, 05:31 PM)

So I'd either like consistency, where Sonic and Electricity do Stun damage like they are supposed to (elements are elements), or all Indirect Combat Spells deal Physical damage (which makes Sonic the absolute best choice evah!). The RAW does not allow some of these spells to operate as intended, the RAI is exactly like I said - Sonic deals Stun, Electricity deals Stun, you can get a Physical version for +1 Drain Value.
It would be more consistent yes, but as I said above the stock spells should be adjusted down if they deal stun damage.